So about a week ago, I found the old SkyrimMC mod for 1.7.10. I think that it's a really good idea, but it turns out that SkyrimMC was discontinued awhile back...
So, being a good Minecrafter, I set out to make my own mod that brings Skyrim to Minecraft!
The first thing I wanted to get out of the way was weaponry, and I've been working hard on that (all of those textures... Jesus...). However, I didn't just want to add the items. I want to bring EVERYTHING. I want to add dual-wielding for the one-handed weapons, magic and shouts (eventually), and so on.
That brings me to my current problem: It would make sense to me that I should add weapon reach and attack speeds. It seems nearly impossible to do, however, as every Google search I've tried has led me to nowhere (Jabelar's guide was informative on the theory, but, in practice, Eclipse disagreed totally). I was wondering if anyone could explain how to actually do these things. I do recall seeing something about a weapon attribute I can change, but, then again, I have hallucinated before.
tl;dr: I need to be able to increase/decrease the player's swing speed and attack range when using my custom weapons for my Skyrim mod.
(ALL of) my source code is available at my github (no textures, though).