As it says in the title, it is my first modpack (not my first, but my first I'll open publicly as I have made multiple modpacks that I keep to myself). It is currently not released, as I'm waiting for 18 more mod devs to give their me permission. I'll create a new post when I fully release it to Technic. It has the "BETA" tag since I'm still fixing up some configs and the Extra Golems mod.
What the Modpack is About
As most can assume from the title, it is a modpack based off of PopularMMOs; a famous Minecraft YouTuber currently with 16.9 million subscribers. This modpack focuses on his Epic Proportions series where he made modpacks and played them, sometimes accompanied by GamingWithJen.
This modpack aims to add a combination of mods used in Epic Proportions and a couple other mods that I thought would fit nice with them, and make it more balanced and enjoyable. I've always had a weird ability to recognize 1.7.10 mods, and since his websites have been reduced to the word "pageok", I decided to make my own modpack.
What you do in the Modpack
There are tons of underground and above ground dungeons to conqueror and explore (he always loved to spam the landscape with them). It mainly features the Advent of Ascension mod and the Orespawn mod, that both adds in LOADS of enemies in the overworld, tons of bosses and dimensions to explore, and generally really fun progression. If you were to keep the gamerule "Keep Inventory" false, I would argue that it's harder to survive out at night than RLCraft.
It's all mainly focused around exploration and combat, but if you don't always like those, I've got mods like Magical Crops and Storage Drawers to keep you busy sorting your items, and farming.
Please give me feedback on my modpack, I want to know how I could improve it, or fix the Extra Golems issue (I'll reply to you with the issues I've been having).
The Meaning of Life, the Universe, and Everything.
Join Date:
12/5/2010
Posts:
932
Minecraft:
Darkmega18
Member Details
do all of these mods exist on curseforge? what launcher etc are you building it on? cause last I checked, most mods provided they are in curseforge are automatically allowed to be included in modpacks hosted through twitch launcher/uploaded to curse. Practically anything their automated system can download off the server into a pack and credit the author for a direct download is allowed.
But at a glance, damn, pack looks BIG. I do see rival rebels though, so I don't like your chances on rival rebels. cause I remember having to cut the mod out of a pack that I had fairly deeply configured cause of acting to early on the stuff in excitement but being bombed with lack of permissions related stuff when I used to make packs on technic... :V
Thankfully I did find techguns and it had very big explosives (read: NUKES with BIG BOOMs) of it's own and big guns too. so theres that.
I wish, but sadly they're not all from CurseForge. I got completely shamed on by r/feedthebeast for not using CurseForge, so excuse me if I sound a little harsh.
Rival Rebels has a creative commons license. I'm not big into copyright laws and such, but from what I researched I can include it in my modpack without asking for permission since it has that license (I had to REALLY dig to find it)?
Edit: Dug some more, and found that you're right. I'll try to find a good replacement.
Also, what do you mean by "what launcher am I building it on?" If you mean the website I'm using it to upload, I'm using technic.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/5/2010
Posts:
932
Minecraft:
Darkmega18
Member Details
oh. I'm sorry to hear they went off at you on reddit :< . I think I probably drew some ire from using technic initially also, although only since I only knew of ftb and at launcher and they were all very particular about permissions.
Technic was slacker on policing permissions and contents etc and probably drew some bad will over people just taking stuff and making packs willy-nilly which in turn made it easily accessible once you figured out how to build packs to it.
but i always kept a spread sheet of stuff that listed off mods and had listed their permissions easily within reach stating whether something was open stated modpack freedoms, and stuff I'd most likely have to ask about... and then stuff that was a little grey cause the makers had just disappeared or something else...
I tried to keep all good, while using the thing I found easiest at the time regardless until just deciding to switch over to curseforge with my last pack and everything in between. Mostly because after looking into it it turned out to be a lot easier and potentially beneficial to use cause of auto downloads (which further credited makers and gave them downloads) and pack exporting and importing which could easily be shared around even in cases when I wasn't uploading. compared to having to like, get forge and name it modpack.jar next to a minecraft.jar and having to full compress everything or go through using a solder server with each item piece by piece, including a piece to include configs and other external folders etc. got a touch tedious.
