Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!
It adds three different flintlock-style pistols into the game - they are very deadly, yet cumbersome and require quite a lot of preparations to actually use them to any good extent.
Also, I do recommend that you use some other mods which add more monsters and/or challenges into the game, namely Mo' Creatures, Battle towers, Nightmare mod, and the like. Vanilla monsters are easy enough as they are, you don't need guns to bring them down!
From left to right:
1) A "stone-made" jury-rigged one-shot pistol. Shoots pebbles, which means that you don't have to create actual bullets. Low damage, though -- and it also have quite a good chance of exploding right in your hand! That's what you get for using cheap kind of materials.
(There's also a little "easter egg" thing available with it. Feel free to either find it in game, or decompile the code.)
2) An iron flintlock pistol. The proper variant this time - this one does a lot of damage, and is capable of killing every vanilla and most add-on monsters in a single shot. A single shot is all that it does, though - you have to reload it each time. Or keep several of them ready in your quickbar.
3) An exquisite diamond-encrusted six-barreled pepperbox. Obviously enough, it is able to shoot the whole six times before reloading. It's more ammo-hungry if you do reload it in the field, though. Also deals less damage with each bullet, compared to #2. Also a bit less accurate. But hey, you will get six shots!
And now --
4) Ye olde "shotgun" a.k.a. blunderbuss pistol! A gunpowder-hungry beast, this thing is capable of dealing quite a lot of damage at the point blank range. Not so much on any significant distance, though. But, now you have some options with it!
Load it with gravel for a "normal" weak-ish shot, or try some more exquisite materials: netherstone will give you a weak, but flaming shot, capable of setting creatures and things on fire! Or just use some obsidian to get a significant boost in raw damage - with some lucky shot, you may even be able to dispatch several enemies at once.
Remember, though: blunderbuss is a single-shot only. Bring some spare ones with you!
Of course #2 and #3 also require bullets, and all guns require gunpowder! There're also recipes to make that as well.
Also, you should keep your gun in a really nice and clean state, if you want good results with it. Each and every gun (except the jury-rigged stone gun, which isn't repairable) can be repaired with some clever application of some iron pieces and a little bit of cloth. Don't use guns in a bad condition, you have been warned!
This mod requires ModLoader and AudioMod installed.
(So grab those from Risugami's thread if you don't have them yet)
Detailed recipes information is available inside "recipes.txt" file that come with mod. Be sure to read it! For those who don't want to deal with text-made recipes, here are some pictures!
Stone-made pistol and its reloading:
Iron flintlock and its reloading:
Diamond pepperbox and its reloading:
Reload as the iron flintlock in the field (1 bullet and 1 gunpowder required for 1 shot), or reload at the workbench:
[] []
[] [>>-i>] []
[] []
Where is bullet(s) and [>>-i>] is the pistol. This variant allows for 2 shots per 1 bullet and 1 gunpowder.
Blunderbuss and its reloading:
Reload as iron flintlock, but using either gravel, nether rock or obsidian as the "bullet", and 2 gunpowder per shot.
How to make bullets:
How to repair a gun:
How to make gunpowder (in addition to the "normal" way of getting it):
[]
[] [] ----> x4
[]
Disclaimer: I'm not a painter, so please don't bug me about the quality of icons. 64x64 icons are done all by myself, so they are quite lame. If you can do better - please do. Otherwise, don't bug me.
Links:
1) Standard 16x16 icons version;
2) 64x64 icons version, to use with 64x64 texture pack.
.
Changelog:
- beta 1.2: compatibility update, plus:
* guns won't shoot if the shooter is submerged (and in fact, you'll lose all the ammo);
* new recipe system;
* new uber-weapon for very successful players (or INVEdit users, not that I care);
* improved chances on the "easter egg" event with stone pistol a bit;
* (for other modders) refactoring and implementing some mob-balanced guns so that the gun mod can now be used to arm your mobs.
- added recipes' pictures, thanks to Kira!
- beta 1.1_02: compatibility update, plus:
* gun conditions and consequences for using badly damaged guns;
* blunderbuss with three ammo types.
* accuracy changed slightly to the worst on pistols;
* stone pistol now doesn't explode that often, also it got a very minor damage boost.
* new, much more decent bullet icon, thanks to irishladdie727 for the base image!
- beta 1.0.2: no changes required, things work fine.
- beta 1.0_01(:cool.gif:: added tooltips, added flint to pistol recipes (flintlocks without a flint, duh?), added new 16x16 pistol icons, courtesy of Captain Crazy!
- beta 1.0_01: updated MC compatibility, nothing more yet.
3 guns? I mean this in the most polite manner possible, but this is lousy compared to sdk's mod which includes much more guns and SENTRIES.
