xxxdead, that's a great idea, and I will get started on that when I have the time and patience. I will credit you for the idea. microkite, thank you very much for your lists! I was about to ask modders to PM me their new block or item IDs, so you saved me a lot of trouble.
Hey, dunno if you saw my post before. Classes with just my mods in them won't conflict, like ip.class. So might wanna colour it green.
This list should turn out to be quite helpful indeed, it's such a pain to extract all your mods to one place and find class file conflicts then having to go back and figure out exactly which ones conflicted.
Even worse is when no class files conflicts but you find out you have a block or (less likely but possible) item ID conflict, since these are often harder to find unless the modder posts them.
Anyways, great work and thanks for doing this. Also, I hope this list of all the class, block and item IDs that I have been able to find can help:
Audio Mod: qv
Mod Loader: eu, hc, mk, ne, ob
Settings API: bh
Single Player Commands: bs
303's Arrows: lk, ml| Item Ids: 385-391, 514, 3058, 3695, 3799
Fast Render: bz, f
Mc Region: dd, nk
Minecraft Advanced(Entire Pack): ap, ch, fw | Block ID: 125 (Obsidian Crystal) |
Item IDs: 351 (Obsidian Ingot), 352 (Dark Ingot), 456 (Dragon Scale),
457 (Dragon Ingot), 467 (Hammer), 353 (Dark Rod), 464 (Blank Rune),
469 (Green Rune), 471 (Yellow Rune), 468 (Red Rune), 471 (Cobblestone Rune),
481 (Golden Rune), 482 (Fire Rune), 490 (Portable Craftbench),
16261 (Dark Bow), 385-389 (Dark Tools), 355-358 (Obsidian Tools),
458-462(Dragon Tools), 16256-16259 (Dragon Armor),
16266-16269 (Dark Armor) | 351-358, 456-462, 464-468, 470-472,
481-482, 490, 16256-16259, 16266-16269
Elemental Arrows: lk, ml| Item Ids: 384-387
Auto Equip: ei, fy, jj
Better Food: qz
Better Buttons: as, jm
Better Stairs: bm (Optional Smart Stairs)| Block IDs: 21-31
Biome Terrain Mod: eq, kz, mq, nv, qe, qn
Bladed Bows: | Item IDs: 7456-7458
Block Distortion: jg
Mob Killing Block: | Block ID: 102
Cactus Unleased: jt
Cactus Crafts: | Item IDs: 2308-2312
Cactus Juice: | Item IDs: 10256-10258
Chainmail Crafting: | Item ID: 2255
Charcoal: | Item ID: 13956
Chat History: dy
Chest Unleashed: c
Chisel: | Item ID: 2807-2810
Cloak: ei
Cobble Furnace: na
Creeper Chicken: pa
Creeper Cow: au
Creeper Pig: pe
Creeper Sheep: ca
Custom Mob Spawner GUI: bn, bt, cu(Dungeon)
Dagger Mod: ee, pq | Item ID: 351-355
Death Chest: fy
Debug Data: ob
Destroy Grass: pi
Diamond Paxel: | Item ID: 403
Don't go to Peaceful: ei, hb
Wild Grass: bm, he, pi
Elevator Mod: | Item IDs: 124-127
Enhanced Compass: af
Exchange: dj, dw, eo, iv, qy
Fence Unleashed: gn
Firestarter: | Item IDs: 13956-13957
Floodgate: | Item IDs: 103-104
Food Blocks: | Block IDs: 115-123
Glass Unleashed: dj
Grappling Hook: | Item ID: 4098
Grass Side Fix: bm
Guarenteed Gravel: iq
Half Step Insanity: qy
Handheld Torch Light: cx, dd, ei, f
Hay Stack: | Block ID: 101
Higher Clouds: f
Hoverboat: | Item ID: 3294
InfiniSidian: lu
Infinite Powered Minecarts: qs
Instant Destruction: og
Easy Mode: dj, im, og
Jump Block: | Block ID: 32
Lava Boat: | Item ID: 3293
Everything Glows: hl
Light Sensor: 101
Lightstone Drop Fix: hv
Lightstone Torch: bm | Item ID: 116
Marble: | Block IDs: 32-34, 100-102
Maxi Stack: ee, fy, gk, ik, mk, pg, qz
Meteorite: bi | Item ID: 906
Mine Colony: cx, ee, og | Block ID:
Mip Map: bz, ge
Minegunner: | Item ID: 17906-17917
Minerals: cs, db, ed, fn, im, iq, iv, ma, pe | Block IDs: Customiziable | Item IDs: Customiziable
Miner's Lamp: cx, dd, ei, f | Item IDs: 1756-1760
Mining TNT: li
More Displacement: jp
More Ore Drops: im
More Stackables: an, aw, qz
More Worlds: jw, lv
More Health: cu, ee, ei, hq, jk, ob
No Burn Out: bq
No More Creepers: gr
No UI Resize: li
Ore Blocks Fix: e
Plucking Crazy: pk
Pressure Tracks: qs | Item ID: 33-34
Punch a Picture: lg
Redstone Torch Burnout Fix: bq
Redstone Unleashed: mm
Scaled UI: lc
Scrambled Eggs: | Item ID: 4093-4094
SDK Guns: bm, bt, fy, hq, ip, kr, qw | Block IDs: 92, 94, 96-102 (Guns)|
Item IDs: 2756-2764, 2770-2776, 2778, 2780-2782 (Guns), 2768 (Grappling Hook)
2765-2767, 2769, 2777, 2779 (Utilities)
Shrinking Powder: ei
Shrinking Rod: ei | Item ID: 4097
Sign Tags: km, ny, qr
Sound Mod Enabler: bp
Spare Grass: pi
Spawner GUI: bn, bt
Stacking Mobs: fn
Stairs Unleashed: ms
Steamboat: da, dw, kp, nr
Store On Collision: c, gk, jx, qs
Strong Glass: eu, og
Super Trees: eq, qp
Teleport Signs: km, ny, ql, qr
Timberrr: oo
