The Meaning of Life, the Universe, and Everything.
I live in existence
My mod has a few entities that I have plans for multiple different attack styles, but I cannot for the life of me figure out how to do different animations. I know you have to define them, as this does the "attacking". This does the "idle". And so on. I tried looking at the Iron Golem code's source, but was unable to decipher it... Maybe I have a lack of Java skills, or I am just blind.
Either way, any help would be appreciated in understanding how to set up such coding. Thank you a head of time.