The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Updated to Version 2.9d (+Server Pack) Update your Questbook with the corresponding quest in the first chapter Tier 0 or use this command /bq_admin default load
Highlights:
- Added over ~70 Quests (Total Quests now ~880 // Questbook is still WIP!)
- New Questchapter: Wild Hunt
- Updated Forge to .2796
- Fixed Quests and Issues
- Balanced various recipes
- Removed 1 Mod
- Updated 10 Mods
New Quests:
Added 3 new Quests to: Tier 2 - Main Questline
Added 31 new Quests to: Tier 3 - Main Questline
Added 2 new Quests to: Kitchen Workshop
Added 7 new Quests to: Ores Alloys & Smeltery Tier 1
Added 5 new Quests to: Ores Alloys & Smeltery Tier 2
Added 18 new Quests to: Wild Hunt
Quest enhancement and Issues:
-Fixed Quest 608 (wrong quest name)
-Moved Quest 335 (Heat Collector) to Atomic Reconstructor
-Improved and expanded "main Path" of Ores, Alloy & Smeltery T1
Removed Mods:
-DiscordRichPresents (Causes crashes with other dimensions)
Issues:
-Fixed Salt Recipe in Kitchen Workshop (Water bucket is no longer consumed)
-Fixed converting recipe -> Uranium block to uranium ingots
-Fixed stone spikes recipe (used wrong compressed cobblestone)
TAIGA:
-New Alloy to obtain Ovium Ingots. (Galena dust + Vanadium dust)
-Ovium Ingots are essentiel for all Nuclearcraft Coolers and Techreborn High end Cooling cells.
Extra Utilitis:
-Reworkd Golden Lasso
-Reworkd Chunk Loader (3x3 Area)
-Reworked and moved Chicken Ring to Mage's Workshop
-Reworked and moved Ring of the Flying Squid to Mage's Workshop
Creatice Content:
-Added a crazy recipe for the Creative GP Mill (Extra Utilitis)
Pams Harvestcraft:
-Moved more Recipes to the Kitchen Workshop (never ending story^^)
Configs:
-Disabled autoplant from dynamic trees (bad for perfomence^^)
-Remove the disadvantage that dynamic trees do not drop apples
-Disabled auto armor-removing when invisible (Dungeon Tactics)
-Reduced the maximum amount of Baby Spiders that can potentially spawn with a Mother Spider 4 -> 3 (Primitive Mobs)
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Frozen Update to Version 3.0 (+Server Pack) Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 35 new Quests! // (Total Quests now ~915 // Questbook is still WIP!)
- Many Global Changes
- Fixed Quests and Issues
- Balanced various recipes
- Added 4 New Mods
- Removed 1 Mod
- Updated 17 Mods
Global Changes:
- Enabled Glaciers, Ice Dragons and Speacial Snow Villages!
- Over 10 new awesome bioms! Thx to Valoghese! @Zeosteria Bioms
- Mobs in the Hunting Dimension are really strong now! Danger!
- Replaced ALL Crafting Tasks by Retrival Tasks (Thx to Deadpine^^)
- Removed Enori, Palis, Diamatine, Emerdic, and Void Tinker Tools. (Brakes game prgression)
- Added 25 different recipes to obtain various pam's harverstcraft-seeds through the sifter (Shaped Crafting with different grass combinations, see new quests Tier 0)
- Increased storage space in all Storage Drawers to make upgrades great again!
- Now only the Diamond chest-transporter can pickup spawners.
- Renamed Master Assembler to Rolling Mashine
- I want to automate a bunch of stuff with the carpenter in the future. (food, circuits, cables, devices) This device will become a multifunctional machine.
The Carpenter is much more comfortable and has an internal fluid tank as well as storage slots in contrast to the Master assembler. In addition, you can always save the current recipe so that you can realize an infinite automation and build a complex industry with several carpenters. I've already started moving recipes there. Under "recipes" you can see more details.
New Quests:
Added 5 new Quests to: Tier 0 - Main Questline [Pls help Kirby ]
Added 1 new Quests to: Tier 1 - Main Questline
Added 30 new Quests to: Tier 3 - Main Questline
New Shop Rewards:
-
Quest enhancement and Issues:
-Fixed Quest 605 - 1k Storage Cell (was not detectet)
-Fixed Quest 615 - Basic Drill (was not detectet)
-Fixed Quest 663 - Electrolytic Separator (was not detectet)
-Fixed Quest 666 - Gas Burning Generator (was not detectet)
-Fixed Quest 667 - Enrichment Chamber (was not detectet)
-Fixed Quest 675 - Data Storage Circuit (wrong name)
-Fixed Quest 783 - Potion Shlef (wrong Task)
-Changed Quest 34 - Olive Trees (now a dynamic tree olive sapling is needed)
-Added more Informations to Quest 478/479/480 - Energy Batterys (sorry Jomeaga :P)
New Mods:
-Aroma Backup
-Aroma Core
-Bonsai Trees (balanced!)
-NetherEx
-Morpheus (Only Serverside!)
Removed Mods:
- The Erebus (Crash + Freeze and seems to be discontinued) Yes there are a 782 missing entrys on World login thats normal^^
Issues:
-Moved Data Storage Circuit to 3x3 & 5x5 Crafting
-Fixed broken Iron Ladder recipe (Quark)
-Fixed broken Steel recipe with Steel Essences
-Fixed broken Silicon recipe with Silicon Essences
-Fixed broken Dye Cluster recipe
Recipes:
Actually Additions:
-Additional recipe for Empowerer
Alchemistry:
-Rebalanced all machine hulls. (Vanadium / Void Plates)
-Reworked Chemical Combiner
-Reworked Chemical Dissolver
EvilCraft:
-Rebalanced Vengance Pickaxe Fortune V
-Rebalanced Colossal Blood Chest
IceandFire:
-Rebalanced all Bone Tools (op)
-Rebalanced all Dragon Armors
Mekanism:
-Basic Circuits can now be automated via Carpenter (lower fluid costs)
-Advanced Circuits can now be automated via Carpenter (lower fluid costs)
-Elite Circuits can now be automated via Carpenter (lower fluid costs)
-Ultimate Circuits can now be automated via Carpenter (lower fluid costs)
-All "Energy" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "Fluid" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "Gas" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "item" cables can now be automated via Carpenter (lower fluid costs and higher output)
Tech Reborn:
-Reworked Blast Furnace
-Reworked Advanced Machine Frame (Needs Triberium [TAIGA])
-All Tech reborn cables can now be automated via Carpenter (lower fluid costs and higher output)
Thermal Dynamics:
-Reworked Item-Ducts
-Reworked Super Laminar-Fluid-Ducts
-All Energy-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
-All Fluid-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
-All Item-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
Refined Storage:
-Cables can now be automated via Carpenter (lower fluid/material costs + higher output)
TAIGA:
-Added Triberium alloy to various machines (to have more options)
Tinkers Construct:
-Blank Casts can now be melted (smeltery)
Rustic:
-Fertie soil is no longer craftable. Use Actually Additions Compost to produce this now. Check JEI
RF Tools:
-Balanced Timer
Configs:
-Increased Storage Drawer Space (all drawers)
-Increased OreGen of Eeezo (TAIGA)
-Increased OreGen of Jauxum (TAIGA)
-Reduced Spawn Rate of Animania Horses 25 -> 15
-Reduced Spawn Rate for Loot Chests in Dark Tempels 25% -> 10%
-Reduced Loot Ammount of Fire Dragon Chests (was to much^^)
LootTables:
-Completely rewritten loottables for Ice Dragon Chests
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Christmas Updated to Version 3.1 (+Server Pack) Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 109 new Quests! // (Total Quests now ~1025 // Questbook is still WIP!)
- New Questchapter: Protectors of the Earth
- New Questchapter: Mystical Agriculture Tier 2
- Reworked T0 - Main Questline
- Many Global Changes
- Fixed Quests and Issues
- Adjusted many quest rewards
- Balanced various recipes
- Added 4 New Mods
- Updated 29 Mods
Global Changes:
-NEW! --> Craftable Coins! Example: 9 Copper -> 1 Silver // 1 Silver --> 9 Copper
-Removed Tinker Tool Parts: Obsidian, Ghostwood, Fusewood, and Emerald. To reach mining level Cobalt you can use: Alumite / Lumium / Platin / Terrasteel / Superium / Enderium and much more.
-Changed Electrotin Dust Recipe! -> 4x Sawdust, 2x Redstone 2x Copper Dust (sawdust is not required in machine recipes)
-Moved Tin & Copper Block to Blacksmith's Workshop to avoid violations of the expert guidelines^^
-Disabled Aquamarine from world generation. New: Aquamarine must be craftet in the magic workshop. (especially important for new worlds) The Astralsorcery Questline has completely changed.
-Resonating Gems from Astralsorcery must be processed in the Industrial Blast Furnace from Tech Reborn. (2000 Heat, Aquamarine and Liquid Starlight Cells are needed)
-All monsters spawned by a bloodmoon should die at dawn
-Project GreenPeace: Unused Solar panels can be recycled in the sawmill to recover materials!
