I see this requested a lot, so here it is: Slimes Everywhere is a simple mod that turns slimes into normal mobs, and as a result, you can run into slimes anywhere you can see normal monsters like skeletons and zombies. This means aboveground at night, or any dark cavern, you may run into slimes.
This is not the same as Risugami's slime mod, which restores slimes to their code-accurate spawning method, because that method spawns slimes only in certain chunks and at given depths. With this mod, slimes can spawn anywhere other monsters can. Be sure you know which one you want!
This mod requires Risugami's ModLoader 1.2.6.v2 to be installed. This mod also uses 303's impressive spawnlist utility, which is included in the download. If you already have Spawnlist installed you do not need to copy it over (but it shouldn't hurt anything if you do).
I know it is going to get asked, so will ask first-
what are the exact spawning conditions?
and since I have no experience with slimes, can you tell me about there aggression? will they spawn on peaceful?
Exact spawning conditions: exactly the same as they are for skeletons, zombies, etc. That is, if it's dark enough, they can spawn. This includes the above-ground world when it's dark.
They are aggressive. All slimes will pursue you, but the smallest ones do no damage. They will not appear on peaceful.
Is this mod compatible with other mods that add mobs? Like for example the bunny mod?
Yes, this mod uses ModLoader and 303's spawnlist, so it should be compatible with Mo Creatures, the Bunny mod, etc.
Quote from worldofhabbo »
i have a request to seed mod it add to all plants+mossy cobble stone a seed for the mossy cobblestone a mossy seed u can only plant it on a cobble stone and all the other plants like pumpkin red/yellow flower and more crops vegetables and fruit tree's and more and if you say you're link for you're mod i can't do the mod does the class replace a existing file? because that is the thing why i maybe can't play the mod and i want new seeds:D
I'm not entirely sure I understand you, but I think you are talking about a different mod than this one.
I have updated the file with a few small tweaks and bugfixes. On testing, unfortunately, it appears behemoth slimes are not practical and often slow/crash the game within seconds.