So I was just wanting some feedback on a modpack I made. Here is the mod list: https://pastebin.ubuntu.com/p/y74cNQKwbR/
As it says in the title, it is my first modpack (not my first, but my first I'll open publicly as I have made multiple modpacks that I keep to myself). It is currently not released, as I'm waiting for 18 more mod devs to give their me permission. I'll create a new post when I fully release it to Technic. It has the "BETA" tag since I'm still fixing up some configs and the Extra Golems mod.
What the Modpack is About
As most can assume from the title, it is a modpack based off of PopularMMOs; a famous Minecraft YouTuber currently with 16.9 million subscribers. This modpack focuses on his Epic Proportions series where he made modpacks and played them, sometimes accompanied by GamingWithJen.
This modpack aims to add a combination of mods used in Epic Proportions and a couple other mods that I thought would fit nice with them, and make it more balanced and enjoyable. I've always had a weird ability to recognize 1.7.10 mods, and since his websites have been reduced to the word "pageok", I decided to make my own modpack.
What you do in the Modpack
There are tons of underground and above ground dungeons to conqueror and explore (he always loved to spam the landscape with them). It mainly features the Advent of Ascension mod and the Orespawn mod, that both adds in LOADS of enemies in the overworld, tons of bosses and dimensions to explore, and generally really fun progression. If you were to keep the gamerule "Keep Inventory" false, I would argue that it's harder to survive out at night than RLCraft.
It's all mainly focused around exploration and combat, but if you don't always like those, I've got mods like Magical Crops and Storage Drawers to keep you busy sorting your items, and farming.
Please give me feedback on my modpack, I want to know how I could improve it, or fix the Extra Golems issue (I'll reply to you with the issues I've been having).
Thanks for reading!
do all of these mods exist on curseforge? what launcher etc are you building it on? cause last I checked, most mods provided they are in curseforge are automatically allowed to be included in modpacks hosted through twitch launcher/uploaded to curse. Practically anything their automated system can download off the server into a pack and credit the author for a direct download is allowed.
But at a glance, damn, pack looks BIG. I do see rival rebels though, so I don't like your chances on rival rebels. cause I remember having to cut the mod out of a pack that I had fairly deeply configured cause of acting to early on the stuff in excitement but being bombed with lack of permissions related stuff when I used to make packs on technic... :V
Thankfully I did find techguns and it had very big explosives (read: NUKES with BIG BOOMs) of it's own and big guns too. so theres that.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.
I wish, but sadly they're not all from CurseForge. I got completely shamed on by r/feedthebeast for not using CurseForge, so excuse me if I sound a little harsh.
Rival Rebels has a creative commons license. I'm not big into copyright laws and such, but from what I researched I can include it in my modpack without asking for permission since it has that license (I had to REALLY dig to find it)?
Edit: Dug some more, and found that you're right. I'll try to find a good replacement.
Also, what do you mean by "what launcher am I building it on?" If you mean the website I'm using it to upload, I'm using technic.
oh. I'm sorry to hear they went off at you on reddit :< . I think I probably drew some ire from using technic initially also, although only since I only knew of ftb and at launcher and they were all very particular about permissions.
Technic was slacker on policing permissions and contents etc and probably drew some bad will over people just taking stuff and making packs willy-nilly which in turn made it easily accessible once you figured out how to build packs to it.
but i always kept a spread sheet of stuff that listed off mods and had listed their permissions easily within reach stating whether something was open stated modpack freedoms, and stuff I'd most likely have to ask about... and then stuff that was a little grey cause the makers had just disappeared or something else...
I tried to keep all good, while using the thing I found easiest at the time regardless until just deciding to switch over to curseforge with my last pack and everything in between. Mostly because after looking into it it turned out to be a lot easier and potentially beneficial to use cause of auto downloads (which further credited makers and gave them downloads) and pack exporting and importing which could easily be shared around even in cases when I wasn't uploading. compared to having to like, get forge and name it modpack.jar next to a minecraft.jar and having to full compress everything or go through using a solder server with each item piece by piece, including a piece to include configs and other external folders etc. got a touch tedious.
http://www.youtube.com/user/DarkmegaGaming
Darkmega's Latest Modpack for 1.12.2. Timeless Technician! Tech centered, Semi-hardcore, Combat oriented.