Basically, the title says it. I need to find the block ID's of a 3x3x3 cube so that I can drop the blocks as if they were destroyed by a pickaxe. I made the generation code (to replace the blocks with air) very compact using for statements, but I need to get all of the block ID's without 27 variables and drop the items properly without adding hundreds of lines. Has anyone dealt with this before?
Getting the block ID's of 27 blocks