This pack will not be ported to any other version.
Personally, I was tired of being able to mine to diamonds on Day 1, and defeat the Ender Dragon all within a matter of a few Minecraft days. I also wasn't a fan of "hard progression" packs that forced you into a certain direction, before you could do something else.
I wanted a challenge, while still playing a game that felt like Minecraft, but evolved.
So I created this pack, Progressive Survival, for anyone looking for a challenge in "reaching the end of the game." It removes the simplicity of Minecraft, and turns it into more of an RPG/MMO/True survival style experience, while allowing (almost) complete freedom in how you progress.
Careful thought has been given when it comes to placement of EVERYTHING in this pack - Structures, monsters, animals, etc. While there are essentially "zones" where you can find specific monsters, the difficulty increases as you dig, rather than as you travel (at least in the Overworld) - The farther you dig, the more dangerous the foes become.
This is not Minecraft as you know it. Survival will be difficult, especially without shelter. Zombie hordes spawn on the first night, and show no mercy.
There are plenty of structures to explore that could contain valuable loot, but also would be a suitable home in your journey!
It's not just about making things more difficult, though. This pack is about enriching your Minecraft experience, by allowing you to progress at your own pace, using your own style, while creating a real journey from start to finish.
In Progressive Survival, you can play as:
The Builder - There's plenty of mining to be had, and tons of different blocks to use for your creative side!
The Explorer - A plethora of landmarks/structures await you in your adventure! Travel by land, sea, or air to discover the world!
The Looter - Sneak through carefully crafted structures, and fill your bags with valuables! Scrap unwanted loot for more resources!
The Fighter - Intense combat awaits - Zombie hordes come each night - Boss fights - Dangerous enemies lurk deep underground!
The Achievement Hoarder - Check your way through the custom achievement book created specifically for this pack! Over 20 pages!
These are only a few examples. How you play/what you play as, is truly up to you.
SEE CURSEFORGE LINK FOR MORE INFORMATION AND SCREENSHOTS:
Please let me know what you would like to see on the overview page and I will try to accommodate. I am still working on this, so keep checking back. Currently I am trying to transfer structure generation to Recurrent Complex and see if it will function with what is already set up. If not, no big deal, but that's what I'm spending my time on right now.
Just a quick update - I've finished all the custom structures and NPC's I'm going to do.
Working on structure spawning now.
After that, there's a couple of cleanup items on my list. I also still need to verify all my mods are on curse, and then figure out how to create the pack. New to this, so any help would be appreciated.
Still looking for someone who might want to design a Custom Main Menu! No idea how to do that and I'd rather not take months of half-inspired work to figure it out.
It's more like, finishing the pack in 2021. lol. I've been working on this very slowly for a few years. I learn slowly, and I had no idea how to even edit a config file when I started.
So, I put it up here, since it would help motivate me if other people were interested in the pack. I'm really hoping someone will end up doing a series (even a short one) because I would really enjoy watching someone else play and giving their feedback on it.
I've completed transferring all structures to Recurrent Complex. Not certain how I feel on the spawn rates but that should be mostly complete as well. Doing some tests with friends before the first release.