Could you update Torches On Glass to include Ladders, Redstone Torches, Minecart Tracks, Levers, Buttons, and both kinds of Pressure Plates?
Laterz.
I will work on this. I might just do ladders and tracks. We'll see.
Quote from CreeperDaReeper »
Could you make a version that is compatible with Risugami's Sign Tags mod? This does less and more than his does.
Less cause the Biome/Temperater/Moisture tags are gone, but more since it teleports you.
Thanks, laterz.
Done, please redownload, inside you will see a SignTags compatible folder containing the new mw.class :smile.gif:
Hmm. Would it be possible to make the tree trunks 2x2 like suggested before? Also, can you make a shorter version (6-8 perhaps?) of the tall trees as I think they are too tall for my tastes.
Teleport signs are awesome, but I have some suggestions.
1. Teleport is to easy to get: make special recipe for teleport signs that requires diamonds/obsidian/whatever.
2. Coordinate range is too short. What happens if you try to use sign very big maps and coordinates are counted in thousands? - You can't write them. Possible solution: first line - name (or whatever), second - [x], third - [y], fourth - [z].
I've got a request that would be really helpful. for the Teleport Signs, it all needs to be on line 4. No big deal. But, the coordinates to where I wanna teleport, don't fit. I was wondering if you could either make a version that didn't use brackets, or make a version that could extend the typing past the normal boundaries and allow me to i guess sort of write off of the sign? I can ALMOST fit it all, but the last bracket doesn't fit so I can't make the teleport. If you could do that, i would really appreciate it. Also, these mods are awesome. I've been having troubles growing trees and not sure if they were in a good spot, now when I use this I know for sure. And this teleport sign mod is great too. Thanks man.
Perhaps something like, sign 1 has [a123] and sign 2 has [b123], that way its linking signs and not coords, and they could also be reverseable, so you can go back.
ermmm... i have a weird issue going on with this.
i downloaded this earlier today, tested it out, and it worked beautifully.
buuuut, after the... fourth time i teleported through the signs, they stop working altogether D:
so i went back in to the file where i extracted the zip, and the mw.class file was changed.... to a winrar file type?
like, in the window for the file it says, name=mw, type=winrar ??
it's prolly my comp's fault, it does weird **** on me all the time >.>
and now, every time i download the zip file, it keeps showing up as a "winrar" file, which makes no damn sense to me.
any way i could download from a mirror or something, to see if it'll work?
I LOVE the teleport signs mod, really awesome work!
A suggestion/hope for TorchUnleashed, would it be possible to be able to place them on top of Fences? I want to create lampposts in my castle courtyard instead of just putting them in the floor:
(Where is a single fence piece, so it looks like a pole)
Quick mock up (the torch is actually on some dirt behind the fence posts)
I'm not exactly sure what you're asking but I can just make it so you can place torches on fences... Gimme a few minutes.
Quote from EvilGlow »
Perhaps something like, sign 1 has [a123] and sign 2 has [b123], that way its linking signs and not coords, and they could also be reverseable, so you can go back.
This is a great idea but I don't see it easily implementable :sad.gif:
Quote from Alo81 »
I've got a request that would be really helpful. for the Teleport Signs, it all needs to be on line 4. No big deal. But, the coordinates to where I wanna teleport, don't fit. I was wondering if you could either make a version that didn't use brackets, or make a version that could extend the typing past the normal boundaries and allow me to i guess sort of write off of the sign? I can ALMOST fit it all, but the last bracket doesn't fit so I can't make the teleport. If you could do that, i would really appreciate it. Also, these mods are awesome. I've been having troubles growing trees and not sure if they were in a good spot, now when I use this I know for sure. And this teleport sign mod is great too. Thanks man.
Quote from bakaneko »
Teleport signs are awesome, but I have some suggestions.
1. Teleport is to easy to get: make special recipe for teleport signs that requires diamonds/obsidian/whatever.
2. Coordinate range is too short. What happens if you try to use sign very big maps and coordinates are counted in thousands? - You can't write them. Possible solution: first line - name (or whatever), second - [x], third - [y], fourth - [z].
The newest version has some changes that will help you here :wink.gif: look at the history on the main page :smile.gif:
Oooh great mods! Love the Torchunleashed! Torches on fences are quite nifty!
Do you have any plans on making a 'DoorUnleashed'? Allowing a door to be placed on glass!
Oooh great mods! Love the Torchunleashed! Torches on fences are quite nifty!
Do you have any plans on making a 'DoorUnleashed'? Allowing a door to be placed on glass!
My castle doorway plan!
-----
=Door
=Lightstone
I can work on that.
Quote from Teesik »
Hi!
I've got a question - Is your mod(i think about "SuperTrees") works with SMP?
No idea. I only play Alpha singleplayer.
Quote from mpeh4teh »
For the minecarttracks could you make it so they can be placed at any angle? so like loops could be made for roller coasters?
I'm not sure what you mean.. Can't they already be placed at any angle?
Laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
I will work on this. I might just do ladders and tracks. We'll see.
Done, please redownload, inside you will see a SignTags compatible folder containing the new mw.class :smile.gif:
Laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
It sure is.
Laterz.
"EDIT" Oh ya, and I almost forgot. "Mauls dougbenham for making an update less than 2 hours after OSMS was finally brought back up to date"
Laterz, again.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
Sleekcraft! Check it out!
1. Teleport is to easy to get: make special recipe for teleport signs that requires diamonds/obsidian/whatever.
2. Coordinate range is too short. What happens if you try to use sign very big maps and coordinates are counted in thousands? - You can't write them. Possible solution: first line - name (or whatever), second - [x], third - [y], fourth - [z].
I don't know how to fix the problem but I've created a mirror for you, http://www.mediafire.com/?7osc75iy3va6zo1. Best wishes.
I'm not exactly sure what you're asking but I can just make it so you can place torches on fences... Gimme a few minutes.
This is a great idea but I don't see it easily implementable :sad.gif:
The newest version has some changes that will help you here :wink.gif: look at the history on the main page :smile.gif:
Ok I finished the torches on fence. Original post has been updated.
Do you have any plans on making a 'DoorUnleashed'? Allowing a door to be placed on glass!
My castle doorway plan!
-----
=Door
=Lightstone
I can work on that.
No idea. I only play Alpha singleplayer.
I'm not sure what you mean.. Can't they already be placed at any angle?
Thanks, laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop
o.0 Would be wondrous idea! Would that prevent passive mobs from hopping up on the minecart track?
Laterz.
CDR's PTC HD Infinity [128x Texture Pack]
How to find the minecraft.jar file
Modifying the minecraft.jar file
One Stop Mod Shop