Hi, i use Techne for creating mobs, but i don't know how to add it to a mod, and how i create an unique mob, like that some of his parts rotate (orbs like) and that be like a boss, only the bases for creating some ranged wizard type that you see in a lot of mobs.
As always thank you, and here is an example of what i do in thecne:
For starts, you should export your model in Java to your IDE. (should be either Intellij or Eclipse) There, you can fix up some errors like an Entity parameter not being where it should be and importing all of the modules used. Then, you have to code the moving of the entity which you can do via 1.8 tutorials.
Finally, there are the rendering of the entity and the actual entity.
- The rendering is done via a ResourceLocation which is basically a file path telling Minecraft where your entity texture is.
- The actual entity is done by specifying specific AI to the constructor and maybe adding custom drops by overriding methods.
Sorry if it sounds confusing but that's a complete summary of what you need to do.