Criswelvania is an homage to Konami's Castlevania series of games. Fans of the original NES game will note that every level and even the overall progression of the first Castlevania has been in some way interpreted in this map, and many elements from Simon's Quest, CVIII, Super Castlevania IV for SNES, and Symphony of the Night make appearances as well.
Extract the Criswelvania v1.3.0 folder to your .minecraft/saves directory.
Criswelvania is current with Minecraft version b1.3_x. No mods are required to play. An AdventureCraft-modified version may be forthcoming in the future, but the intention is to maintain a vanilla MC-compatible version as the official edition.
It's sunset on the edge of a dark forest. You need to find weapons and items to survive. Open the first chest you see, and equip the sword. You can use the snowballs too, to keep monsters at bay until you can find something better. The other materials might come in handy as well.
Follow the path East, then South until you come to a lake and Zweilliger Farm. You can take refuge overnight in the farm if you wish; you may find some more items to aid you. When you are prepared, continue down the road and you will come to a passage over a cliff leading to the first village of Gillis. You should be able to see the Castle in the distance. If you search the houses in Gillis you will find your first quest.
Ascend the dark halls and towers of Criswelvania and cleanse it of the evil that awaits you within. Visit the nearby towns surrounding the Castle to buy supplies and get hints to guide you to the rarest and most powerful equipment.
There are 24 treasure items to locate across the land -- find as many as you can, and journey into the portal under the Palace of Darkness to the Nether Castle. If you can return through Gatehouse at the end of this final challenge, and escape from the Caves of Confusion to the starting point on the surface, your name will become legend! If you fail, yours may end up as rather more of a... cautionary tale.
"For the best experience while playing through Criswelvania,
the following guidelines are suggested:"
* Difficulty must be set to at least Easy; Normal or above is recommended. Switching to Peaceful effectively forfeits the game if playing for score.
* A Fog setting of "Normal" instead of Far is also recommended (light fog, can still see sun/moon). Try more fog (Near or Tiny) for a greater challenge and a more tense atmosphere, but only once you're familiar with the map, as high/max fog can be disorienting in some areas.
* Real Vampire Killers will only venture outdoors or leave towns after sunset. There are some encounters that only occur at night.
* You may get items from dispensers by activating them, but you may not loot the dispensers directly.
* Limit yourself to carrying only one stack of any particular item, such as torches or arrows.
* You can stash extra loot for later in the chests you find. Accidents happen...
* Some TNT is scattered around in some chests, it's up to you how or if you want to use it. It's also worth bonus points at the end of the game (see Scoring).
* Hardcore (Masochist) Mode: You may not place torches or craft items, and in the event of death you must delete, and restart the map only from the original save. If you beat the game in this way you earn a large bonus to your Final Score.
* To set the right mood, I highly recommend the outstanding Castlevania Symphony of the Night soundtrack as background music.
Looting & Treasure:
You may generally take any items you find, as needed. There are several items you may find which have no specific use in the game, and your inventory will fill up quickly if you take items not related to combat, defense, and survival. There are also some valuable items which can be traded in towns for supplies (see Currency), and other treasures which can be returned to the chest at the spawn point for a higher Final Score (see Scoring).
Shops & Currency:
The treasure items you find in chests throughout your journey support the local economy in Criswelvania, allowing you to purchase items marked for sale in shop chests, by placing the appropriate amount of currency (honor system!) in exchange.
The rates of exchange are as follows:
Iron Ingot . . . $ 1
Gold Ingot . . . $ 5
Diamond . . . . $10
Additionally, there are locations where you may sell any found books or paintings for $2 and $3, respectively. You must trade them in at the designated broker however; you may not use these as normal currency in shops.
Breaking & Placing Blocks:
There are a few breakable blocks: any clay is breakable, as are suspiciously-placed single or paired blocks of half-steps or brick, or out-of-place patches of sand or gravel. There is usually a hint nearby, such as a pick or shovel in a chest. You may break monster spawners, or disable them with torches (unless playing Hardcore).
You may also mine out exposed minerals, and smelt any ores found to use as you see fit.
It is permissible to place dirt, stone, wood and other blocks to repair damaged floors or walls with the same kind of material. You may also build emergency barricades, and you may build bridges in situations such as crossing lava or chasms if it suits your style, but you may not build steps or towers to climb over fences, walls or other obstacles.
You may not craft items which you have not found yet. So, even if you find 2 bars of iron, you may not craft an iron sword until you find one first. Likewise for armor and diamond gear. It is possible to find or buy everything you need and never have to craft anything, but you will have to search! You will need at least some of the iron you find to buy things with anyway. Additional items may be crafted for extra players as well.
If you die in Criswelvania, you will spawn at your starting location outside the forest. You may want to leave some items stashed behind you in case you need to craft or purchase replacements for any lost gear.
There are a few usable beds around, in a future version of Minecraft you may use these to advance your spawn position.
There is a marked path to every important location, and clear boundaries to the distinct regions in the map. Try to stay within these boundaries to avoid getting lost or breaking the game. Anywhere you see pavestones or stairs is fair game for exploration. If you get out of sight of civilization, you are getting yourself lost.
Try not to break obstacles to get around them. The puzzle elements of Criswelvania are not overly complex for the uninitiated, nothing is too fiendishly buried or requires esoteric knowledge of weird Minecraft techniques. Players need not randomly rip apart the environment to find arbitrary loot. There are occasionally multiple paths to get to or from some locations, so if you get stuck, backtrack and keep searching.
“If you choose to roleplay the adventure in this way,
it will greatly increase the depth and enjoyment of your game.”