New Quests:
Added 6 new Quests to: Tier 0 - Main Questline
Added 8 new Quests to: Tier 3 - Main Questline
Added 2 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 3 new Quests to: White Magic Tier 1
Added 27 new Quests to: Protector of the Earth (WIP)
Added 41 new Quests to: Mystical Agriculture Tier 2 (WIP)
Added 3 new Quests to: Wild Hunt
Added 19 new Shop Rewards
New Shop Rewards:
-Tons of saplings (Pam's Harvestcraft)
-Many Beehives (Forestry)
-Compressed Air Cells
Quest enhancement and Issues:
-Fixed Quest #598 Advanced Energy Relay --> was in the wrong place. (Thx mcDunno)
-Fixed Quest #703 Ores, Alloys and Smeltery T2 could not be opened (Thx Kevin)
-Moved Kirby Quest #915 after Stone Age #4
-Fixed Quest #906 (wrong tasks)
-Fixed Quest "Slime Spawn Eggs" (Wrong Icon)
-Fixed Quest 591 "Refined Storage Controller" (was not detected)
New Mods:
-Readded Fast Workbench (works well now)
-Tinkers JEI
-FTB Utilitis
-FTB Lib
Removed Mods:
-
Issues:
-Fixed custom Lab Blender Recipes (Rockhounding Chemistry)
-Fixed IC Chip recipe (Project Red)
-Fixed broken recipe --> dyeing wool to white wool
-Fixed ALL small Dust recipes (Tech Reborn/Thermal Foundation) [Thx to TekTao / Nroe1337]
Actually Additions:
-Rebalanced Large Storage Create
Astralsorcery:
-Balanced Starlight Crafting Altar and Moved to Magic Workshop
-Balanced Celestial Altar and Moved to Magic Workshop
-Balanced Iridescent Altar and Moved to Magic Workshop
Botania:
-Balanced Fire Rune
-Balanced Water Rune
-Balanced Earth Rune
-Balanced Air Rune
Cyclic:
-Balanced Wireless Transfer Node Items/Fluids
-Balanced Wireless Transfer Node Energy
Evilcraft:
-Reworked Bare Rod with Dark Sticks (Thx Jomeaga)
-Balanced Bare Brush
Mr. Crayfishs Furniture:
-Balanced Chopped Logs Recipe to avoid abuse (+artisan tools integration)
Mekanism:
-Removed unused Sawdust
Mystical Agriculture:
-Moved Aquamarine Seeds to Tier 5
-Moved Special Infused Iron Seeds to Tier 4
Project Red:
-Reworked IC Chip and moved to Engineers WS
-Balanced Timer
Thermal Expansion/Foundation:
-New Automation: Compressed Air through Alchemical Imbuer (Check JEI)
-Reworked Pyrotheum Dust
-Added & Balanced Factorizer
-Added more Plates to a Crafting-Table Recipe: Electrum, Constatan, Platinum, Iridium, Invar, Enderium, Mana Infused
Tech Reborn:
-Removed unused Sawdust
-Removed unused Small Sawdust
-Added Intermedium Coal to Blast Furnace to obtain Steel
-Added Superium Coal to Blast Furnace to obtain Steel
Underground Bioms:
-Fossils can be used to craft Bone Meal
-Fossils can be used to create Protein in the Protein Reactor
-Fossils can be used to create Barium & Protein Elements in the Chemical Dissolver
RF Tools:
-Reworked Builder
-Balanced ALL Quarry Cards
Integrated Dynamics:
-Logic Cables can now be automated via Carpenter (lower fluid/material costs + higher output)
ContentTweaker:
-Added 2 new Pots; Iron, Diamond (Kitchen Utils)
-Added 2 new Juicers; Iron, Diamond (Kitchen Utils)
Open Modular Passive Defense:
-Balanced all Hardened Blocks
-Balanced all Hardened Fences
Configs:
-All monsters spawned by a bloodmoon should die at dawn
LootTables:
-Added "Freebi's Bow of Doooom" to lootbags
-Added Inferium Plates to Global Dungeon Loot
-Added Prudentium Plates to Global Dungeon Loot
-Reduced Loot Ammount in Vanilla Dungeon Chests (so much loot...)
-Removed Alumite Plates from Dungeon Loot
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Updated to Version 3.2 (+Server Pack) Huge Food Balanding Update and tons of new stuff *.* Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 46 new Quests // (Total Quests now ~1070 // Questbook is still WIP!)
- New Workshop: Jewelers Workshop for trinkets and rings
- Balanced and reworked tons of recipes especially Botania and Evilcraft
- Slightly Increased generation of Iron and TAIGA ores
- Added 1 New Mods
- Updated 15 Mods
- Many Global Changes
- Fixed Quests and Issues
- Adjusted many quest/shop rewards
Global Changes:
-All food values have been completely reworked!
-The Goal of T3-Main Questline ist to reach Iridium Age (mechanical production) to go ahed in T4-Main Questline.
-New Primitive Mobs Enabled! (Harpy, Goblin, Void Eye, Flame Spewer, Sheepman, Rocket Creeper < wtf?)
-New Ice and Fire Mobs Enabled! (Myrmex, Stymhphalian Bird, Cockatrice) [Myrmex -> These five insectoid mobs form ravenous colonies across deserts and jungles, but can be traded with.]
-Primitive Mobs Trolls Can now spawn with a Goblin riding it. 5% chance. (omegalul)
-Ice & Fire Trolls deal 10% more Damage (all difficulty levels)
-Ice & Fire Trolls have 10% more HP (all difficulty levels)
-Ice & Fire Dragons have 5% more HP (all difficulty levels)
-Ice & Fire Mobs can now also spawn in the twilight forest
-There is a small chance that some mobs from the hunting dimenions can spawn in the normal world.
-Since there are menril berries in abundance, the menril torch recipe have changed again. Now you need additional stings. (does not apply to stone torches)
New Quests:
Added 1 new Quests to: Tier 1 - Main Questline
Added 16 new Quests to: Tier 3 - Main Questline
Added 1 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 2 new Quests to: Kitchen Workshop
Added 24 new Quests to: Mystical Agriculture Tier 2
Added 2 new Shop Rewards
Shop Rewards:
-Removed Villager, Blaze, Ghast and wither spawner eggs to prevent abuse (chaging spawner id)
-Added various Cyclic Apples
-Added Blaze Rods, Ghast Teats and Necortic Bones. (expensive and high cooldown)
Quest enhancement and Issues:
-Fixed Quest #674 Advanced Bin (was not detectet) (Thx mcDunno)
-Fixed Quest #25 Sandy Glass Compound(was not detectet in party)
-Improved quest path in T1 Main-Questline to avoid misunderstandings
New Mods:
-Multimob (new dependencis for PrimitiveMobs)
Removed Mods:
-
Issues:
-Fixed wrong recipe for restonia blocks (Blacksmith's Workshop)
-Fixed broken Fuse recipe (steves carts)
-Fixed smelting recipe for pulverized aluminium in the redstone furnace
-Fixed alle broken recipes of Battleaxes, Cutlass and Cestus weapons.
Botania:
-Balanced Invisibility Cloak and moved to Jewelers Workshop
-Balanced Cirrus Amulette and moved to Jewelers Workshop
-Balanced Nimbus Amulett and moved to Jewelers Workshop
-Balanced Band of Aura and moved to Jewelers Workshop.
-Balanced Greater Band of Aura and moved to Jewelers Workshop
-Balanced Band of Mana and moved to Jewelers Workshop.
-Balanced Greater Band of Mana and moved to Jewelers Workshop
-Balanced Ring of Chordata and moved to Jewelers Workshop
-Balanced Ring of Mantle and moved to Jewelers Workshop
-Balanced Ring of Correction and moved to Jewelers Workshop
-Balanced Ring of Magnetization and moved to Jewelers Workshop
-Balanced Greater Ring of Magnetization and moved to Jewelers Workshop
-Balanced Ring of Dexterous Motion and moved to Jewelers Workshop
-Balanced Pyrolcyst Pendant and moved to Jewelers Workshop
-Balanced Crismon Pendant and moved to Jewelers Workshop
Cyclic:
-Balanced Ender Orb and Moved to Jewelers Workshop
-Balanced Ender Orb Translocator and Moved to Jewelers Workshop
-Reworked Heart Container [TAIGA integration]
Creative Content:
-Reworked The Everlasting Guilty Pool
Extra Utilitis:
-Reworked Builders Wand to a crazy recipe; otherwise it makes exchanger superfluous
-Reworked Deconstrucion Wand to a crazy recipe; otherwise it makes exchanger superfluous
-Moved Chicken Ring to Jewelers Workshop
-Moved Ring of the Flying Squid to Jewelers Workshop
Evilcraft:
-Exploit Fix: Dark Tanks was removed from JEI but they could still be crafted. Now it has been finally removed. (Makes Large Fluid tanks superfluous.)
-Rebalanced Entangled Chalice
-Rebalanced Vengeance Pickaxe (was still op)
-Rebalanced Vein Sword
-Balanced Sanguinary Pedestal
-Balanced Sanguinary Pedestal Efficiency
-Balanced Promise of Tenacity 1
-Balanced Promise of Tenacity 2
-Balanced Promise of Tenacity 3
-Balanced Promise of Productivity
-Balanced Promise of Velocity
-Reworked Sanguinari Inveromental Accumulator
Galacticraft:
-New crafting design for Rocket T1
-Reworked Circuit Fabricator
-Balanced NASA Workbench
-Balanced Compressed Steel
-Balanced Compressed Carbon
-Balanced Compressed Nickel
-Balanced Compressed Copper
-Balanced Compressed Tin
-Balanced Compressed Aluminium
-Balanced Compressed Bronze
-Balanced Compressed Iron
-Balanced Compressed Titanium
-Balanced Compressed Platinum
-Balanced Compressed Meteoric Iron
Vanilla:
-Sticks -> Carpenter Recipe accepts now all kinds of compressed air
Large Fluid Tanks:
-Reworked Iron Tank
-Reworked Bronze Tank
-Reworked Lead Tank
Mekanism:
-Added Osmium dust as shapless recipe (Artisan Tool integration)
-Exploit Fix: Mekanism Tanks was removed from JEI but they could still be crafted. Now it has been finally removed. (Makes Large Fluid tanks superfluous.)
Nucelarcraft:
-Reworked Rock Crusher
-Reworked Fluid Infuser
Thermal Expansion:
-Balanced all Satchels except the Basic variant
Tech Reborn:
-Balanced Matter Fabricator
-Silicone cells can now be obtained by many possibilities via electrolyzer.
Tinkers Construct:
-Added Ender Pearls as Smeltery - Casting Recipe (use a pan cast)
-Obsidian blocks can no longer be melted in the smeltery. Uses the melter for liquid obsidian.
