EDIT: I have yet to set up a 1.6.X environment, but in my 1.5.2 ones, TileEntitySpecialRenderer has a bindTextureByURL and bindTextureByName method, but no method called bindTexture. Do you need to invoke that method on the RenderEngine?
EDIT: I have yet to set up a 1.6.X environment, but in my 1.5.2 ones, TileEntitySpecialRenderer has a bindTextureByURL and bindTextureByName method, but no method called bindTexture. Do you need to invoke that method on the RenderEngine?
I don't know what is wrong, eclipse is hiding the error but up in the bar that has the files, it says it has a error, I restarted eclipse 3 times, It's showing a error, and minecraft runs a error as well.
I don't know what is wrong, eclipse is hiding the error but up in the bar that has the files, it says it has a error, I restarted eclipse 3 times, It's showing a error, and minecraft runs a error as well.
Heres the full script
any help is greatly appreciated!
- snubmansters.com
EDIT: I have yet to set up a 1.6.X environment, but in my 1.5.2 ones, TileEntitySpecialRenderer has a bindTextureByURL and bindTextureByName method, but no method called bindTexture. Do you need to invoke that method on the RenderEngine?
I don't know what is wrong, eclipse is hiding the error but up in the bar that has the files, it says it has a error, I restarted eclipse 3 times, It's showing a error, and minecraft runs a error as well.
this is also 1.6.2
- snubmansters.com
In that case, an error log would be helpful.
- snubmansters.com