hey guys, i need some help. i have an idea for a mod, but i cant do anything with modding.
so heres the mod, a new option in the "world type" area of the menu that says oOo on it, to get an adventure time based world.
biomes: there would be a few new biomes and some expanded ones.
new: candy. the candy biomes would have a special feature, if you place any block from one onto your crafting table, it would become an edible object. it would be mostly pinks and reds, as seen on adventure time.
expanded: ice. snow biomes would be modded to feature mountains made of ice
new: fire infinatly on fire vesion of the grasslands new block, "charred grass." that is grass, but allways on fire
new: treelands. around the outskirts of forest biomes would be grasslands, with giant hollow trees in them. that would provide an easy "starter house" area for players.
items:
finns back pack, lets you hold double your normal inventory
marcalines axe: a large, double sided axe that is also a guitar, as stron as an iron sword, as dorable as a dimond pick, makes a guitar struming sound when you hit somthing
finns hat: basicly, a wool helmet, dosnt protect mutch, but looks like the one fin wears in the show.
mobs:
ice kingdom: 1 ice king spawns in a holow mountain dungeon type area, along with penguins. shoots snowbals, when kiled drops 64 ice, a full map, and some blue wool
penguins spawn all over the place in the ice kingdom, right click to ride one, they dont attack, but if you kill one close enough to ice king, he will burst out and attack you
candy kingdom: candy cows are like mooshrooms, except they drop candy. peppermint butler drops peppermint.
firelands: flambos are like wolfs, except they need to be fed coal to like you. if you hurt them, they do the same attack a ghast does.
treelands: just the normal stuff, but in some of the trees there are "beemo"s who just walk around, dont attack, and when killed, drop 3 random records
1:well no one complained about the portal gun mod, so i think this would be ok as long as we clearly state that the concept itself belongs to cn.
2:your right, maybe just the same durability and strength of an iron sword, i know even that seems a bit much, but it is implyed to be kinda magic, so it should be kinda strong
if annyone wants to help make this mod, plese speak up!
also, can this be moved to the moding ideas and sutch area of the moding forum? i put it in the wrong place
so heres the mod, a new option in the "world type" area of the menu that says oOo on it, to get an adventure time based world.
biomes: there would be a few new biomes and some expanded ones.
new: candy. the candy biomes would have a special feature, if you place any block from one onto your crafting table, it would become an edible object. it would be mostly pinks and reds, as seen on adventure time.
expanded: ice. snow biomes would be modded to feature mountains made of ice
new: fire infinatly on fire vesion of the grasslands new block, "charred grass." that is grass, but allways on fire
new: treelands. around the outskirts of forest biomes would be grasslands, with giant hollow trees in them. that would provide an easy "starter house" area for players.
items:
finns back pack, lets you hold double your normal inventory
marcalines axe: a large, double sided axe that is also a guitar, as stron as an iron sword, as dorable as a dimond pick, makes a guitar struming sound when you hit somthing
finns hat: basicly, a wool helmet, dosnt protect mutch, but looks like the one fin wears in the show.
mobs:
ice kingdom: 1 ice king spawns in a holow mountain dungeon type area, along with penguins. shoots snowbals, when kiled drops 64 ice, a full map, and some blue wool
penguins spawn all over the place in the ice kingdom, right click to ride one, they dont attack, but if you kill one close enough to ice king, he will burst out and attack you
candy kingdom: candy cows are like mooshrooms, except they drop candy. peppermint butler drops peppermint.
firelands: flambos are like wolfs, except they need to be fed coal to like you. if you hurt them, they do the same attack a ghast does.
treelands: just the normal stuff, but in some of the trees there are "beemo"s who just walk around, dont attack, and when killed, drop 3 random records
http://wiki.zidmc.info/index.php/Game_Mode_API
And I think Marceline's axe is a bit overpowered.
2:your right, maybe just the same durability and strength of an iron sword, i know even that seems a bit much, but it is implyed to be kinda magic, so it should be kinda strong
if annyone wants to help make this mod, plese speak up!
also, can this be moved to the moding ideas and sutch area of the moding forum? i put it in the wrong place