I can appreciate the effort that must have been put into this, however.
"Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.
3 guns? I mean this in the most polite manner possible, but this is lousy compared to sdk's mod which includes much more guns and SENTRIES.
I can appreciate the effort that must have been put into this, however.
"Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.
Quit flaming, originally I was to post one message, containing constructive criticism, which you obviously took the wrong way. And to be honest, no guns in minecraft are realistic. Barely anything in minecraft is realistic, honestly, diamond tools? Who makes those in real life?
Do you think you could make a semi-sentry? its like a sentry gun, yet fires arrows, and is less accurate than a sentry gun. And looks more... 'jury-rigged'
@Seronis-
Also most circular saw blades have diamond-carbide teeth
Rollback Post to RevisionRollBack
Got some extra money to throw away? I need a new PC that can actually play minecraft : http://goo.gl/Ar9Kj
3 guns? I mean this in the most polite manner possible, but this is lousy compared to sdk's mod which includes much more guns and SENTRIES.
I can appreciate the effort that must have been put into this, however.
"Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.
Quit flaming, originally I was to post one message, containing constructive criticism, which you obviously took the wrong way. And to be honest, no guns in minecraft are realistic. Barely anything in minecraft is realistic, honestly, diamond tools? Who makes those in real life?
Your post was nothing but demoralizing and deconstructive. Amazing as they may be SDKs mods are not balanced. This modder made a unique and balanced take on guns, and you immediatley compared it to SDK and called it lousy.
However, I thank you for bumping this wonderful thread. Good day sir.
Neat mod, the idea of guns that fit into the low tech universe of minecraft is something i was interested in.
Is there any way you could maybe make a single/double shot shotgun for this mod? I think it would be pretty cool & downright indispensable for when you're deep down in a mine & you get blindsided by a few skeletons.
I like the idea, bu the icons are just horrid. They don't even have smooth edges, much less match the style of the game.
Disclaimer: 16x16 icons are crappy at the moment. I'm not a painter, so I have to wait until someone who's better with pixel art will make something nice. I'll update the mod once I get better icons. 64x64 icons are better (see them above), but still quite lame. Again, if you can do better - please do. Otherwise, don't bug me.
I like the idea, bu the icons are just horrid. They don't even have smooth edges, much less match the style of the game.
Disclaimer: 16x16 icons are crappy at the moment. I'm not a painter, so I have to wait until someone who's better with pixel art will make something nice. I'll update the mod once I get better icons. 64x64 icons are better (see them above), but still quite lame. Again, if you can do better - please do. Otherwise, don't bug me.
Thats right from the post.
Have a good day.
'Kay.
You should put a message in the topic title asking for a texture artist or something, then.
Rollback Post to RevisionRollBack
Quote from dusty328 »
This man really is a genius. Never have i seen such a clear and well written forum post.
It adds three different flintlock-style pistols into the game - they are very deadly, yet cumbersome and require quite a lot of preparations to actually use them to any good extent.
Also, I do recommend that you use some other mods which add more monsters and/or challenges into the game, namely Mo' Creatures, Battle towers, Nightmare mod, and the like. Vanilla monsters are easy enough as they are, you don't need guns to bring them down!
From left to right:
1) A "stone-made" jury-rigged one-shot pistol. Shoots pebbles, which means that you don't have to create actual bullets. Low damage, though -- and it also have quite a good chance of exploding right in your hand! That's what you get for using cheap kind of materials.
(There's also a little "easter egg" thing available with it. Feel free to either find it in game, or decompile the code.)
2) An iron flintlock pistol. The proper variant this time - this one does a lot of damage, and is capable of killing every vanilla and most add-on monsters in a single shot. A single shot is all that it does, though - you have to reload it each time. Or keep several of them ready in your quickbar.
3) An exquisite diamond-encrusted six-barreled pepperbox. Obviously enough, it is able to shoot the whole six times before reloading. It's more ammo-hungry if you do reload it in the field, though. Also deals less damage with each bullet, compared to #2. Also a bit less accurate. But hey, you will get six shots!
And now --
4) Ye olde "shotgun" a.k.a. blunderbuss pistol! A gunpowder-hungry beast, this thing is capable of dealing quite a lot of damage at the point blank range. Not so much on any significant distance, though. But, now you have some options with it!
Load it with gravel for a "normal" weak-ish shot, or try some more exquisite materials: netherstone will give you a weak, but flaming shot, capable of setting creatures and things on fire! Or just use some obsidian to get a significant boost in raw damage - with some lucky shot, you may even be able to dispatch several enemies at once.
Remember, though: blunderbuss is a single-shot only. Bring some spare ones with you!
Of course #2 and #3 also require bullets, and all guns require gunpowder! There're also recipes to make that as well.
