It's HIGHLY experimental, and may crash. I have two servers running with it, both called "! Unison's ...". Go there if you would like to test, but don't want to test with your own server. It's been stable for an hour so far, and has resulted in almost ZERO lag.
It gives me a "failed to connect, it's probably down!" message.
It's HIGHLY experimental, and may crash. I have two servers running with it, both called "! Unison's ...". Go there if you would like to test, but don't want to test with your own server. It's been stable for an hour so far, and has resulted in almost ZERO lag.
Quick bit of info discluded there: If you're loading a map from 413 or before, you need to dump the map with Omen as a user and then use that copy. 414 and on currently removes dense and pure, if you still have those properties on your blocks the server and/or your users will crash whenever someone joins.
Hello,
i am using the minerCPP.exe (412).
i am using a flatmap with size 1024x1024x128 (ok its crazy, but it works).
until yesterday i use the draw command...and today i cant use the draw command again.
i am elite (rank 255) and the draw command make a new guestarea.
i am elite (rank 254) the draw command works good.
i make a dump from my map as user and start the server with minercpp.exe (03beta from the downloaded zipfile)
but the draw command makes a new guestarea if i be elite (rank 255)
i login with elite (rank 254)...the draw command works already.
i downloaded all fileversions from the minercpp again there if higher as (version 412)
all the server make the self problem.
i am now on minercPP.exe (412) again and wait for an update with /pure /dense and a working draw command for Rank 255.
- /dense - Blocks placed in this mode can only be removed by Admin+'s
- /harden - Use like /draw, turns all blocks in the area dense
- /soften - Use like /draw, turns all blocks in the area non-dense
(dense blocks are not removed by /clearguest)
- Trusted Users can now use /draw
- Various other changes
YAY we're back to the good ol' client disconnecting... (for lack of better alternative i will just host 2 servers, cus the auto-generated maps work fine)
I'm wondering if this has something to do with map size...Generate maps (256x256x256) work fine, my map (512x256x512) works fine, Amiculii's map (512x128x512) works fine.
Whenever I replace executable from revision 409 to 410 and up, the new server crashes as soon as anyone connects to it. Do I need to replace anything other than the executable when upgrading? Please help...
Rollback Post to RevisionRollBack
Remember that even old echoes can create new harmonies.
Who sits down and writes maniacle laughter?
Well, total I have around 4 gigabytes... With a 64 bit Windows 7 with aero effects and other flash turned off.
I close almost everything when starting the server to free up Ram and make sure to clean up the computer...
I don't now the exact amount free at the time but I would thinks its more than enough.
Virus free too.
Did anything major change with revision 410?
Or even anything minor?
Rollback Post to RevisionRollBack
Remember that even old echoes can create new harmonies.
Who sits down and writes maniacle laughter?
Whenever I replace executable from revision 409 to 410 and up, the new server crashes as soon as anyone connects to it. Do I need to replace anything other than the executable when upgrading? Please help...
Quote from Amiculi »
Quick bit of info discluded there: If you're loading a map from 413 or before, you need to dump the map with Omen as a user and then use that copy. 414 and on currently removes dense and pure, if you still have those properties on your blocks the server and/or your users will crash whenever someone joins.
I was having client disconnects too. Here's what I did: Run older version minerCPP. Load up WoM client. Dump level. Open dumped level in Omen. From Omen Save as to new .dat file. Run new version of MinerCPP with new dat.
I'm experiencing a problem, where the server just stops.
Chat does not show up when typed, all other players appear to stop, draw does not work, and the command console even stops giving me the 'map saved message'.
I do not get disconnected and I get no error message saying it crashed.
I'm experiencing a problem, where the server just stops.
Chat does not show up when typed, all other players appear to stop, draw does not work, and the command console even stops giving me the 'map saved message'.
I do not get disconnected and I get no error message saying it crashed.
It's a known problem, you'll have to live with it for now. Restart the server when it happens.
I'm handy with making guides and illustrations, or maybe a
logo
hmm....
Who sits down and writes maniacle laughter?
It gives me a "failed to connect, it's probably down!" message.
EDIT: fixed tags for the new forum.
Quick bit of info discluded there: If you're loading a map from 413 or before, you need to dump the map with Omen as a user and then use that copy. 414 and on currently removes dense and pure, if you still have those properties on your blocks the server and/or your users will crash whenever someone joins.
i am using the minerCPP.exe (412).
i am using a flatmap with size 1024x1024x128 (ok its crazy, but it works).
until yesterday i use the draw command...and today i cant use the draw command again.
i am elite (rank 255) and the draw command make a new guestarea.
i am elite (rank 254) the draw command works good.
i make a dump from my map as user and start the server with minercpp.exe (03beta from the downloaded zipfile)
but the draw command makes a new guestarea if i be elite (rank 255)
i login with elite (rank 254)...the draw command works already.
i downloaded all fileversions from the minercpp again there if higher as (version 412)
all the server make the self problem.
i am now on minercPP.exe (412) again and wait for an update with /pure /dense and a working draw command for Rank 255.
greets from germany
Hoffy1968
http://minercpp.svn.sourceforge.net/vie ... vision=418
- /dense - Blocks placed in this mode can only be removed by Admin+'s
- /harden - Use like /draw, turns all blocks in the area dense
- /soften - Use like /draw, turns all blocks in the area non-dense
(dense blocks are not removed by /clearguest)
- Trusted Users can now use /draw
- Various other changes
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
What are the dimensions of your map?
and i scaled it down to be the same size as the auto-generated map, and it works fine. I'll expand my map up some to see if it works.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
And yes, come to ! Unison's.
Who sits down and writes maniacle laughter?
I close almost everything when starting the server to free up Ram and make sure to clean up the computer...
I don't now the exact amount free at the time but I would thinks its more than enough.
Virus free too.
Did anything major change with revision 410?
Or even anything minor?
Who sits down and writes maniacle laughter?
I was having client disconnects too. Here's what I did: Run older version minerCPP. Load up WoM client. Dump level. Open dumped level in Omen. From Omen Save as to new .dat file. Run new version of MinerCPP with new dat.
Who sits down and writes maniacle laughter?
Update:
/dense changed to OP+
Performance improvements
http://minercpp.svn.sourceforge.net/vie ... vision=420
Update:
Another performance improvement:
http://minercpp.svn.sourceforge.net/vie ... vision=421
Chat does not show up when typed, all other players appear to stop, draw does not work, and the command console even stops giving me the 'map saved message'.
I do not get disconnected and I get no error message saying it crashed.
It's a known problem, you'll have to live with it for now. Restart the server when it happens.
Update:
http://minercpp.svn.sourceforge.net/vie ... vision=422