Hey, i got a question, how do u make the ears and tails like that?
I've gotten this question a fair number of times through private messages - the answer is to use transparency. They are made from cubes just like any other primitive shape in the model, but largely transparent. Usually all but one face is transparent leaving just a plane for the texture to be rendered on.
In Techne, this renders a little oddly and will obscure other parts of the model, but it seems to display perfectly fine in-game.
Things have been very hectic for me recently, so I've been struggling to find time to work on these models and I ended up falling behind a week.
The plan was to have 031-040 up by tonight, but it seems the latest update of Techne is not showing my models so I have no way to edit them. Until that is fixed, I'm not going to be able to do any further work. I have the majority of this set done already, so whenever it gets updated I should be able to finish it off pretty quickly and release this next set of 10.