Dirty method: use some computer vision to literally read the numbers off the F3 screen
The coords must be in computer memory somewhere. Is there a way to find out where the coords are in RAM, and rapidly read them? If not, why? Does the JVM prevent determining the address, or maybe the OS? (I hear OS's split up a program into different places in RAM sometimes).
I'm curious to know the quickest way one could transfer a player coordinate from RAM-allocated-for-minecraft to RAM-in-general.
I'm imagining a pvp bot (for fun, not malice!) but doubt my capability.
p.s. i hear servers update 16 times per second, but looking at my f3 screen, the coordinates seem to update much faster. So are those fast updates just interpolations between actual positions on the server?
Complete noob here. Some guesses:
Dirty method: use some computer vision to literally read the numbers off the F3 screen
The coords must be in computer memory somewhere. Is there a way to find out where the coords are in RAM, and rapidly read them? If not, why? Does the JVM prevent determining the address, or maybe the OS? (I hear OS's split up a program into different places in RAM sometimes).
I'm curious to know the quickest way one could transfer a player coordinate from RAM-allocated-for-minecraft to RAM-in-general.
I'm imagining a pvp bot (for fun, not malice!) but doubt my capability.
p.s. i hear servers update 16 times per second, but looking at my f3 screen, the coordinates seem to update much faster. So are those fast updates just interpolations between actual positions on the server?