I made this model in Tabula and I think it's really good.
it's meant to be this.
next thing I have to do is texture it. However, by default the textures for each body part overlap, so I have to move them around to make them each have different textures. But is there any particular way to arrange the parts in the texture map? I'm very confused, and there are no tutorials online on 'how to make custom mob texture map'. The texture map is in the upper right hand corner of the window.