Underground Bioms:
-Lignite can now be used to craft torches
Pam's Harvestcraft:
-Added Cheesburger to Carpenter for automation
-Added Raw Bread to Carpenter for automation
-Added Raw Baguette to Carpenter for automation
-Moved more recipes to the Kitchen Workshop (never ending story -.-)
Zoesteria:
-Added Vanadium Block recipe to tinkers smeltery (basin)
-NEW: Dead Soil from Wastelands can be smeltet to gravel (furnace)
-NEW: Wet Soil from Wastelands can be smeltet to clay (furnace)
-NEW: Wet Soil from Wastelands Biomes can be centrifuged to: 1xClay / 1x Rubber / 1x Livingdust (25% chance) / 1x Clay Comb (25% chance) / 50mb Silicon Fluid [Thermal Expansion]
-NEW: Wet Soil from Wasteland Oasis and Mire Biomes can be centrifuged to: 1xClay / 1x Rubber / 1x Clay Comb / 1x Silicon Cell [Tech Reborn]
Configs:
-Slightly Increased generation of Iron Ore
-Slightly Increased generation of Basalt [TAIGA]
-Slightly Increased generation of Duranite [TAIGA]
-Slightly Increased generation of Karmesine [TAIGA]
-Slightly Increased generation of Osaram [TAIGA]
-Slightly Increased generation of Uru [TAIGA]
-Slightly Increased generation of Palladium [TAIGA]
-Slightly Increased generation of Abyssum [TAIGA]
-Decreased generation of Nether Tiberium [TAIGA]
-Reduced the distance of how many blocks away can dragons spot potential prey. 40 --> 32 Blocks [IceandFire]
-Disabled Invetory List after death [TombManyGraves]
-Disabled Particle Path after death (inventory lists will not show particle effects leading to the grave) [TombManyGraves]
LootTables:
-Added Silver Plates to global loot-tables & bags
-Added Lead Plates to global loot-tables & bags
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Updated to Version 3.3 (+Server Pack) HAPPY NEW YEAR! Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 35 new Quests // (Total Quests now ~1105 // Questbook is still WIP!)
- Added 3 new Mods
- Removed 1 Mod
- Downgraded Galacticraft because of crashes with other languages (German, Russian etc.)
- Balanced and reworked tons of recipes!
- Updated 15 Mods
- Many Global News & Changes
- Fixed Quests and Issues
- Adjusted many quest + shop rewards
Global News / Changes:
-NEW: #MakeTinyCharcoalGreatAgain! Tiny Charcoal smelts now 4 items instead of 1. [2 Tiny Charcoal = 1 Cahrcoal]
-NEW: Mechanic: To open a portal into the Twilight forest you need a Mana diamond. (before it was a normal diamond)
-NEW: Fluid: Liquid Crystalline; is used for some machine upgrades. This liquid is available by melting thaumcraft crystals of any type. [Smeltery, Magma Crucible, Melter]
-NEW: Tinkers Construct material costs of all "head parts" have doubled. Example: Pickaxe Head -> 6 molten Gold Ingots (before 3) // Hammer Head -> 16 molten Gold Ingots (before 8)
-Mob Spawners cant be move anymore. If you want to have a vanilla mob spawner you neet to craft one.
-Drop of Evil was removed from wither skeleton loottable. If you need that, you have to craft it.
-The spawn rate of myrmex colonies has been significantly reduced
-Modified Iron Ore Cluster Size to a maximum of 9 ores per vein
-Reduced ammount of Sulphur veins
-Sapphire gems from TechReborn can be transformed to ice&fire gems for trading with snow villagers [crafting grid]
-Obsidian can be meltet again in the smeltery to create different alloys. Obsidian Tools are still disabled.
-Improved & completet Quest Path: Ores, Alloys ans Smeltery Tier 2
-Liquid Honey from Animaia, Rustic and Forestry can be used in a Drying Basin (or mechanical Drying Basin) to produce Honey Blocks. The honey block can be converted to honey/sugar.
-Water can be used in a Drying Basin (or mechanical Drying Basin) to produce Salt Blocks. The Salt block can be converted to (food) Salt.
-Advanced Circuits are gatet behind Steel, Platium, Advanced Alloy or Terrasteel. Invar is no longer an option for it.
New Quests:
Added 3 new Quests to: Protectors of the Earth
Added 22 new Quests to: Kitchen Workshop
Added 6 new Quests to: Ores Alloys & Smeltery Tier 2
Added 4 new Shop Rewards
New Shop Rewards:
-4 different baits for ground and fish traps
Quest enhancement and Issues:
-Reworked almost every quest cooldown
-Adjusted many Hunting Tasks [reworked coin rewards & cooldowns]
-Improved Quest Path in Ores, Alloys ans Smeltery T2
-Fixed several spelling mistakes
-Fixed Quest 114 Blacksmith's Workshop Questline "Fluiductomatic"
New Mods:
-Refined Storage Addons
-TweakerConstruct
-VanillaFix
Removed Mods:
-Bedpatch (replaced with vanillafix)
Issues:
Fixed broken recipe of special infused essences (Mystical Agriculture)
Fixed broken recipe for Golden Strings (Evilcraft)
Nether warts can be grow again in a normal way
Evil Craft:
-Rejuvenated Flesh requires now strong items from all magic mods + TAIGA because this is so stupid op and makes the entire food system useless.
-Balanced Invigorating Pendant
-Balanced Primed Pendant
-Balanced Blood Pearl of Teleportation
-Balanced Effortless Ring
Forestry:
-Reworked Carpenter
-Added a Wood Piles recipe to the Carpenter
IceandFire:
-Balanced all Jungle Myrmex Tools & Armor
-Balanced all Desert Myrmex Tools & Armor
Industrial Foregoing:
-Rebalanced all machine hulls (bronze/iron)
-Reworked Wither Builder [Taiga Integration]
-Reworked Mob Crusher
-Reworked Latex Processing Unit
-Balanced ALL range upgrades and moved to Engineers Workshop
-Balanced leaf shear upgrades and moved to Engineers Workshop
-Balanced fortune upgrades and moved to Engineers Workshop
-Balanced energy field upgrades and moved to Engineers Workshop
Nuclearcraft:
-Adjusted Melter Recipe
-Added all Thaumcraft Crystals as Melter recipe to obtain "Liquid Crystalline"
-Made Tough Alloy compatible with more machines
-Balanced Servomechanism [TAIGA Integration]
-Balanced Linear Actuator [TAIGA Integration]
-Reworked Basic Plating [TAIGA Integration]
-Reworked Advanced Plating [TAIGA Integration]
-Reworked Elite Plating [TAIGA Integration]
Tech Reborn:
-Added Chromium Plates as a shaped workbench recipe
-10K Coolant Cells are now a shapeless recipe
-Solid Silicon Cells are now a shapeless recipe
-Solid Glue Compound Cells are now a shapeless recipe
-Additional recipe for Solid Glue Compound Cells
-Reworked Reinforced Glass [TAIGA Integration]
-Reworked Industrial Blast Furnace
-Reworked Industrial Electrolyzer
-Removed Invar Igots from the mixed metal recipe (steel/terrasteel age!)
Tinkers Construct
-Added a Blanc Patterns recipe to compactor, compressor and pressurizer.
-Obsidian can be melted again in the smeltery to create different alloys. Tools are still disabled.
-Added all Thaumcraft Crystals as melting recipe to obtain "Liquid Crystalline"
-Balanced Reinforcement Modifier
-Removed ball of moss
-Reworked Mending moss
-Added recipe for Creative Modifier (so much gold...)
Thermal Expansion:
-Added all Thaumcraft Crystals as Magma Crucible recipe to obtain "Liquid Crystalline"
-Balanced Hardened Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Reinforced Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Signalum Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Resonant Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Reworked Cryo Stabilized Fluxduct [Heavy TAIGA Integration]
Underground Biomes:
-Sapphire Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
-Ruby Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
-Peridot Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
Pams Harvestcraft:
-Balanced Ground Trap
-Balanced Fish Trap
-Moved more Recipes to the Kitchen Workshop (never ending story -.- omg so mutch recipes!!!!!!111111elevenone)
Project Red:
-Rebalanced Electrotin Dust recipe and increased output
-Rebalanced Electrotin Dust recipe in all machines (very efficient!)
Refined Storage:
-Reworked almost every machine hull
-Balanced 1k Storage part and moved to Engineer Workshop [+ Carpenter Integration]
-Balanced 4k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 16k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 64k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 64k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration]
-Balanced 256k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 1024k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 4096k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Reworked Security Manager
-Balanced raw basic processor
-Balanced raw improved processor
-Balanced raw advanced processor
Configs:
-Reduced ammount of Sulphur veins
-Increased Cluster size of Iron Ore veins
-Disabled NetherEx wart grow system (You can now grow the warts as usual)
Lootbags & Dungeon Chests:
-Removed Nuclearcraft Motors from lootbags and Dungeon Chests
-Removed Nuclearcraft Servomechanism from lootbags and Dungeon Chests
-Removed Nuclearcraft Copper Selenoid from lootbags and Dungeon Chests
Lootbags:
-Removed TechReborn Tungsten Ingots from lootbags [still present in dungeon chests]
-Removed Iridium Ingots from lootbags [still present in dungeon chests]
-Removed Enderpearls from lootbags [still present in dungeon chests]
-Removed Dilithium Crystals from lootbags [still present in dungeon chests]
Loottables:
-Customized Wither Skeleton Loottable and removed Drop of Evil [must be craftet now]
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Hotfix Version 3.4a (+Server Pack) Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 10 new Quests (Total 1130)
- Added 1 new mod and removed 1 mod
- Fixed a serious problem; almost no mobs spawned at night
- Updated 5 Mods
- Adjusted many quest + shop rewards
Global News / Changes:
- Disabled ability to change mobspawnertype with spawneggs [special thx to dierke9!]