Also, you should keep your gun in a really nice and clean state, if you want good results with it. Each and every gun (except the jury-rigged stone gun, which isn't repairable) can be repaired with some clever application of some iron pieces and a little bit of cloth. Don't use guns in a bad condition, you have been warned!
This mod requires ModLoader and AudioMod installed.
(So grab those from Risugami's thread if you don't have them yet)
Detailed recipes information is available inside "recipes.txt" file that come with mod. Be sure to read it! For those who don't want to deal with text-made recipes, here are some pictures!
Stone-made pistol and its reloading:
Iron flintlock and its reloading:
Diamond pepperbox and its reloading:
Reload as the iron flintlock in the field (1 bullet and 1 gunpowder required for 1 shot), or reload at the workbench:
[] []
[] [>>-i>] []
[] []
Where is bullet(s) and [>>-i>] is the pistol. This variant allows for 2 shots per 1 bullet and 1 gunpowder.
Blunderbuss and its reloading:
Reload as iron flintlock, but using either gravel, nether rock or obsidian as the "bullet", and 2 gunpowder per shot.
How to make bullets:
How to repair a gun:
How to make gunpowder (in addition to the "normal" way of getting it):
[]
[] [] ----> x4
[]
Disclaimer: I'm not a painter, so please don't bug me about the quality of icons. 64x64 icons are done all by myself, so they are quite lame. If you can do better - please do. Otherwise, don't bug me.
Links:
1) Standard 16x16 icons version;
2) 64x64 icons version, to use with 64x64 texture pack.
.
Changelog:
- beta 1.2: compatibility update, plus:
* guns won't shoot if the shooter is submerged (and in fact, you'll lose all the ammo);
* new recipe system;
* new uber-weapon for very successful players (or INVEdit users, not that I care);
* improved chances on the "easter egg" event with stone pistol a bit;
* (for other modders) refactoring and implementing some mob-balanced guns so that the gun mod can now be used to arm your mobs.
- added recipes' pictures, thanks to Kira!
- beta 1.1_02: compatibility update, plus:
* gun conditions and consequences for using badly damaged guns;
* blunderbuss with three ammo types.
* accuracy changed slightly to the worst on pistols;
* stone pistol now doesn't explode that often, also it got a very minor damage boost.
* new, much more decent bullet icon, thanks to irishladdie727 for the base image!
- beta 1.0.2: no changes required, things work fine.
- beta 1.0_01(:cool.gif:: added tooltips, added flint to pistol recipes (flintlocks without a flint, duh?), added new 16x16 pistol icons, courtesy of Captain Crazy!
- beta 1.0_01: updated MC compatibility, nothing more yet.
Should be used only by people who don't want laser-guided rockets and submachine guns in their Minecraft.
You don't even have to use the SMG's or rockets.
I just use the deagle.
...which equals to 1 (one) gun.
"Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.
Quit flaming, originally I was to post one message, containing constructive criticism, which you obviously took the wrong way. And to be honest, no guns in minecraft are realistic. Barely anything in minecraft is realistic, honestly, diamond tools? Who makes those in real life?
@Seronis-
Also most circular saw blades have diamond-carbide teeth
Call of Duty- ON MINECRAFT? Download Ace of Spades here! http://u.bb/370053/aceofspades
I LOVE SHAROSE
Your post was nothing but demoralizing and deconstructive. Amazing as they may be SDKs mods are not balanced. This modder made a unique and balanced take on guns, and you immediatley compared it to SDK and called it lousy.
However, I thank you for bumping this wonderful thread. Good day sir.
Download the mod, read the "recipes.txt" file in the archive.
Is there any way you could maybe make a single/double shot shotgun for this mod? I think it would be pretty cool & downright indispensable for when you're deep down in a mine & you get blindsided by a few skeletons.
But I can add a blunderbuss pistol.
Disclaimer: 16x16 icons are crappy at the moment. I'm not a painter, so I have to wait until someone who's better with pixel art will make something nice. I'll update the mod once I get better icons. 64x64 icons are better (see them above), but still quite lame. Again, if you can do better - please do. Otherwise, don't bug me.
Thats right from the post.
Have a good day.
'Kay.
You should put a message in the topic title asking for a texture artist or something, then.
I made some 16x16 icons for this, they're very basic but I think they fit the default style well
Stone- A crude stone barrel tied to a handle.
Iron- A basic pistol. Nothing too fancy.
Diamond- A basic, diamond colored pistol. Nothing too extravagant or busy.
Crazycraft II '99 Deluxe : 1.2.5DEPRECATEDProsdod's Pack '77 Arcade Turbo Deluxury 8 Cylinder 1.5 for Minecraft version 1.8.X: The spiritual successor to Crazycraft II '99 Deluxe.