The Meaning of Life, the Universe, and Everything.
So I wanted to try messing around with the code and do some stuff for fun, but I can't seem to figure out a way to edit the assets in MCP. I have found there is a folder of them under the temp folder in MCP, but they aren't loaded into the game when I compile and run it through Eclipse.
I'd like to edit the language files to add some custom strings, as well as add in the edition.png file as I've updated MCP from 1.12 to 1.12.2.
Is there a way of importing custom assets as well as editing assets already in the game? Thanks!
I use a resource pack; yes, you can even add new assets to the game this way and it will never complain that they are missing since it tried to load them from the custom resource pack before falling back to the default textures (of which there are none for mod blocks and items). At least, that is what 1.6.4 does; the resource pack is just like any other resource pack (I don't zip it so it is easy to change it):