Immersive Engineering:
- Removed Titanium Ingots from Arc Furnace and moved to Industrial Blast Furnace
- Removed Chrome Ingots from Arc Furnace and moved to Industrial Blast Furnace
- Removed Tungsten Ingots from Arc Furnace and moved to Industrial Blast Furnace
Nuclearcraft:
-Reworked Liquid Mixer
Thermal Expansion:
-Balanced all Fluxbore drills
Project Red:
-Removed all sickles (duplicatet)
Steves Carts:
- Added Carpenter Integration for tank valve
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Updated to Version 3.5a (+Server Pack) In this version many mods + Forge have been improved and updated. There are a few missing entries when loading an existing world but that's not a problem. Please Backup your World in case the quest progress gets lost! Thanks.
Included in Version 3.5a:
-Downgraded Mowzies Mobs (new mobs causes massive lag. In Roofed forests game completely stops to work)
Highlights:
-Added 25 new Quests // (Total Quests now ~1155 // Questbook is still WIP!)
! Updated FORGE to .2807 !
-Added 4 New Mods
-Updated 27 Mods
-Many Bugfixes
-Balanced and reworked many recipes
-Balanced and reworked a few Quests
-5 new underground structures (underground base, underground prison, sewage system, underground stollen, underground village) :0
-Tweaked many pickaxe mining levels and sword dmg values
-Sharpening kits can no longer be used to increase the mining level. All Sharpening Kits re-enabled.
-Draconium Ore dosent spawn anymore. To get draconium you have to fly to venus (T3 Rocket) and collect volcanic rocks. Afterwards they have to be processed in a fluid infuser with cryotheum ot crushed ice to obtain Draconium ore or nuggets. Questline follows later. t4/t5
New Quests:
Added 1 new Quests to: Tier 1 - Main Questline
Added 11 new Quests to: Tier 2 - Main Questline
Added 1 new Quests to: Tier 3 - Main Questline
Added 4 new Quests to: Blacksmith's Workshop
Added 2 new Quests to: Ores, Alloys & Smeltery Tier 1
Added 3 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 2 new Quests to: White Magic Tier 1
Added 1 new Shop Rewards
Shop Rewards:
-Zeosteria Special Sapling Bundle
New Mods:
-DiscordCraft [clientside only] [special thx to Dierke9]
-Morpheus [clientside + Serverside]
-Pickle Tweaks
-Infernal Mobs (Highly balanced -> no ghastly and lightning effect)
Issues:
-Fixed Epowerer recipe (accepts now any double battery)
-Fixed all Jetpacks
-Fixed Rock Crystal Seed recipe (accepts now any crystal)
-Fixed basic smelteing factory (wrong recipe)
-Fixed Rolling Machine (broken recipe)
-Fixed Vertical Digger(broken recipe)
-Fixed spell mistake of Glue Compound Cells
-Fixed Butter Recipe (Kitchen Workshop)
-Fixed Supreme Pizza recipe (Kitchen Workshop)
Botania:
-Balanced Loomium
-Balanced Spectranthemum
-Balanced Vinculotus
-Balanced Orechid
-Balanced Orechid Ignem
-Balanced Rune of Lust
-Balanced Rune of Glutony
-Balanced Rune of Greed
-Balanced Rune of Sloth
-Balanced Rune of Wrath
-Balanced Rune of Envy
-Balanced Rune of Pride
Draconic Evolution:
-Disabled Ore Generation in End, Nether, Overworld
-Draconium Ore dosent spawn anymore. To get draconium you have to fly to venus (T3 Rocket) and collect volcanic rocks. Afterwards they have to be processed in a fluid infuser with cryotheum ot crushed ice to obtain Draconium ore or nuggets. Questline follows later. t4/t5
Extra Utilitis:
-Balanced and Reworked all Drums
-Reworked Stone Spikes
-Reworked Iron Spikes
-Reworked Gold Spikes
-Reworked Diamond Spikes
Galacticraft:
-Reworked Compressor
Industrial Foregoing:
-Reworked Rancher
Iron Backpacks:
-Reworked all Backpacks
Immersive Engeneering:
-Balanced Kiln
Minecraft:
-Moved Hoppers to Blacksmith's Workshop (+Rolling Machine Integration)
Mekanism:
-Reworked all basic machines
-Reworked Elite Energy Cube
-Reworked Ultimate Energy Cube
Mystical Agriculture:
-Reworked all Furnaces
Open Blocks:
-Readded all colored Elevators
-Reworked all Elevators and Rotating Elevator
-Removed DEV Null (Use /Dank/Null)
-Balanced Auto Anvil and moved to Blacksmith's Workshop
Solar Flux Reborn:
-Reworked T4 Solar Panel [Empowerer integration]
-Reworked T5 Solar Panel [Empowerer integration]
-Reworked T6 Solar Panel [Empowerer integration]
-Reworked T6 Solar Panel [TAIGA integration]
Tinkers Construct & TAIGA:
-Added Castingtable recipe to fill empty cells with liquid crystalline
-Melting basalt blocks results now in 2 ingots
-Balanced Slime Boots
-Sharpening kits can no longer be used to increase the mining level. All Sharpening Kits re-enabled.
-Removed unused Tool Forges from JEI
-Tweaked and customized many mining levels
-Tweaked and customized a few damage values
Thaumcraft:
-Moved Void Armor & Tools to Blacksmith's Workshop
Simply Jetpacks:
-Reworked all Jetpacks
Configs:
-Changed the ammount of how many full backups to keep from 30 to 15 (Aroma Backup)
-A backup should no longer be done when the world gets loaded (Aroma Backup)
-Balanced all Infernal Mobs Configs
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Special BUILD 4.1 (+Server Pack) This build differs from the main version and should provide better gameplay and optimized performance!
If you don't want to start a new World then read below befor update your Pack from Version 3.x and always backup your World!
Very important if you want to take over your existing world from Versions 1.x.-3.x:
-Thaumcraft biomes will be replaced. Magical forest becomes normal forest with the biom label "plains"
-All Thaumcraft Items will be lost. (replace your tinker tool materials! thaumium etc.)
-There will be strange biom transitions to unexplored chunks!
-The world has on login a bunch of missing entries -If you had dynamic trees enabled then all the trees will be gone after the update. The trunks leave a 1x1 hole where the root was before.
-I'm sorry but that was necessary for this performance update. You can always integrate the mod yourself again.
Misc:
- Updated ALL Mods except Mowziesmobs because of laaaaag
- Removed 11 Mods
- Added 3 New Mods
- Server login should now be twice as fast
- Significant improvements in performance (but it's still a pretty heavy pack so don't expect vanilla performance..)
- Removed and replaced all Thaumcraft Quests
- Replaced all Thaumcraft quest rewards (hopefully)
- Minor changes in T0 Main - Questline
- 9 new structures (jungle temple, stone circle, spawn altars, big spawn altars etc.)
- 4 new underground structures (tomb, fall trap, underground nether portal, sarcophagus room)
- Wither Skeletons should no longer use bows
- New: /sethome and /back commands. It is not for free this costs hunger! Read new quest in T0
- Balanced all sprinklers, greenhouse glass etc.
- Balanced all Opencomputers Microchips + Chunkloader Upgrade
-And so much more... there are tons of changes in configs and settings that I can't write everything down.
Added Mods:
-Dark Utilitis
-Open Computer
-Get Back to Home
Removed Mods:
-Thaumcraft
-ThaumicJei
-Rustic Thaumaturgy
-Dynamic Trees
-Dynamic Trees Thaumcraft
-Dynamic Trees Traverse
-Dynamic Surroundings (Just disabled)
-Some like it dry
-Coral Reef
-Galaxite
-RangedPumps
Issues:
-Fixed random Particle EXPLOSION who have caused laaaag!
-Fixed missing recipe for Lapis Lazuli Plate
-Fixed wrong ingot output from mystical agriculture essences: Bronze, Silver, Lead, Electrum, Invar, Platinum
-Infusion Crystal could no longer be repaired in Cyclic Anvils or Blood Chests
-Cobalt & Ardite ore cant be brokenk with TNT or other explosives
The Meaning of Life, the Universe, and Everything.
Join Date:
9/27/2018
Posts:
62
Member Details
Thank you! Glad you like it! I think tier 5 will be the last in the main line. But I don't know when I will start. I want first to fix some bugs and improve the last remaining recipes. =)
If you have further questions you can always come to my discord server.
Hi,
We just set up a server on Lolnet, and I'm testing it out. Running into a problem early on with plates. Artisan's hammer and two ingots doesn't want to craft a copper plate. Switching to SP I don't have a problem, so it looks like just multiplayer. Any ideas?
Update your Questbook with the corresponding quest in the first chapter Tier 0 or use this command /bq_admin default load
Highlights:
- Added over ~70 Quests (Total Quests now ~880 // Questbook is still WIP!)
- New Questchapter: Wild Hunt
- Updated Forge to .2796
- Fixed Quests and Issues
- Balanced various recipes
- Removed 1 Mod
- Updated 10 Mods
New Quests:
Added 3 new Quests to: Tier 2 - Main Questline
Added 31 new Quests to: Tier 3 - Main Questline
Added 2 new Quests to: Kitchen Workshop
Added 7 new Quests to: Ores Alloys & Smeltery Tier 1
Added 5 new Quests to: Ores Alloys & Smeltery Tier 2
Added 18 new Quests to: Wild Hunt
Quest enhancement and Issues:
-Fixed Quest 608 (wrong quest name)
-Moved Quest 335 (Heat Collector) to Atomic Reconstructor
-Improved and expanded "main Path" of Ores, Alloy & Smeltery T1
Removed Mods:
-DiscordRichPresents (Causes crashes with other dimensions)
Issues:
-Fixed Salt Recipe in Kitchen Workshop (Water bucket is no longer consumed)
-Fixed converting recipe -> Uranium block to uranium ingots
-Fixed stone spikes recipe (used wrong compressed cobblestone)
Updated Mods:
! Forge to .2796 !