Tools: Upgrade: ce, ee
Torch Unleashed: or
Tree Drops: an
Ultimate Fist: | Item ID: 404
Unbreakable Boat: dw
Worlds Omega: jw, lv
Zan Minimap: ob
Zombe's Base: i
Zombe's Fly: ei
Zombe's Path: kr
Zombe's Safe: kr
Zombe's Spawn: bi
Zombe's Sun: er
Zombie Drop: oj
More IDs: dd, hl
Mine Colony: | Block ID: 92 | Item ID: 351-352
Dyes: | Item IDs: Customizable
Zombie Pigs Everywhere: gg, pt
Islander: gg, mn
(My First Post! Since I've been to scared to post before)
Rollback Post to RevisionRollBack
[This signature is on strike, no new signature till it receives dental care!]
Something for consideration perhaps is render index conflicts ie: a piece of armor from one mod being rendered as a piece from another mod. Unless i'm mistaken in thinking Modloader's AddRenderer does not resolve this, anyone more familiar with modloader care to clear this up? .
Hey dude, thanks for this list it's extremely useful for me to see which ID's are being used.
Can you just put these two Block ID's up for my Minecraft Advanced mod? They are coming in the next update.
Dragon Block - 150 Block ID
Dark Block - 151 Block ID
Shockah's Block ID extender has allowed us to use 255 Blocks which is incredibly awesome. I've always wanted to create these Blocks but because of the ID restriction I refrained from doing so to make way for more interesting blocks. Thanks!
Also, I am going to be working on a new section in addition to what has already been worked on. You can take a look at what I've done so far by just reading from the top.
Good work so far on the WIP section, and thanks for adding my Block ID's to the list. However, you forgot to highlight 150 and 151 Green. I know it's nothing big, but I'm just letting you know :smile.gif:
Hey, dunno if you saw my post before. Classes with just my mods in them won't conflict, like ip.class. So might wanna colour it green.
i also refuse to let this post even get off the first page it should become a permanent post at the top.
Even worse is when no class files conflicts but you find out you have a block or (less likely but possible) item ID conflict, since these are often harder to find unless the modder posts them.
Anyways, great work and thanks for doing this. Also, I hope this list of all the class, block and item IDs that I have been able to find can help:
(My First Post! Since I've been to scared to post before)
Can you just put these two Block ID's up for my Minecraft Advanced mod? They are coming in the next update.
Dragon Block - 150 Block ID
Dark Block - 151 Block ID
Shockah's Block ID extender has allowed us to use 255 Blocks which is incredibly awesome. I've always wanted to create these Blocks but because of the ID restriction I refrained from doing so to make way for more interesting blocks. Thanks!
Also, I am going to be working on a new section in addition to what has already been worked on. You can take a look at what I've done so far by just reading from the top.
Improved Chat: br, dy, mj, ob
Snow Mod: dd, hl, kr
Healing Fountain: | Block ID: | Item ID: 476
Carbonator: | Block ID: 110 | Item ID: 449
Dagger and Battle Axes Mod:| Item ID: 351-355, 446-450
Dagger and Battle Axes mod doesn't use any of the original class files anymore, though.
Also, it should be clear that this is only for the Beta now.
Good work so far on the WIP section, and thanks for adding my Block ID's to the list. However, you forgot to highlight 150 and 151 Green. I know it's nothing big, but I'm just letting you know :smile.gif:
Keep up the good work!
Tomes: | Item IDs: 351-352 354-357
351-pig
352-air
354-sun
355-night
356-flight
357-health
The list is turning out great, keep going
Here's something I noticed that often might be over looked: Mo's Creatures: | Item ID: 2059
2059 = Saddle
Apparently the Default Saddle and Mo's Saddle are completely different despite the same look
Bat Solo.
Rope 93
Grappling Hook 95
Mo' creature saddle is 2051
I just spawned one for a peggie using spc's
I am using lastest Mo' version also
we need Spawn Control Mod!
please click link-
viewtopic.php?f=25&t=104204
nice List you got here, very usefull.
maybe i have an old version, but my Zombe mod for sun
viewtopic.php?f=25&t=96815&p=1449955&hilit=zombe&sid=97d6f699cd347e5f91c88806f2a067c9#p1449955
uses:
i.class for Base
er. for suncontroll
Thank you! This is awesome, and very useful.
Nice job. :smile.gif:
Double checked now and it is 2051 like you said, I'm not sure how I got 2059 (Probably just read it wrong).
Thank you