I'm trying to debug my mod and I'm getting an error pointing at the gm class. I've used MCP to decompile, so these classes have obviously been renamed.
Anyways, I know I've seen lists of what class is what, but at the moment I can't seem to find anything that is up to date.
I've tried the MCP spreadsheet, but it isn't correct.
According to it, the gm class is apparently WatchTextureFX(?) or something like that... it's not.
If anyone could help me, I'd really appreciate it.
My code worked fine in Beta 1.1_02, and this error has only occurred since 1.2...
Anyways, I was hoping to release my mod tonight, but sadly that isn't going to happen anymore because of this issue... *sigh*
Yes, that was exactly what I was looking for. Thank you! :biggrin.gif:
Apparently the class I was looking for is ItemStack. I'll take a look at that class tonight to see what is going on and hopefully debug this awful bug.
Again, thank you. :smile.gif: I looked everywhere.
Anyways, I know I've seen lists of what class is what, but at the moment I can't seem to find anything that is up to date.
I've tried the MCP spreadsheet, but it isn't correct.
According to it, the gm class is apparently WatchTextureFX(?) or something like that... it's not.
If anyone could help me, I'd really appreciate it.
My code worked fine in Beta 1.1_02, and this error has only occurred since 1.2...
Anyways, I was hoping to release my mod tonight, but sadly that isn't going to happen anymore because of this issue... *sigh*
https://spreadsheets.google.com/ccc?key=0Aq-trhVh-49ldE8teWREdnNDMi0wSjl2RU00NHVPd2c&hl=en_GB&authkey=COrI4skP#gid=2
http://www.tkte.ch/projects/pymy/
Apparently the class I was looking for is ItemStack. I'll take a look at that class tonight to see what is going on and hopefully debug this awful bug.
Again, thank you. :smile.gif: I looked everywhere.