Artisan Worktable
Dynamic Surroundings
Mystical Agriculture
Mystical Aggriditions
Random Patches
Reborn Core
Tech Reborn
Llibrary
Ruins
Recipes:
Actually Additions:
-Reworked Heat Collector
Thermal Expansion:
-Fixed wrong output of redstone energy fluxduct 5 -> 8
Ender Storage:
-Reworked Ender Tank
-Reworked Ender Chest
Tech Reborn:
-Moved Nano Saber to Engeneerin's Workshop
-Reworked 30k Coolant Cell
-Reworked 60k Coolant Cell
TAIGA:
-New Alloy to obtain Ovium Ingots. (Galena dust + Vanadium dust)
-Ovium Ingots are essentiel for all Nuclearcraft Coolers and Techreborn High end Cooling cells.
Nuclearcraft:
-Removed Decay Generator (junk^^)
-Reworked Manufactory
-Reworked Empty Coolers
-Reworked Alloy Furnace
-Reworked Isotope Separator
-Reworked Fission Controller
Extra Utilitis:
-Reworkd Golden Lasso
-Reworkd Chunk Loader (3x3 Area)
-Reworked and moved Chicken Ring to Mage's Workshop
-Reworked and moved Ring of the Flying Squid to Mage's Workshop
Creatice Content:
-Added a crazy recipe for the Creative GP Mill (Extra Utilitis)
Pams Harvestcraft:
-Moved more Recipes to the Kitchen Workshop (never ending story^^)
Configs:
-Disabled autoplant from dynamic trees (bad for perfomence^^)
-Remove the disadvantage that dynamic trees do not drop apples
-Disabled auto armor-removing when invisible (Dungeon Tactics)
-Reduced the maximum amount of Baby Spiders that can potentially spawn with a Mother Spider 4 -> 3 (Primitive Mobs)
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 35 new Quests! // (Total Quests now ~915 // Questbook is still WIP!)
- Many Global Changes
- Fixed Quests and Issues
- Balanced various recipes
- Added 4 New Mods
- Removed 1 Mod
- Updated 17 Mods
Global Changes:
- Enabled Glaciers, Ice Dragons and Speacial Snow Villages!
- Over 10 new awesome bioms! Thx to Valoghese! @Zeosteria Bioms
- Mobs in the Hunting Dimension are really strong now! Danger!
- Replaced ALL Crafting Tasks by Retrival Tasks (Thx to Deadpine^^)
- Removed Enori, Palis, Diamatine, Emerdic, and Void Tinker Tools. (Brakes game prgression)
- Added 25 different recipes to obtain various pam's harverstcraft-seeds through the sifter (Shaped Crafting with different grass combinations, see new quests Tier 0)
- Increased storage space in all Storage Drawers to make upgrades great again!
- Now only the Diamond chest-transporter can pickup spawners.
- Renamed Master Assembler to Rolling Mashine
- I want to automate a bunch of stuff with the carpenter in the future. (food, circuits, cables, devices) This device will become a multifunctional machine.
The Carpenter is much more comfortable and has an internal fluid tank as well as storage slots in contrast to the Master assembler. In addition, you can always save the current recipe so that you can realize an infinite automation and build a complex industry with several carpenters. I've already started moving recipes there. Under "recipes" you can see more details.
New Quests:
]
Added 5 new Quests to: Tier 0 - Main Questline [Pls help Kirby
Added 1 new Quests to: Tier 1 - Main Questline
Added 30 new Quests to: Tier 3 - Main Questline
New Shop Rewards:
-
Quest enhancement and Issues:
-Fixed Quest 605 - 1k Storage Cell (was not detectet)
-Fixed Quest 615 - Basic Drill (was not detectet)
-Fixed Quest 663 - Electrolytic Separator (was not detectet)
-Fixed Quest 666 - Gas Burning Generator (was not detectet)
-Fixed Quest 667 - Enrichment Chamber (was not detectet)
-Fixed Quest 675 - Data Storage Circuit (wrong name)
-Fixed Quest 783 - Potion Shlef (wrong Task)
-Changed Quest 34 - Olive Trees (now a dynamic tree olive sapling is needed)
-Added more Informations to Quest 478/479/480 - Energy Batterys (sorry Jomeaga :P)
New Mods:
-Aroma Backup
-Aroma Core
-Bonsai Trees (balanced!)
-NetherEx
-Morpheus (Only Serverside!)
Removed Mods:
- The Erebus (Crash + Freeze and seems to be discontinued) Yes there are a 782 missing entrys on World login thats normal^^
Issues:
-Moved Data Storage Circuit to 3x3 & 5x5 Crafting
-Fixed broken Iron Ladder recipe (Quark)
-Fixed broken Steel recipe with Steel Essences
-Fixed broken Silicon recipe with Silicon Essences
-Fixed broken Dye Cluster recipe
Updated Mods:
Actually Additions
Cucumber Library
Compact Drawers
ForgeEndertech
Guide-API
Mr.CrayfishsFurnitures
Mystical Aggriditions
JEI
ImmersiveEngeneering
Natura
Quark
Reborn Core
RandoPatches
Techreborn
WanionLib
Zoesteria Bioms
Recipes:
Actually Additions:
-Additional recipe for Empowerer
Alchemistry:
-Rebalanced all machine hulls. (Vanadium / Void Plates)
-Reworked Chemical Combiner
-Reworked Chemical Dissolver
EvilCraft:
-Rebalanced Vengance Pickaxe Fortune V
-Rebalanced Colossal Blood Chest
IceandFire:
-Rebalanced all Bone Tools (op)
-Rebalanced all Dragon Armors
Mekanism:
-Basic Circuits can now be automated via Carpenter (lower fluid costs)
-Advanced Circuits can now be automated via Carpenter (lower fluid costs)
-Elite Circuits can now be automated via Carpenter (lower fluid costs)
-Ultimate Circuits can now be automated via Carpenter (lower fluid costs)
-All "Energy" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "Fluid" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "Gas" cables can now be automated via Carpenter (lower fluid costs and higher output)
-All "item" cables can now be automated via Carpenter (lower fluid costs and higher output)
Tech Reborn:
-Reworked Blast Furnace
-Reworked Advanced Machine Frame (Needs Triberium [TAIGA])
-All Tech reborn cables can now be automated via Carpenter (lower fluid costs and higher output)
Thermal Dynamics:
-Reworked Item-Ducts
-Reworked Super Laminar-Fluid-Ducts
-All Energy-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
-All Fluid-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
-All Item-Ducts can now be automated via Carpenter (lower fluid costs and higher output)
Refined Storage:
-Cables can now be automated via Carpenter (lower fluid/material costs + higher output)
TAIGA:
-Added Triberium alloy to various machines (to have more options)
Tinkers Construct:
-Blank Casts can now be melted (smeltery)
Rustic:
-Fertie soil is no longer craftable. Use Actually Additions Compost to produce this now. Check JEI
RF Tools:
-Balanced Timer
Configs:
-Increased Storage Drawer Space (all drawers)
-Increased OreGen of Eeezo (TAIGA)
-Increased OreGen of Jauxum (TAIGA)
-Reduced Spawn Rate of Animania Horses 25 -> 15
-Reduced Spawn Rate for Loot Chests in Dark Tempels 25% -> 10%
-Reduced Loot Ammount of Fire Dragon Chests (was to much^^)
LootTables:
-Completely rewritten loottables for Ice Dragon Chests
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 109 new Quests! // (Total Quests now ~1025 // Questbook is still WIP!)
- New Questchapter: Protectors of the Earth
- New Questchapter: Mystical Agriculture Tier 2
- Reworked T0 - Main Questline
- Many Global Changes
- Fixed Quests and Issues
- Adjusted many quest rewards
- Balanced various recipes
- Added 4 New Mods
- Updated 29 Mods
Global Changes:
-NEW! --> Craftable Coins! Example: 9 Copper -> 1 Silver // 1 Silver --> 9 Copper
-Removed Tinker Tool Parts: Obsidian, Ghostwood, Fusewood, and Emerald. To reach mining level Cobalt you can use: Alumite / Lumium / Platin / Terrasteel / Superium / Enderium and much more.
-Changed Electrotin Dust Recipe! -> 4x Sawdust, 2x Redstone 2x Copper Dust (sawdust is not required in machine recipes)
-Moved Tin & Copper Block to Blacksmith's Workshop to avoid violations of the expert guidelines^^
-Disabled Aquamarine from world generation. New: Aquamarine must be craftet in the magic workshop. (especially important for new worlds) The Astralsorcery Questline has completely changed.
-Resonating Gems from Astralsorcery must be processed in the Industrial Blast Furnace from Tech Reborn. (2000 Heat, Aquamarine and Liquid Starlight Cells are needed)
-All monsters spawned by a bloodmoon should die at dawn
-Project GreenPeace: Unused Solar panels can be recycled in the sawmill to recover materials!
