I'm just looking for some help with this mod pack I'm making for me and my buddies personal Minecraft Server. I pretty much got it where I want it. Well apart from being 3rd the size of the originally mod pack build I wanted to use due to server budget restraints. But for a drastically scaled down mod pack. It's pretty much as close as I can get it to where I want it and it still be able to run smoothly on the server we can afford. But I may upgrade it the server later to run a larger mod pack. Anyways, I heard that you have to make sure all mods that are client side are removed from your mod pack before installing it onto the server. Or else it won't run. And I was wondering if anyone wanted to take a look at my mod list and help me figure out which ones are client side so I can ditch them before purchasing the server and installing it. I mean I know obviously mods like Optifine, Mo' Bend, Mob Dismemberment and the HUD mods are probably server side. But what else would be considered client side.
[ANGRY PIXEL] The Betweenlands
AbyssalCraft
Aetherworks
AI Improvements
Akashic Tome
Ancient Warfare 2
AppleSkin
ArchitectureCraft - TridentMC Version
ArtemisLib
AutoRegLib
Bauble of Undying
Baubles
Better Combat Rebirth
Better With Lib (BWM - Core)
Better With Mods
BetterFps
BetterNether
Bewitchment
BiblioCraft
Blockcraftery
bspkrsCore
Chisels & Bits
Clumps
CodeChicken Lib 1.8.+
Comforts
Common Capabilities
ConnectedTexturesMod
Construct's Armory
Corail Tombstone
Cosmetic Armor Reworked
CraftStudio API
CraftTweaker
CreativeCore
Creature Whisperer
Custom NPCs
Cyclops Core
Damage Indicators Mod
Dark Roleplay Core
Dark Roleplay Medieval
Dawn Of Time - Builder Edition
Decocraft2
DimensionalDoors
Doggy Talents
Earthworks
Embers Rekindled
Ender Storage 1.8.+
EnderCore
Equipment Tooltips
Extra Bit Manipulation
Fast Leaf Decay
Fish's Undead Rising
FoamFix for Minecraft
Forge MultiPart CBE
FTB Library
FTB Quests
Future MC
Hwyla
Ice and Fire: Dragons in a whole new light!
iChunUtil
InstantUnify
Inventory Tweaks
Item Filters
IvToolkit
jglrxavpok's Uncrafting Table
JourneyMap
Just Enough Items (JEI)
Just Enough Resources (JER)
Keyboard Wizard
Lapis Stays in the Enchanting Table
LittleTiles
LLibrary
MalisisBlocks
MalisisCore
MalisisDoors
Mantle
MegaLoot
Mo' Bends
Mo' Villages
Mob Dismemberment
ModTweaker
Mouse Tweaks
Mowzie's Mobs
MrTJPCore
MTLib
Multi Mine
Multi Mob Library
MysticalLib
Nature's Compass
Not Enough Cats
OpenBlocks
OpenModsLib
Optifine
OreLib OreCruncher
Patchouli
Personal Effects
PlayerRevive
PlusTiC
Primitive Mobs
PTRLib
Rats
Recurrent Complex
Redstone Flux
Resizing Potion
Roguelike Dungeons
Rustic
SecretRoomsMod
Shadowfacts' Forgelin
ShetiPhianCore
Shield Parry
Simple Storage Network
Sonar Core
Soul Shards: The Old Way
StatusEffectHUD
SwingThroughGrass
Thaumcraft
Thaumcraft 6 Aspects for JEI
Thaumic Inventory Scanning (Thaumcraft Addon)
Thaumic JEI
The Aether II
The Disenchanter Mod
The Midnight
The Twilight Forest
TileEntityLimiter
Tinker's JEI
Tinkers Construct
Tinkers' Compendium (Tinkers' Defense)
Tree Chopper
Unloader
V-Tweaks
VanillaFix
ViesCraft - Airships!
Waila Harvestability
Wawla - What Are We Looking At
Waystones
Wings
Wolf Armor and Storage
WoolToString
The idea for this mod pack is to add as much building and customization option. As well as plenty of things to fight, explore and loot. With some options to add in new structures and NPC's to add to the gameplay. So the server can evolve over time. There might be one or two mods that are dependence for mods I have removed. If anyone's experienced at making mod pack and are interested in helping streamline this pack let me know. I think I still have to add in Server utilities. But this is as done as I've got it so far.
