You should add a way to see clearly underwater and stay underwater for like 10 minutes using some kind of scuba diving suit, and add underwater ruins along with treasure and dangerous underwater sea creatures like sea snakes and undead pirates.
We REALLY need to tame foxes, they're so effing adorable.
Also kitsunes would be cool [very rare spawn (uncommon spawn in the nether), also spawns when a fox takes fire damage] they can control fire, are neutral, and can be tamed with blaze powder [here's a wikipedia article on them http://en.wikipedia.org/wiki/Kitsune]
Add Emus too Neutral, until attacked, looked at in the eyes, or coming within three blocks of them, use laser beams to attack, and only become aggressive if not on peaceful, tamable using 16-27 diamonds, mountable using an emu saddle, have 75 hearts, laser beams doing 5 heart damage on easy, 7.5 on normal, 10 on hard, the emu also kills all s, s, s, and s!
Emu Saddle [L]=Leather, [S]=Saddle, =String, =Diamond Black
Spawns in caves, ravines etc. and appears as normal stone blocks or the larger and rarer mossy stone blocks. The Golems will turn into their true form when hit, if given 64 of stone or mossy stone (depending on their variant). They will be loyal and will defend you from dangers if instructed, however, if you attack them several times they will give a warning noise and if attacked again they will fight back. A bonus of the Mossy Stone Golem is that if supplied with mossy stone it will throw blocks at an opponent doing extreme damage, leaving a block placed where the enemy is/was, allowing you to re-use ammo.
Hi, how about elves? I do not see them on your list. Not the Christmas kind but the lord of the rings kind. tall pointy eared people. neutral live in forests. rare. will attack with bow or sword or possibly magic if attacked. both male and female elves. hide in trees. will also attack the killer if a passive mob is killed near them. thanks and please consider. let me know if you like it!
here is another idea. how about orcs? they would live in caves, the nether, fortresses, jungles, and deserts. very aggressive, fairly common, green skinned humanoids, as tall as the player, wield axes, swords, clubs, and spears, a few different types that very in looks and weapons...
thanks and please consider. let me know if you like it!
If there is going to be giant bees, they should have giant hives made of something like leaves but yellow and not transparent. And inside, they have a queen bee who is much bigger than the rest and you can kill all the bees and take her eggs and put them in an incubator (New block, hatches eggs like enderdragons and chicken eggs, made with stone and redstone, same as furnace but powered with redstone) to make tamed babies who fight for you, and make their own eggs as adults.
I like the Ents and Dryads, but I think that you should be able to "tame" Ents (as in, you should be able to have some way of making them fight for you if you are determined enough) and also, the Dryads should either be passive or at least passive-aggressive. Also, the Dryads should have their life force tied to one block of wood at the top of a tree, which would have two effects: one, if it lights on fire, the Dryad is also on fire, and two, if the wood block is destroyed then the Dryad should die.
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Define Cute (choose 1): A) Creepers Aerbunnies C) Herobrine. If you chose A): You appeal to destruction and to stereotypes. If you chose B): You are a perfectly normal person, and enjoy the Aether Mod. If you chose C): Please leave the planet now before you set off a nuclear warhead--no one enjoys mass murders, however nice they might seem to you.
I was thinking that you should make Dragons lay eggs that you can steel and when they hatch you can tame them and when they are fully grown you could make a special saddle for them that can hold items and of course make it so you can ride them.I would also like to see Penguins, Panda Bears, (if you don't already have Pandas in the mod.) Gorillas, different colored Dogs, make it so you can tame bears, Donkeys, make Birds lay eggs, Lizards, Gryphons, Rare Black Leopards, Snow Leopards, Cheetahs, Canadian Lynx, Cranes and hippos. I would also like it if you could make it so you can attach ropes to fences when the are still attached to and animal.
i had an idea yesterday as i was playing mo creatures with sdk's gun mod. there should be a reason to go out and hunt for example :i need to go kill cows so i can get leather to turn it into xxxx or i need more potion recipes ill go kill some geckos for there tails. etc. this would add a whole new function to the game and more necessities.
Weir - Mythological creature that drops gold when killed.
Gorm - Similar to the pattern of the aliens in the movie 'Aliens', these creatures have a small chance on attacking to knock the player out and lay an egg in their chest before vanishing. When infected by a Gorm parasite, the player has a moderate period of time (variable within a set interval) during which they must find and use a potion of healing or healing II in order to kill the parasite. If a Gorm parasite survives long enough within the host to mature, it bursts out of their chest as a small Gorm, killing them instantly. If the player successfully neutralises the Gorm, they gain experience equal to half that gained from killing the Gorm itself. Hard/core only.
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Mod ideas in my profile info! Send me a message or post in one of the threads if you're interested.
To touch Divinity, one must first be prepared to brave reality.