New Quests:
Added 6 new Quests to: Tier 0 - Main Questline
Added 8 new Quests to: Tier 3 - Main Questline
Added 2 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 3 new Quests to: White Magic Tier 1
Added 27 new Quests to: Protector of the Earth (WIP)
Added 41 new Quests to: Mystical Agriculture Tier 2 (WIP)
Added 3 new Quests to: Wild Hunt
Added 19 new Shop Rewards
New Shop Rewards:
-Tons of saplings (Pam's Harvestcraft)
-Many Beehives (Forestry)
-Compressed Air Cells
Quest enhancement and Issues:
-Fixed Quest #598 Advanced Energy Relay --> was in the wrong place. (Thx mcDunno)
-Fixed Quest #703 Ores, Alloys and Smeltery T2 could not be opened (Thx Kevin)
-Moved Kirby Quest #915 after Stone Age #4
-Fixed Quest #906 (wrong tasks)
-Fixed Quest "Slime Spawn Eggs" (Wrong Icon)
-Fixed Quest 591 "Refined Storage Controller" (was not detected)
New Mods:
-Readded Fast Workbench (works well now)
-Tinkers JEI
-FTB Utilitis
-FTB Lib
Removed Mods:
-
Issues:
-Fixed custom Lab Blender Recipes (Rockhounding Chemistry)
-Fixed IC Chip recipe (Project Red)
-Fixed broken recipe --> dyeing wool to white wool
-Fixed ALL small Dust recipes (Tech Reborn/Thermal Foundation) [Thx to TekTao / Nroe1337]
Updated Mods:
-Astralsorcery
-Avaritia
-B.A.S.E
-Coroutil
-Extreme Reactors
-BetterQuesting
-Brandons Core
-Doomlike Dungeons
-Draconic Evolution
-DynamicTreesTraverseCompact
-Dungeon Tactics
-Extra Planets
-ForgeEndertech
-Forestry
-Industrial Foregoing
-Industrial Innovation
-Large Fluid Tanks
-MobsPropretiesRandomness
-JEI
-RandomPatches
-RebornStorage
-RebornCore
-SolarFluxReborn
-TechReborn
-Nucelarcraft
-Pams Harvestcraft
-VanionLib
-Zero Core
-Zoesteria
Recipes:
Vanilla:
-Reworked Gunpowder
-New Automation: Craft huge ammount of sticks through the Carpenter using Compressed Air or High Pressure Steam
Artisanworktables:
-Reworkd Engineers Workshop & adjusted Quest
-Reworkd Blacksmit's Workshop & adjusted Quest
-Rererererererererererereworkd Magic Workshop
Actually Additions:
-Rebalanced Large Storage Create
Astralsorcery:
-Balanced Starlight Crafting Altar and Moved to Magic Workshop
-Balanced Celestial Altar and Moved to Magic Workshop
-Balanced Iridescent Altar and Moved to Magic Workshop
Botania:
-Balanced Fire Rune
-Balanced Water Rune
-Balanced Earth Rune
-Balanced Air Rune
Cyclic:
-Balanced Wireless Transfer Node Items/Fluids
-Balanced Wireless Transfer Node Energy
Evilcraft:
-Reworked Bare Rod with Dark Sticks (Thx Jomeaga)
-Balanced Bare Brush
Extra Planets:
-Balanced Fire Bomb
Extra Utilitis:
-Reworked Deep Dark Portal
Forestry:
-Balanced Worktable
Integrated Dynamics:
-Reworked Logic Cable
-Balanced Menril Torches
-Balanced Menril Stone Torches
Immersive Engineering:
-Balanced Cloche
-Balanced Engineers Worktable
Mr. Crayfishs Furniture:
-Balanced Chopped Logs Recipe to avoid abuse (+artisan tools integration)
Mekanism:
-Removed unused Sawdust
Mystical Agriculture:
-Moved Aquamarine Seeds to Tier 5
-Moved Special Infused Iron Seeds to Tier 4
Project Red:
-Reworked IC Chip and moved to Engineers WS
-Balanced Timer
Thermal Expansion/Foundation:
-New Automation: Compressed Air through Alchemical Imbuer (Check JEI)
-Reworked Pyrotheum Dust
-Added & Balanced Factorizer
-Added more Plates to a Crafting-Table Recipe: Electrum, Constatan, Platinum, Iridium, Invar, Enderium, Mana Infused
Tech Reborn:
-Removed unused Sawdust
-Removed unused Small Sawdust
-Added Intermedium Coal to Blast Furnace to obtain Steel
-Added Superium Coal to Blast Furnace to obtain Steel
Underground Bioms:
-Fossils can be used to craft Bone Meal
-Fossils can be used to create Protein in the Protein Reactor
-Fossils can be used to create Barium & Protein Elements in the Chemical Dissolver
Draconic Evolution:
-Balanced Basic Infusion Crafting injector
-Balanced Mob Grinder
-Balanced Energy Core Stabilizer
-Balanced Fusion Crafting Stabilizer
-Balanced Particle Generator
Overloaded:
-Balanced Infinity Capacitor
-Disabled Infinity Barrel & Tank
Open Modular Turrets / Passive Defence:
-Balanced Turret Base T2, T3, T4, T5
Solar Flux:
-Reworked Solar Panel T1, T3, T4, T5, T6
Storage Drawer:
-Reworked Void Upgrade (Sorry Matrixis xD)
RF Tools:
-Reworked Builder
-Balanced ALL Quarry Cards
Integrated Dynamics:
-Logic Cables can now be automated via Carpenter (lower fluid/material costs + higher output)
ContentTweaker:
-Added 2 new Pots; Iron, Diamond (Kitchen Utils)
-Added 2 new Juicers; Iron, Diamond (Kitchen Utils)
Open Modular Passive Defense:
-Balanced all Hardened Blocks
-Balanced all Hardened Fences
Configs:
-All monsters spawned by a bloodmoon should die at dawn
LootTables:
-Added "Freebi's Bow of Doooom" to lootbags
-Added Inferium Plates to Global Dungeon Loot
-Added Prudentium Plates to Global Dungeon Loot
-Reduced Loot Ammount in Vanilla Dungeon Chests (so much loot...)
-Removed Alumite Plates from Dungeon Loot
Huge Food Balanding Update and tons of new stuff *.*
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 46 new Quests // (Total Quests now ~1070 // Questbook is still WIP!)
- New Workshop: Jewelers Workshop for trinkets and rings
- Balanced and reworked tons of recipes especially Botania and Evilcraft
- Slightly Increased generation of Iron and TAIGA ores
- Added 1 New Mods
- Updated 15 Mods
- Many Global Changes
- Fixed Quests and Issues
- Adjusted many quest/shop rewards
Global Changes:
-All food values have been completely reworked!
-The Goal of T3-Main Questline ist to reach Iridium Age (mechanical production) to go ahed in T4-Main Questline.
-New Primitive Mobs Enabled! (Harpy, Goblin, Void Eye, Flame Spewer, Sheepman, Rocket Creeper < wtf?)
-New Ice and Fire Mobs Enabled! (Myrmex, Stymhphalian Bird, Cockatrice) [Myrmex -> These five insectoid mobs form ravenous colonies across deserts and jungles, but can be traded with.]
-Primitive Mobs Trolls Can now spawn with a Goblin riding it. 5% chance. (omegalul)
-Ice & Fire Trolls deal 10% more Damage (all difficulty levels)
-Ice & Fire Trolls have 10% more HP (all difficulty levels)
-Ice & Fire Dragons have 5% more HP (all difficulty levels)
-Ice & Fire Mobs can now also spawn in the twilight forest
-There is a small chance that some mobs from the hunting dimenions can spawn in the normal world.
-Since there are menril berries in abundance, the menril torch recipe have changed again. Now you need additional stings. (does not apply to stone torches)
New Quests:
Added 1 new Quests to: Tier 1 - Main Questline
Added 16 new Quests to: Tier 3 - Main Questline
Added 1 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 2 new Quests to: Kitchen Workshop
Added 24 new Quests to: Mystical Agriculture Tier 2
Added 2 new Shop Rewards
Shop Rewards:
-Removed Villager, Blaze, Ghast and wither spawner eggs to prevent abuse (chaging spawner id)
-Added various Cyclic Apples
-Added Blaze Rods, Ghast Teats and Necortic Bones. (expensive and high cooldown)
Quest enhancement and Issues:
-Fixed Quest #674 Advanced Bin (was not detectet) (Thx mcDunno)
-Fixed Quest #25 Sandy Glass Compound(was not detectet in party)
-Improved quest path in T1 Main-Questline to avoid misunderstandings
New Mods:
-Multimob (new dependencis for PrimitiveMobs)
Removed Mods:
-
Issues:
-Fixed wrong recipe for restonia blocks (Blacksmith's Workshop)
-Fixed broken Fuse recipe (steves carts)
-Fixed smelting recipe for pulverized aluminium in the redstone furnace
-Fixed alle broken recipes of Battleaxes, Cutlass and Cestus weapons.
Updated Mods:
-AutoRegLib
-Cyclic
-ContentTweaker
-Doomlike Dungeons
-Galacticraft
-Galacticraft Core
-IceandFire
-Immersive Engineering
-JEI
-MobsPropretiesRandomness
-MicdoodleCore
-UniDict
-PrimitiveMobs
-Quark
-Zoesteria V.1.3.2
Recipes:
Actually Additions:
-Balanced Spawner Changer (OP)
Botania:
-Balanced Invisibility Cloak and moved to Jewelers Workshop
-Balanced Cirrus Amulette and moved to Jewelers Workshop
-Balanced Nimbus Amulett and moved to Jewelers Workshop
-Balanced Band of Aura and moved to Jewelers Workshop.
-Balanced Greater Band of Aura and moved to Jewelers Workshop
-Balanced Band of Mana and moved to Jewelers Workshop.
-Balanced Greater Band of Mana and moved to Jewelers Workshop
-Balanced Ring of Chordata and moved to Jewelers Workshop
-Balanced Ring of Mantle and moved to Jewelers Workshop
-Balanced Ring of Correction and moved to Jewelers Workshop
-Balanced Ring of Magnetization and moved to Jewelers Workshop
-Balanced Greater Ring of Magnetization and moved to Jewelers Workshop
-Balanced Ring of Dexterous Motion and moved to Jewelers Workshop
-Balanced Pyrolcyst Pendant and moved to Jewelers Workshop
-Balanced Crismon Pendant and moved to Jewelers Workshop
Cyclic:
-Balanced Ender Orb and Moved to Jewelers Workshop
-Balanced Ender Orb Translocator and Moved to Jewelers Workshop
-Reworked Heart Container [TAIGA integration]
Creative Content:
-Reworked The Everlasting Guilty Pool
Extended Crafting Tables:
-Reworked Ultimate Crafting Table recipe
Extra Utilitis:
-Reworked Builders Wand to a crazy recipe; otherwise it makes exchanger superfluous
-Reworked Deconstrucion Wand to a crazy recipe; otherwise it makes exchanger superfluous
-Moved Chicken Ring to Jewelers Workshop
-Moved Ring of the Flying Squid to Jewelers Workshop
Evilcraft:
-Exploit Fix: Dark Tanks was removed from JEI but they could still be crafted. Now it has been finally removed. (Makes Large Fluid tanks superfluous.)
