Put the .dll files in the dll folder into your C:\windows directery, and the smgs.exe into system32. Then you can just type SMGS to open it from anywhere. Or you could just put the smgs.exe and the dlls into the same folder some where and click on it.
It adds the lazer(string,int,int); function to the list. Also lets you choose an input script name and an output map name. I also added the A in AMGS. Also, alot more brick types work now. Including water and lava and ore.
very cool program Azjherben! how did you manage to write serialized java data in c++? or did you just manipulate the array range of a empty map?
just add a for loop,while loop,cos(),sin(),tan(),PI and run using execution arguments and you would have an excellent platform for other people to build programs upon without using java :tongue.gif:
I'm using C++ to make this, so for addition it will search for a + in a string. Then the first number is whatever is between the first [ and the + the second number is what ever is between the + and the ] then it adds and replaces the [#+#] with just the new #.
Done but have yet to release: (Releasing this afternoon)
[#+#]
[#-#]
Coming really soon: (This afternoon)
Functions with up to three arguments instead of one.
Choose the default brick. (What takes place when no brick is assigned to a spot. The default default is air)
Randum numbers!
My AMGS testing servers are usually very empty with a little cloth somewhere.
Also, I JUST release a new version. (Few seconds before posting this!)
Functions work perfectly, you can have as many as you want and use each one as many times as you want now.
(But they must have 3 arguments, no more, no less)
There's no reason you couldn't have both so you could choose.
By the way, this is really awesome Azjherben :smile.gif:
Tyvm Osici.
Atomic, I'm updating this so often (new version every 2 hours max) that I'd just add in blocks as they came out. But, maybe I'd consider it later on, when updates are less frequent.
Usually I wouldn't make huge bumps of posts, but this works with LUA and the download links are broke, so I figured I'd send out the new version on the wiki and bring some attention back to this. Also I'm Azjherben.
Download ^^^
Put the .dll files in the dll folder into your C:\windows directery, and the smgs.exe into system32. Then you can just type SMGS to open it from anywhere. Or you could just put the smgs.exe and the dlls into the same folder some where and click on it.
New op coming soon.
http://azjhv.net/
Here is zlib1.dll if you need it:
http://azjherben.org/zlib1.dll
(Windows already has it.)
http://azjhv.net/
Can I suggest:
For example:
Which would create a set of 3 steps that are 2 wide. (depending on what your view is, I'm assuming it's top down Y^X>)
So, yes, I'm almost done with them actually.
Oh and there are no quotes, and it's stone, not rock.
http://azjhv.net/
http://azjherben.org/AMGS.zip
It adds the lazer(string,int,int); function to the list. Also lets you choose an input script name and an output map name. I also added the A in AMGS. Also, alot more brick types work now. Including water and lava and ore.
http://azjhv.net/
now works!
http://azjhv.net/
What's it written in?
just add a for loop,while loop,cos(),sin(),tan(),PI and run using execution arguments and you would have an excellent platform for other people to build programs upon without using java :tongue.gif:
addbrick(4,[3+7],6,red);
Would be the same as addbrick(4,10,6,red);
http://azjhv.net/
oh and you could save users time and eliminate the need for lazer() by accepting ranges in the x,y,z variables like this:
doesn't seem like it would difficult to add a ":" to your arithmetic parsing
Done but have yet to release: (Releasing this afternoon)
[#+#]
[#-#]
Coming really soon: (This afternoon)
Functions with up to three arguments instead of one.
Choose the default brick. (What takes place when no brick is assigned to a spot. The default default is air)
Randum numbers!
Coming decently later: (2-3 days)
For statement.
If statement.
http://azjhv.net/
It has the math and functions can have three arguments now.
http://azjhv.net/
Also, I JUST release a new version. (Few seconds before posting this!)
Functions work perfectly, you can have as many as you want and use each one as many times as you want now.
(But they must have 3 arguments, no more, no less)
http://azjhv.net/
http://azjhv.net/
Script to edit Minecraft maps with Paint3D
Tyvm Osici.
Atomic, I'm updating this so often (new version every 2 hours max) that I'd just add in blocks as they came out. But, maybe I'd consider it later on, when updates are less frequent.
Edit: The FOR function/operator works perfectly!!
http://azjhv.net/
-import map(MAPNAME)
Command to let you edit a map.
Think I should bother?
http://azjhv.net/
Some of the source code:
http://pastebin.com/mPRu577a
Download links on wiki gonna be updated.
Lua style script:
Makes a cool map.
http://azjhv.net/