Hey, I was wondering if there was a way to make a mob summon another mob when below a certain health? I got a functioning health detector from the wither code, but spawnEntityInWorld doesnt work. Help would be much appreciated!!
Would I be correct in assuming the part where it says "count == 1" i would change to the "if(health < x)" and keep the part where it says "this.count = 0," ?
Edit: I tried, and it didn't work. In 1,6,4, there is no value called 'Health' and when I use like getHealth and getMaxHealth it doesn't work. You must be in 1.7.10 or something because there is no LogHelper.