I am trying to modify the behavior of vanilla mobs. for example Pigs.but i am wondering if there is a way to do it without making my own pig class.
if i override pig that could interfere with other mods right? i have made custom mobs in 1.7.2 about 4 years ago. but i'm struggling to get back into modding. i think i can handle the ai tasks but i dont know how to get my classes structured to add to the task list. i hope i was clear enough with my problem.
short version how could i make vanilla pigs try to eat grass like sheep. specifically where do i need to call AI.EatGrass(or whatever the method was)