-Rebalanced Entangled Chalice
-Rebalanced Vengeance Pickaxe (was still op)
-Rebalanced Vein Sword
-Balanced Sanguinary Pedestal
-Balanced Sanguinary Pedestal Efficiency
-Balanced Promise of Tenacity 1
-Balanced Promise of Tenacity 2
-Balanced Promise of Tenacity 3
-Balanced Promise of Productivity
-Balanced Promise of Velocity
-Reworked Sanguinari Inveromental Accumulator
Galacticraft:
-New crafting design for Rocket T1
-Reworked Circuit Fabricator
-Balanced NASA Workbench
-Balanced Compressed Steel
-Balanced Compressed Carbon
-Balanced Compressed Nickel
-Balanced Compressed Copper
-Balanced Compressed Tin
-Balanced Compressed Aluminium
-Balanced Compressed Bronze
-Balanced Compressed Iron
-Balanced Compressed Titanium
-Balanced Compressed Platinum
-Balanced Compressed Meteoric Iron
Vanilla:
-Sticks -> Carpenter Recipe accepts now all kinds of compressed air
Immersive Engineering:
-Reworked Cloche --> Moved to "Steel Age"
-Balanced Radiator Block
-Reworked Redstone Engineering Block
-Reworked Light Engineering Block [TAIGA Integration]
-Reworked Heavy Engineering Block [TAIGA Integration]
-Inreased output of LV Wire Coil 3 -> 8 + Carpenter Integration
-Inreased output of MV Wire Coil 3 -> 8 + Carpenter Integration
-Inreased output of HV Wire Coil 3 -> 8 + Carpenter Integration
-Inreased output of Redstone Wire Coil 3 -> 8 + Carpenter Integration
Large Fluid Tanks:
-Reworked Iron Tank
-Reworked Bronze Tank
-Reworked Lead Tank
Mekanism:
-Added Osmium dust as shapless recipe (Artisan Tool integration)
-Exploit Fix: Mekanism Tanks was removed from JEI but they could still be crafted. Now it has been finally removed. (Makes Large Fluid tanks superfluous.)
Mystical Agriculture:
-Disabled Desh Seeds
-Incdreased durability of Infusion Crystal 250 --> 300
-Reworked Master Infusion Crystal [Taiga integration]
Nucelarcraft:
-Reworked Rock Crusher
-Reworked Fluid Infuser
Thermal Expansion:
-Balanced all Satchels except the Basic variant
Tech Reborn:
-Balanced Matter Fabricator
-Silicone cells can now be obtained by many possibilities via electrolyzer.
Tinkers Construct:
-Added Ender Pearls as Smeltery - Casting Recipe (use a pan cast)
-Obsidian blocks can no longer be melted in the smeltery. Uses the melter for liquid obsidian.
Underground Bioms:
-Lignite can now be used to craft torches
Pam's Harvestcraft:
-Added Cheesburger to Carpenter for automation
-Added Raw Bread to Carpenter for automation
-Added Raw Baguette to Carpenter for automation
-Moved more recipes to the Kitchen Workshop (never ending story -.-)
Zoesteria:
-Added Vanadium Block recipe to tinkers smeltery (basin)
-NEW: Dead Soil from Wastelands can be smeltet to gravel (furnace)
-NEW: Wet Soil from Wastelands can be smeltet to clay (furnace)
-NEW: Wet Soil from Wastelands Biomes can be centrifuged to: 1xClay / 1x Rubber / 1x Livingdust (25% chance) / 1x Clay Comb (25% chance) / 50mb Silicon Fluid [Thermal Expansion]
-NEW: Wet Soil from Wasteland Oasis and Mire Biomes can be centrifuged to: 1xClay / 1x Rubber / 1x Clay Comb / 1x Silicon Cell [Tech Reborn]
Configs:
-Slightly Increased generation of Iron Ore
-Slightly Increased generation of Basalt [TAIGA]
-Slightly Increased generation of Duranite [TAIGA]
-Slightly Increased generation of Karmesine [TAIGA]
-Slightly Increased generation of Osaram [TAIGA]
-Slightly Increased generation of Uru [TAIGA]
-Slightly Increased generation of Palladium [TAIGA]
-Slightly Increased generation of Abyssum [TAIGA]
-Decreased generation of Nether Tiberium [TAIGA]
-Reduced the distance of how many blocks away can dragons spot potential prey. 40 --> 32 Blocks [IceandFire]
-Disabled Invetory List after death [TombManyGraves]
-Disabled Particle Path after death (inventory lists will not show particle effects leading to the grave) [TombManyGraves]
LootTables:
-Added Silver Plates to global loot-tables & bags
-Added Lead Plates to global loot-tables & bags
HAPPY NEW YEAR!
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 35 new Quests // (Total Quests now ~1105 // Questbook is still WIP!)
- Added 3 new Mods
- Removed 1 Mod
- Downgraded Galacticraft because of crashes with other languages (German, Russian etc.)
- Balanced and reworked tons of recipes!
- Updated 15 Mods
- Many Global News & Changes
- Fixed Quests and Issues
- Adjusted many quest + shop rewards
Global News / Changes:
-NEW: #MakeTinyCharcoalGreatAgain! Tiny Charcoal smelts now 4 items instead of 1. [2 Tiny Charcoal = 1 Cahrcoal]
-NEW: Mechanic: To open a portal into the Twilight forest you need a Mana diamond. (before it was a normal diamond)
-NEW: Fluid: Liquid Crystalline; is used for some machine upgrades. This liquid is available by melting thaumcraft crystals of any type. [Smeltery, Magma Crucible, Melter]
-NEW: Tinkers Construct material costs of all "head parts" have doubled. Example: Pickaxe Head -> 6 molten Gold Ingots (before 3) // Hammer Head -> 16 molten Gold Ingots (before 8)
-Mob Spawners cant be move anymore. If you want to have a vanilla mob spawner you neet to craft one.
-Drop of Evil was removed from wither skeleton loottable. If you need that, you have to craft it.
-The spawn rate of myrmex colonies has been significantly reduced
-Modified Iron Ore Cluster Size to a maximum of 9 ores per vein
-Reduced ammount of Sulphur veins
-Sapphire gems from TechReborn can be transformed to ice&fire gems for trading with snow villagers [crafting grid]
-Obsidian can be meltet again in the smeltery to create different alloys. Obsidian Tools are still disabled.
-Improved & completet Quest Path: Ores, Alloys ans Smeltery Tier 2
-Liquid Honey from Animaia, Rustic and Forestry can be used in a Drying Basin (or mechanical Drying Basin) to produce Honey Blocks. The honey block can be converted to honey/sugar.
-Water can be used in a Drying Basin (or mechanical Drying Basin) to produce Salt Blocks. The Salt block can be converted to (food) Salt.
-Advanced Circuits are gatet behind Steel, Platium, Advanced Alloy or Terrasteel. Invar is no longer an option for it.
New Quests:
Added 3 new Quests to: Protectors of the Earth
Added 22 new Quests to: Kitchen Workshop
Added 6 new Quests to: Ores Alloys & Smeltery Tier 2
Added 4 new Shop Rewards
New Shop Rewards:
-4 different baits for ground and fish traps
Quest enhancement and Issues:
-Reworked almost every quest cooldown
-Adjusted many Hunting Tasks [reworked coin rewards & cooldowns]
-Improved Quest Path in Ores, Alloys ans Smeltery T2
-Fixed several spelling mistakes
-Fixed Quest 114 Blacksmith's Workshop Questline "Fluiductomatic"
New Mods:
-Refined Storage Addons
-TweakerConstruct
-VanillaFix
Removed Mods:
-Bedpatch (replaced with vanillafix)
Issues:
Fixed broken recipe of special infused essences (Mystical Agriculture)
Fixed broken recipe for Golden Strings (Evilcraft)
Nether warts can be grow again in a normal way
Updated Mods:
-Artisanworktables
-Astralsorcery
-Better Questing
-Better Questing Standart Expansion
-Bonsai Trees
-Compact Drawers
-Doomlike Dungeons
-Extended Crafting
-Forestry
-Industrial Foregoing
-Integration Foregoing
-JEI
-Nucelarcraft
-Random Patches
-Steves Carts Reborn
Downgraded Mods:
-Galacticraft
-Galacticraft Core
-MicdoodleCore
Recipes:
Animania:
-Reworked Food values of Roast Prime Beef
-Reworked Food values of Roast Prime Rabbit
-Reworked Food values of Omelette
Actually Additions:
-Reworked Atomic Reconstructor
-Reworked Drill Mining Augment 1
-Reworked Drill Mining Augment 2
Bonsai Trees:
-Reworked Hopping Bonsai Pot
Botania:
-Balanced Life Aggregator and moved to Jewelers Workshop
Blood Magic:
-Balanced Teleposer
Cyclic:
-Balanced Interdiction Pulsar
ContentTweaker:
-New Fluid: Liquid Crystalline (obtained by melting thaumcraft crystals)
-Removed: Adamantium Ingots + Plates
-New Ingot + Plates: Vibramantium [a mixture of various strong TAIGA alloys for upcoming high qualitiy stuff]
Extrs Utilitis:
-Reworked Resonator machine hull
-Reworked Quantum Quarry
Evil Craft:
-Rejuvenated Flesh requires now strong items from all magic mods + TAIGA because this is so stupid op and makes the entire food system useless.
