To convert item frames into 2D objects that hopefully won't cause as much load on the computer.
These would ideally work as normal, but simply have a front and back instead of front, back, and a myriad of faces.
Like many, I have a central base that has hundreds and hundreds of frames, possibly over a thousand, in one chunk. A massive storage area with ~100 item frames, a massive map wall with about ~200 frames, an instructional area with several hundred more.... And lots more purely for decoration.
My system (on max fancy settings and a render distance of 18) gets 45-60 fps everywhere. When close enough to my main base, this drops to 10-20 range.
My client is currently pure vanilla.
I've tried Optifine, which improves things somewhat, but it created some odd artifacts with lighting which I didn't like.
I've heard of a mod already existing that does this, but since then I haven't been able to find it.
This is the item_frame.json, which appears to have information about the various dimensions of sides and whatnot, but I'm having trouble understanding what all the co-ordinates mean. Can anyone clarify a bit please?