make a mob named shadow puppet
what shadow puppets do
-spawn in dark
-hates light and might die from light OR he removes light soruc OR if he beside a any light sours he turn them off
-when sunrise they hide in a cave if they didnt hide they will die
-his skin is dark and has blue eyes or he is a shadow
i hope u like my suggestion
I wasn't really sure if this thread was the one to put this suggestion in, but I couldn't find a better one...
I think Dr. Zhark should add path finding to the mobs of Mo Creatures. Like how zombies can walk around all obstacles and ultimately find your hiding spot. That way being chased by werewolves would be more terrifying and less of a laugh when they get obstructed by one block
Add a Chinese Dragon
-long serpent-like creature
-spawns only every full moon
-very very very rare spawn
-can fly but has no wings
-legs are far apart on body
-can be tamed with a new item called Chineze guormay, how 2 make it:
really hard 2 make.
-once tamed place a saddle 2 ride
-can place saddle on any section exept 4 head and end of tail
-can pace only 1 saddle per section
-different colors = different type = different biome.
It wold be cool but very hard 2 code
Also, could there be spawn eggs so that showcases were eaisier?
How about Kitsunes? They would be slightly larger than a normal fox and have 7 or 9 tails. They would be neutral until attacked and could be tamed with blaze powder. After that, they would follow you around and help you, sort of like tamed wolves. Also, they would be fire proof and use fire to attack. They would be very rare and only spawn in forest biomes.
Idk if this is where I should post this but still I have to put it somewhere Dr. Zhark. You sir are amazing and i hope you continue making completely awasome mobs. Also to contribute to topic i have a suggestion for new mob. Shouldn't be too hard to make, for you anyhow. I was thinking along the lines of a shapeshifting mob. That has a really cool base form. It would be a neutral mob untill it got hurt. then it would turn into a predetermined ***NEW*** creature that's challenging to defeat. found in whatever biome you see fit. Also it shapeshifts into other things, sometimes, which is what it does to hide if its almost dead. hope you like it enough to add it to the game on a later date.
crystal warrior rare barbarian shaped crystal creatures with not much detail carry A crystal sword and drop crystal shards crystal shards can be made into crystal witch can be mase into a sword pics and other things aren't really useful. live in the deepest depths of caves.
Orcs- Steve-sized mobs that spawn at night or in caves. they have a very high attack strength, and they hold iron swords. They drop iron ingots. For rare drops they could drop Iron swords, Iron armor, gold ingots, gold nuggets, or VERY rarely, diamonds. they wear loincloths and have two sharp, upwards-pointing teeth coming out of the mouth. they dont burn during the day, but they try to find a cave anyway. They hunt 's.
Diamond: Look at your chest. Now back at me. Back at your chest. Sadly, it doesn't have me. But if you went digging at layer twelve, it could have a cheap impersonation of me. Look down. Back at me. There is now cheese. Anything is possible when you have me in your chest. I'm in a chest.
The stalker is a miner that long ago was victim to a cave-in. The metal fused to him after being reanimated, and he now wields the sharp pieces as weapons. He has developed a way to crawl on walls by digging in his sharp metal claws. He lies in wait on the ceiling of deep caves, feeding on the flesh of zombies, spiders and all manner of fleshy beings. (not skeletons and such, with no flesh.) The stalker makes a clicking sound to draw in prey, He was rendered blind, so he relies on hearing, making it possible to sneak past him. When alerted, he will drop from the ceiling and chase the prey, doing super fast attacks with his blades. He will never stop chasing his quarry, which is where his name comes from. He is very hard to kill. He does 2 hearts of damge per hit. Hope it is added!