I'm just looking for some help with this mod pack I'm making for me and my buddies personal Minecraft Server. I pretty much got it where I want it. Well apart from being 3rd the size of the originally mod pack build I wanted to use due to server budget restraints. But for a drastically scaled down mod pack. It's pretty much as close as I can get it to where I want it and it still be able to run smoothly on the server we can afford. But I may upgrade it the server later to run a larger mod pack. Anyways, I heard that you have to make sure all mods that are client side are removed from your mod pack before installing it onto the server. Or else it won't run. And I was wondering if anyone wanted to take a look at my mod list and help me figure out which ones are client side so I can ditch them before purchasing the server and installing it. I mean I know obviously mods like Optifine, Mo' Bend, Mob Dismemberment and the HUD mods are probably server side. But what else would be considered client side.
[ANGRY PIXEL] The Betweenlands
AbyssalCraft
Aetherworks
AI Improvements
Akashic Tome
Ancient Warfare 2
AppleSkin
ArchitectureCraft - TridentMC Version
ArtemisLib
AutoRegLib
Bauble of Undying
Baubles
Better Combat Rebirth
Better With Lib (BWM - Core)
Better With Mods
BetterFps
BetterNether
Bewitchment
BiblioCraft
Blockcraftery
bspkrsCore
Chisels & Bits
Clumps
CodeChicken Lib 1.8.+
Comforts
Common Capabilities
ConnectedTexturesMod
Construct's Armory
Corail Tombstone
Cosmetic Armor Reworked
CraftStudio API
CraftTweaker
CreativeCore
Creature Whisperer
Custom NPCs
Cyclops Core
Damage Indicators Mod
Dark Roleplay Core
Dark Roleplay Medieval
Dawn Of Time - Builder Edition
Decocraft2
DimensionalDoors
Doggy Talents
Earthworks
Embers Rekindled
Ender Storage 1.8.+
EnderCore
Equipment Tooltips
Extra Bit Manipulation
Fast Leaf Decay
Fish's Undead Rising
FoamFix for Minecraft
Forge MultiPart CBE
FTB Library
FTB Quests
Future MC
Hwyla
Ice and Fire: Dragons in a whole new light!
iChunUtil
InstantUnify
Inventory Tweaks
Item Filters
IvToolkit
jglrxavpok's Uncrafting Table
JourneyMap
Just Enough Items (JEI)
Just Enough Resources (JER)
Keyboard Wizard
Lapis Stays in the Enchanting Table
LittleTiles
LLibrary
MalisisBlocks
MalisisCore
MalisisDoors
Mantle
MegaLoot
Mo' Bends
Mo' Villages
Mob Dismemberment
ModTweaker
Mouse Tweaks
Mowzie's Mobs
MrTJPCore
MTLib
Multi Mine
Multi Mob Library
MysticalLib
Nature's Compass
Not Enough Cats
OpenBlocks
OpenModsLib
Optifine
OreLib OreCruncher
Patchouli
Personal Effects
PlayerRevive
PlusTiC
Primitive Mobs
PTRLib
Rats
Recurrent Complex
Redstone Flux
Resizing Potion
Roguelike Dungeons
Rustic
SecretRoomsMod
Shadowfacts' Forgelin
ShetiPhianCore
Shield Parry
Simple Storage Network
Sonar Core
Soul Shards: The Old Way
StatusEffectHUD
SwingThroughGrass
Thaumcraft
Thaumcraft 6 Aspects for JEI
Thaumic Inventory Scanning (Thaumcraft Addon)
Thaumic JEI
The Aether II
The Disenchanter Mod
The Midnight
The Twilight Forest
TileEntityLimiter
Tinker's JEI
Tinkers Construct
Tinkers' Compendium (Tinkers' Defense)
Tree Chopper
Unloader
V-Tweaks
VanillaFix
ViesCraft - Airships!
Waila Harvestability
Wawla - What Are We Looking At
Waystones
Wings
Wolf Armor and Storage
WoolToString
The idea for this mod pack is to add as much building and customization option. As well as plenty of things to fight, explore and loot. With some options to add in new structures and NPC's to add to the gameplay. So the server can evolve over time. There might be one or two mods that are dependence for mods I have removed. If anyone's experienced at making mod pack and are interested in helping streamline this pack let me know. I think I still have to add in Server utilities. But this is as done as I've got it so far.