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ModLoader.addSmelting(Block.Something.blockID, new ItemStack(Item.Something, 1));
ModLoader.addSmelting(mod_Filename.Something.blockID, new ItemStack (mod_Filename.Something.shiftedindex, 1));
Quote from Jerf ModLoader.addSmelting(Block.Something.blockID, new ItemStack(Item.Something, 1)); or if your using a mod file its ModLoader.addSmelting(mod_Filename.Something.blockID, new ItemStack (mod_Filename.Something.shiftedindex, 1)); If that doesnt work then take out the shiftedindex or make it shiftedIndex Edit: if you want a specific paste your code and i can show you what it is
ModLoader.addSmelting(mod_LOL.Potato.shiftedIndex, new ItemStack(PotatoBar, 1));
Quote from Jerf So what im getting from this is you want the smelting recipe to be... ModLoader.addSmelting(mod_LOL.Potato.shiftedIndex, new ItemStack(PotatoBar, 1)); that has to work if not please paste all of your code from the potato's
Quote from bradleyz7 Thanks man it helps a lot !
ModLoader.addSmelting(Something.blockID, new ItemStack(Something, 1));
Please help
or if your using a mod file its
If that doesnt work then take out the shiftedindex or make it shiftedIndex
Edit: if you want a specific paste your code and i can show you what it is
public static final Item PotatoBar = new Item(number).setItemName("Potato Bar");
public static final Item Potato = new Item(1957).setItemName("Potato");
mod_LOL is the mod file name.
Please help guys its a big part of my mød
that has to work if not please paste all of your code from the potato's
Thanks man it helps a lot !
No problem... Just helping with what i can