Once you clear the Palace of Darkness, you are free to locate the Treasury and the Portal Room.
There are also several challenge areas to explore once you are sufficiently equipped. First of these encountered would be Deadman's Cave, just outside of Gillis, where a great amount of pirate treasure lies tucked away. There are other mysterious areas scattered around containing treasure as well.
When you are prepared and carrying as much treasure as you can, enter the portal. To complete the game, simply return from the Nether through the next portal you find, to the Caves of Confusion. Escape to the surface and you will be back at the starting point, now determine your Final Score!
Locate the following items and return through the Nether Castle with them to the starting chest
for a higher Final Score:
Golden Arms: Golden Sword, Golden Helm, Golden Chestpiece, Golden Leggings, Golden Boots Artifacts: Gold Watch, Compass, Gold Record, Green Record, Golden Apple Crystal Arms: Crystal Sword, Crystal Helm, Crystal Chestpiece, Crystal Leggings, Crystal Boots Golden Tools: Golden Pick, Golden Spade, Golden Axe, Golden Tiller Valuable Goods: Iron Blocks, Gold Blocks, Diamond Blocks, Whole Glowstones, TNT Blocks
See cv_gameplay.pdf for full Scoring Table.
Take a screenshot of recovered Treasure in the starting chest,
and post it in the thread to enter the Hall of Fame rankings!
Once you beat the map, you are free to use the world as your own. If you decide to use the castle as a base, there are 3 other large and mostly unexplored caves in the area, full of minerals and danger.
The extensive Nether portal system will take you to dozens of areas to explore spanning 2 large continents, an enormous world with hundreds of things to discover. The Nether itself has 32 secret chests tucked away -- how may can you find? See if you can find the Western Ziggurat, Embersted, or the Sacred Caves. Take an 8-minute train tour of the main continent! Try to sail back to Criswelvania?
Mods & Texture Packs:
The following 3rd-party creations are suggested as optional variations which compliment the atmosphere and playstyle of Criswelvania. Be aware, these add-ons may change the way the game plays in unexpected ways and may need to be maintained separately to remain compatible with future Minecraft updates, so I can in no way guarantee their performance.
Craftsylvania Texture Pack by Morhlis - 16px pack styled after the original 8-bit NES Castlevania games. Very cool. more mods soon...
Quote from Criswelvania Newsfeed »
Version 1.2.0 Playthrough Videos
Here's the first of Paxton's Let's Play Criswelvania series on youtube:
In other news... looks like Criswelvania is nominated in a poll on the Yogscraft forums for the next adventure map! Please head over here, register if you're not already, and vote for your favorite horror-themed map for the next Yogscraft playthough!
Changes in v1.3.0:
Converted map to new format
Added beds & retimed clock with inverter
Changes in v1.2.1:
Added Inverted Nether Castle
New ending goal and scoring system
New treasure hunt quest rewards exploration and replay
Higher prices and more items for sale in shops
Rebalanced loot distribution
Somewhat clearer pathing and goals
More side-quests in villages
Many more monsters, traps and challenges!
Apparently, it takes 3 hours to download the full version. Whyyyyyyyy
I dunno, this is the first time I've used dropbox to share files, if you can suggest another fileshare site that doesn't have superannoying popups, I'll provide alternate links. The Full file is a pretty large world though, be warned.
use the Craftslevania texturepack for maximum epicness. *g
Oh wow, never saw that texture pack before, definitely recommending this! Hope he finishes it soon. I'm going to test and put together a pack of mods which will best enhance this, anything that can add CV-like weapons such as a whip or boomerang (I know there's a boomerang mod) might be worth looking into.
A lot of those useless items in the chests are just for flavor... items such as scraps of paper or a quill and ink sac lend character to the environment you find them in. I suggest not going full OCD and collecting every single item because you will end up juggling stacks of crap you'll never use, although it is permissible to create stashes with the chests that you find. Another useful limitation you may want to self-impose is to not carry more than one stack of anything -- particularly torches and arrows. I think I should add that to the guidelines actually.
I know and that's perfectly fine! I'm sorry if I sounded "offensive" or anything really. It's just I found myself (like you said) >juggling stacks< pretty fast. I just found myself in this land filled with chests and the chests were full it was like.. Minecraft heaven! And I found myself "robbing" the stores pretty fast (didn't have enough paintings..). :tongue.gif:
Don't get me wrong - it's still the best map of Minecraft I've ever played! And I can't even imagine how long this must have taken.
No offense taken, my friend, the feedback was truly appreciated! I didn't mean anything negative by the OCD remark, it's how I normally play too. The trickiest thing about game design is balancing the gameplay for the needs of different players' styles.
The economic aspect of this map can still use some tweaking but as long as it's single-player vanilla Minecraft, it's just up to you how much you want to roleplay it. The important thing is to have fun!
Dude! This is so freaking cool! I love you for making this :biggrin.gif:
I do reccomend careful mod so when they s come they don't blow yo sh*t up yo
I'll look into that mod because yes, creepers can ruin your day in this map, and possibly break some of the puzzles, although I haven't experienced a game-ender yet due to that. Usually the spiders get me first.
In a week or so I'll be making some small revisions, mostly to rebalance the currency and pricing, but some areas are going to get more monsters as well. I hope to have compiled a list of recommendations for mods which best compliment a "Castlevania" style of play by then as well.
This map is fantastic! You put so much effort and detail into it. I am doing a playthrough of this map if you want to check it out. Here is a link:
I follow all of your rules as much as i can to make it played as it is supposed to be played :smile.gif:
I always will link back to this page in the description so people can play this for themselves. I have yet to finish playing on it but overall you did an amazing job.