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I have a block with a tile entity implementing
IEnergyStorage, ICapabilityProvider
The block will connect to RedstoneFlux blocks (Thermal Expansion Ducts) and correctly accepts energy, stores it and persists the data after reloading the level.
TileEntity Seen here
The block refuses to output any stored energy and I can not figure out why.
Any guidance and especially an example of a simple implementation of FE would be much appreciated.
Thanks for your time!
I have a block with a tile entity implementing
The block will connect to RedstoneFlux blocks (Thermal Expansion Ducts) and correctly accepts energy, stores it and persists the data after reloading the level.
TileEntity Seen here
The block refuses to output any stored energy and I can not figure out why.
Any guidance and especially an example of a simple implementation of FE would be much appreciated.
Thanks for your time!