Umby16: This may or may not help, but one thing about maps is that they have to be both a multiple of 16 and a power of 2, sorry if the map already is, but odd map sizes can cuase the game to crash. Can't think of anything else
Blaxor: What size Map are you using, and if you can, can you pull up the windows event log to see if any event happened? I need some more details to find out the problem.
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Remember that even old echoes can create new harmonies.
Who sits down and writes maniacle laughter?
Can someone please give me a new updated package? I seem to just download the new binaries and .cpp and .h but if I type help, draw or dense, it doesn't do anything. I seem to miss a file. Somewhere...
Can someon give me an updated .zip or .rar of the 409? Thank you.
Rollback Post to RevisionRollBack
95% of teens would jump off a building if facebook or myspace got hacked.
Who am I?
I am the other 5% that is laughing.
Fotoply, did it work any better? Also, were probably not going to include dummies. Were trying not to bloat the software too much, and /dense and /pure are reeeeally pushing it. Physics are a definite, though.
Fotoply, did it work any better? Also, were probably not going to include dummies. Were trying not to bloat the software too much, and /dense and /pure are reeeeally pushing it. Physics are a definite, though.
I can't find ANY error's at all and i really doesn't notice /dense and /pure pushing it...
BTW did you tread incomming connections?
Cause whenever someone join it lags so you can't chat, build special bloks and so...
lol, did just tjek it in my proceses..
Offical serv uses 700 kb, whit Admincraft running it uses 2,700 kb and then this uses 67,000 KB :S
but still it's wort the 67,000 kb whit all it's features :biggrin.gif:
it's also not lagging except for the incoming connections :sad.gif:
Unison, I did, but still no extended help or draw.
I'll just try again tomorrow.
Two little suggestions that won't push the limit:
/info - It tells that the server is MinerCPP, you can download it here for free, and that it was developped by you and vLK.
/players - Gives a list of names that are on, including ranks. (So you don't have to search for an OP.)
I can code as well, but I've never done anything in C++. I'm going to download the studio tomorrow and see if I can add some commands.
I have looked through the thread, and I saw several users suggest a welcome message. You said that the Motd was the welcome message. I believe they meant an automated server message that says something like: Welcome to NAME OF SERVER. The rules are: no swastikas and no penises. Type /help for information about the commands.
Anything that they can customize in the properties.
Rollback Post to RevisionRollBack
95% of teens would jump off a building if facebook or myspace got hacked.
Who am I?
I am the other 5% that is laughing.
I have looked through the thread, and I saw several users suggest a welcome message. You said that the Motd was the welcome message. I believe they meant an automated server message that says something like: Welcome to NAME OF SERVER. The rules are: no swastikas and no penises. Type /help for information about the commands.
Anything that they can customize in the properties.
Just what i wanted :biggrin.gif:
well but i'm going to sleep now, god night :smile.gif:
I have looked through the thread, and I saw several users suggest a welcome message. You said that the Motd was the welcome message. I believe they meant an automated server message that says something like: Welcome to NAME OF SERVER. The rules are: no swastikas and no penises. Type /help for information about the commands.
Anything that they can customize in the properties.
Just what i wanted :biggrin.gif:
:wink.gif:
Rollback Post to RevisionRollBack
95% of teens would jump off a building if facebook or myspace got hacked.
Who am I?
I am the other 5% that is laughing.
Umby16: This may or may not help, but one thing about maps is that they have to be both a multiple of 16 and a power of 2, sorry if the map already is, but odd map sizes can cuase the game to crash. Can't think of anything else
Blaxor: What size Map are you using, and if you can, can you pull up the windows event log to see if any event happened? I need some more details to find out the problem.
*Umby24.
and i've never had an issue with abnormal map sizes before, i can dump my level and run it on the official minecraft server with no issue.. as well as (* atm i am using build 390*) of minercpp
Newer version (build 409) still causeing client side disconnect.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
larger maps need alot more ram.
Who sits down and writes maniacle laughter?
Map size: 276 x 104 x 476
I have no issue with it on minercpp build 390
and it is what im am running right now (umby24's free build)
Edit: when trying to compile the current build (408) for myself i get some random linker errors saying something about metadata.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status:
Blaxor: What size Map are you using, and if you can, can you pull up the windows event log to see if any event happened? I need some more details to find out the problem.
Who sits down and writes maniacle laughter?
Edit:
Updated, try the new build (409).
come me WANT dummies :mad:
I mean it, it's not a suggestion, it's an order!! :tongue.gif:
Ps. me want physics too :biggrin.gif: (Stil an order XD)
Can someon give me an updated .zip or .rar of the 409? Thank you.
Who am I?
I am the other 5% that is laughing.
Download the .exe
Fotoply, did it work any better? Also, were probably not going to include dummies. Were trying not to bloat the software too much, and /dense and /pure are reeeeally pushing it. Physics are a definite, though.
I can't find ANY error's at all and i really doesn't notice /dense and /pure pushing it...
BTW did you tread incomming connections?
Cause whenever someone join it lags so you can't chat, build special bloks and so...
Originally we were going to have a command that tells you who modified a block. But grief has become so easy to prevent, it's not worth the overhead.
Offical serv uses 700 kb, whit Admincraft running it uses 2,700 kb and then this uses 67,000 KB :S
but still it's wort the 67,000 kb whit all it's features :biggrin.gif:
it's also not lagging except for the incoming connections :sad.gif:
700 kb for the decompressed map? Must be tiny.
i meant that in my processor window it said 700 kb RAM but i'm still confused :/
The kb will be AT MINIMUM: (x * y * z)/1024.
Open the same map in the default server, and compare.
Who sits down and writes maniacle laughter?
Help!!!
Unison is trying to get my head to explode :tongue.gif:
You people don't see ANYTHING from me :biggrin.gif:
or you didn't
I'll just try again tomorrow.
Two little suggestions that won't push the limit:
/info - It tells that the server is MinerCPP, you can download it here for free, and that it was developped by you and vLK.
/players - Gives a list of names that are on, including ranks. (So you don't have to search for an OP.)
I can code as well, but I've never done anything in C++. I'm going to download the studio tomorrow and see if I can add some commands.
I have looked through the thread, and I saw several users suggest a welcome message. You said that the Motd was the welcome message. I believe they meant an automated server message that says something like: Welcome to NAME OF SERVER. The rules are: no swastikas and no penises. Type /help for information about the commands.
Anything that they can customize in the properties.
Who am I?
I am the other 5% that is laughing.
Just what i wanted :biggrin.gif:
well but i'm going to sleep now, god night :smile.gif:
:wink.gif:
Who am I?
I am the other 5% that is laughing.
*Umby24.
and i've never had an issue with abnormal map sizes before, i can dump my level and run it on the official minecraft server with no issue.. as well as (* atm i am using build 390*) of minercpp
Newer version (build 409) still causeing client side disconnect.
D3 Server! [Advanced, Custom physics / Anti-Greif / RP]
Server Status: