2 mods loaded
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (src)
mod_moonstone : Loaded (src)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 8565b921 --------
Generated 7/10/12 6:16 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5700 Series version 4.1.10362 Compatibility Profile Context, ATI Technologies Inc.
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: forge/IConnectionHandler
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: forge/IConnectionHandler
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:419)
... 5 more
Caused by: java.lang.NoClassDefFoundError: forge/IConnectionHandler
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: forge.IConnectionHandler
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 23 more
--- END ERROR REPORT f3833d1f ----------
This is the crash error I'm getting when I am trying to run it through Eclipse, and yes I did reobfuscate. Also what if I want to make it so that instead of having it load the mod_moonstone thing, it loads it all under one class file? (like having all the individual parts of the mod load under that one file and keeping the original name of the mod?)
A. you can create classes within a classes in java, though I have no idea why you want to do that.
B.It doesn't appear the thing even loaded in in the first place, You haven't actually shown us enough context, so beyond what i have just said there's no way we can help you, except tell you to google it.
B.It doesn't appear the thing even loaded in in the first place, You haven't actually shown us enough context, so beyond what i have just said there's no way we can help you, except tell you to google it.
What do you mean when you say loaded? Should I paste my code for the mod_moonstone.java?
yeah, that's not enough time, you need to look at your mod code, test execution with out your mod, because the problem isn't here, the result of your execution, its IN your execution. Next time spend at LEAST a day before coming to the forums about the problem. You need to continue and rule out every possibility, then, when you've done that, come here and give us the execution errors AND the mod.
When you run eclispe with forge installed and with your mod disabled, Will it let you play? Because if it does, then its your mod that is causing the problems. If not then keep a clean copy of Minecraft.jar and reinstall forge with mcp.
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When you run eclispe with forge installed and with your mod disabled, Will it let you play? Because if it does, then its your mod that is causing the problems. If not then keep a clean copy of Minecraft.jar and reinstall forge with mcp.
I think I finally understood what happened. I don't think I installed modloader and modloader MP with forge, so it wouldn't load the mod. Oh well, guess I'll have to start over. Not that big of a deal.
I think I finally understood what happened. I don't think I installed modloader and modloader MP with forge, so it wouldn't load the mod. Oh well, guess I'll have to start over. Not that big of a deal.
You don't need ModloaderMP with forge, You only need Modloader.
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This is the crash error I'm getting when I am trying to run it through Eclipse, and yes I did reobfuscate. Also what if I want to make it so that instead of having it load the mod_moonstone thing, it loads it all under one class file? (like having all the individual parts of the mod load under that one file and keeping the original name of the mod?)
B.It doesn't appear the thing even loaded in in the first place, You haven't actually shown us enough context, so beyond what i have just said there's no way we can help you, except tell you to google it.
What do you mean when you say loaded? Should I paste my code for the mod_moonstone.java?
how long did you try to fix this problem before you came to us?
Probably about 30 minutes to an hour.
yeah, that's not enough time, you need to look at your mod code, test execution with out your mod, because the problem isn't here, the result of your execution, its IN your execution. Next time spend at LEAST a day before coming to the forums about the problem. You need to continue and rule out every possibility, then, when you've done that, come here and give us the execution errors AND the mod.
I think I finally understood what happened. I don't think I installed modloader and modloader MP with forge, so it wouldn't load the mod. Oh well, guess I'll have to start over. Not that big of a deal.
You don't need ModloaderMP with forge, You only need Modloader.
._. I still forgot modloader, though lol.