-Balanced Invigorating Pendant
-Balanced Primed Pendant
-Balanced Blood Pearl of Teleportation
-Balanced Effortless Ring
Forestry:
-Reworked Carpenter
-Added a Wood Piles recipe to the Carpenter
IceandFire:
-Balanced all Jungle Myrmex Tools & Armor
-Balanced all Desert Myrmex Tools & Armor
Industrial Foregoing:
-Rebalanced all machine hulls (bronze/iron)
-Reworked Wither Builder [Taiga Integration]
-Reworked Mob Crusher
-Reworked Latex Processing Unit
-Balanced ALL range upgrades and moved to Engineers Workshop
-Balanced leaf shear upgrades and moved to Engineers Workshop
-Balanced fortune upgrades and moved to Engineers Workshop
-Balanced energy field upgrades and moved to Engineers Workshop
Immersive Engineering:
-Balanced LV Capacitor
-Balanced MV Capacitor
-Balanced HV Capacitor
Minecraft:
-Balanced Enchanting Table
-Balanced Food Value of Raw Rabbit (rabbits op^^)
-Balanced Food Value of Raw Mutton
Mekanism:
-Reworked Metallurgig Infuser
-Adjusted Advanced Solar Panel
-Removed Cardboard Box (op)
Nuclearcraft:
-Adjusted Melter Recipe
-Added all Thaumcraft Crystals as Melter recipe to obtain "Liquid Crystalline"
-Made Tough Alloy compatible with more machines
-Balanced Servomechanism [TAIGA Integration]
-Balanced Linear Actuator [TAIGA Integration]
-Reworked Basic Plating [TAIGA Integration]
-Reworked Advanced Plating [TAIGA Integration]
-Reworked Elite Plating [TAIGA Integration]
Tech Reborn:
-Added Chromium Plates as a shaped workbench recipe
-10K Coolant Cells are now a shapeless recipe
-Solid Silicon Cells are now a shapeless recipe
-Solid Glue Compound Cells are now a shapeless recipe
-Additional recipe for Solid Glue Compound Cells
-Reworked Reinforced Glass [TAIGA Integration]
-Reworked Industrial Blast Furnace
-Reworked Industrial Electrolyzer
-Removed Invar Igots from the mixed metal recipe (steel/terrasteel age!)
Tinkers Construct
-Added a Blanc Patterns recipe to compactor, compressor and pressurizer.
-Obsidian can be melted again in the smeltery to create different alloys. Tools are still disabled.
-Added all Thaumcraft Crystals as melting recipe to obtain "Liquid Crystalline"
-Balanced Reinforcement Modifier
-Removed ball of moss
-Reworked Mending moss
-Added recipe for Creative Modifier (so much gold...)
Thermal Expansion:
-Added all Thaumcraft Crystals as Magma Crucible recipe to obtain "Liquid Crystalline"
-Balanced Hardened Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Reinforced Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Signalum Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Balanced Resonant Upgrade Kit and moved to Engineers' Workshop [+ Carpenter Integration]
-Reworked Cryo Stabilized Fluxduct [Heavy TAIGA Integration]
Underground Biomes:
-Sapphire Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
-Ruby Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
-Peridot Ore can now be smelted in all furnaces to 1x Gem (requires silk touch)[grinder, crusher and pulverizer are more efficient]
Pams Harvestcraft:
-Balanced Ground Trap
-Balanced Fish Trap
-Moved more Recipes to the Kitchen Workshop (never ending story -.- omg so mutch recipes!!!!!!111111elevenone)
Project Red:
-Rebalanced Electrotin Dust recipe and increased output
-Rebalanced Electrotin Dust recipe in all machines (very efficient!)
Refined Storage:
-Reworked almost every machine hull
-Balanced 1k Storage part and moved to Engineer Workshop [+ Carpenter Integration]
-Balanced 4k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 16k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 64k Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 64k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration]
-Balanced 256k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 1024k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Balanced 4096k Fluid Storage part and moved to Engineer Workshop [+ Carpenter Integration] [+ TAIGA Integration]
-Reworked Security Manager
-Balanced raw basic processor
-Balanced raw improved processor
-Balanced raw advanced processor
Refined Storage Addons:
-Reworked Wireless Crafting Grid
Refined Avaritia:
-Balanced Extreme Pattern Encoder
Storage Tech:
-Balanced Disk Workbench
-Balanced Fluid Disk Workbench
RF Tools:
-Balanced Machine Frame
-Balanced Powercell Low Multiblock
Configs:
-Reduced ammount of Sulphur veins
-Increased Cluster size of Iron Ore veins
-Disabled NetherEx wart grow system (You can now grow the warts as usual)
Lootbags & Dungeon Chests:
-Removed Nuclearcraft Motors from lootbags and Dungeon Chests
-Removed Nuclearcraft Servomechanism from lootbags and Dungeon Chests
-Removed Nuclearcraft Copper Selenoid from lootbags and Dungeon Chests
Lootbags:
-Removed TechReborn Tungsten Ingots from lootbags [still present in dungeon chests]
-Removed Iridium Ingots from lootbags [still present in dungeon chests]
-Removed Enderpearls from lootbags [still present in dungeon chests]
-Removed Dilithium Crystals from lootbags [still present in dungeon chests]
Loottables:
-Customized Wither Skeleton Loottable and removed Drop of Evil [must be craftet now]
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Highlights:
- Added 10 new Quests (Total 1130)
- Added 1 new mod and removed 1 mod
- Fixed a serious problem; almost no mobs spawned at night
- Updated 5 Mods
- Adjusted many quest + shop rewards
Global News / Changes:
- Disabled ability to change mobspawnertype with spawneggs [special thx to dierke9!]
New Mods:
-DDSSUtils [special thx to dierke9!]
-Removed Mod:
-LagGoggles [has caused server-side problems]
Updated Mods:
-Binnis Mod
-JEI
-Mcjtylib
-Smooth Font
-TechReborn
-Quark
Recipes:
Extended Crafting Tables:
-Reworked Automation Interface
Hooked:
-Changed Plant Fibre recipe (Artisan Tool Integration)
Immersive Engineering:
- Removed Titanium Ingots from Arc Furnace and moved to Industrial Blast Furnace
- Removed Chrome Ingots from Arc Furnace and moved to Industrial Blast Furnace
- Removed Tungsten Ingots from Arc Furnace and moved to Industrial Blast Furnace
Nuclearcraft:
-Reworked Liquid Mixer
Thermal Expansion:
-Balanced all Fluxbore drills
Project Red:
-Removed all sickles (duplicatet)
Steves Carts:
- Added Carpenter Integration for tank valve
In this version many mods + Forge have been improved and updated. There are a few missing entries when loading an existing world but that's not a problem.
Please Backup your World in case the quest progress gets lost! Thanks.
Included in Version 3.5a:
-Downgraded Mowzies Mobs (new mobs causes massive lag. In Roofed forests game completely stops to work)
-Readded Roughmobs (fixed)
-Removed Thermal Expansion Reservoirs
-Fixed Solar Panel T4
-Fixed Hopper Quest
------------------------------------------------------------------------------
Highlights:
-Added 25 new Quests // (Total Quests now ~1155 // Questbook is still WIP!)
! Updated FORGE to .2807 !
-Added 4 New Mods
-Updated 27 Mods
-Many Bugfixes
-Balanced and reworked many recipes
-Balanced and reworked a few Quests
-5 new underground structures (underground base, underground prison, sewage system, underground stollen, underground village) :0
-Tweaked many pickaxe mining levels and sword dmg values
-Sharpening kits can no longer be used to increase the mining level. All Sharpening Kits re-enabled.
-Draconium Ore dosent spawn anymore. To get draconium you have to fly to venus (T3 Rocket) and collect volcanic rocks. Afterwards they have to be processed in a fluid infuser with cryotheum ot crushed ice to obtain Draconium ore or nuggets. Questline follows later. t4/t5
New Quests:
Added 1 new Quests to: Tier 1 - Main Questline
Added 11 new Quests to: Tier 2 - Main Questline
Added 1 new Quests to: Tier 3 - Main Questline
Added 4 new Quests to: Blacksmith's Workshop
Added 2 new Quests to: Ores, Alloys & Smeltery Tier 1
Added 3 new Quests to: Ores, Alloys & Smeltery Tier 2
Added 2 new Quests to: White Magic Tier 1
Added 1 new Shop Rewards
Shop Rewards:
-Zeosteria Special Sapling Bundle
New Mods:
-DiscordCraft [clientside only] [special thx to Dierke9]
-Morpheus [clientside + Serverside]
-Pickle Tweaks
-Infernal Mobs (Highly balanced -> no ghastly and lightning effect)
Issues:
-Fixed Epowerer recipe (accepts now any double battery)
-Fixed all Jetpacks
-Fixed Rock Crystal Seed recipe (accepts now any crystal)
-Fixed basic smelteing factory (wrong recipe)
-Fixed Rolling Machine (broken recipe)
-Fixed Vertical Digger(broken recipe)
-Fixed spell mistake of Glue Compound Cells
-Fixed Butter Recipe (Kitchen Workshop)
-Fixed Supreme Pizza recipe (Kitchen Workshop)
Updated Mods:
! Updated FORGE to .2807 !
-/dank/null
-Additional Structures
-Better Questing
-Better Questing Standart Expansion
-Cyclic
-Dynamic Surroundings
-Dynamic Trees
-Dynamic Trees Thaumcraft
-FTB Utilitis
-ForgeEndertech
-Galacticraft
-GalacticraftPlanets
-JEI
-MicdoodleCore
-Multimob Llibrary
-Natura
-Nucelarcraft
-Primitive Mobs
-Quark
-RebornCore
-Rustic
-Rustic Thaumaturgy
-SolarFluxReborn
-TinkersConstruct
-Vulcanite
-Zoesteria [special thx to Valoeghese]
Recipes:
Actually Additions:
-Reworked Vertical Digger
-Reworked Empowerer
Botania:
-Balanced Loomium
-Balanced Spectranthemum
-Balanced Vinculotus
-Balanced Orechid
-Balanced Orechid Ignem
-Balanced Rune of Lust
-Balanced Rune of Glutony
-Balanced Rune of Greed
-Balanced Rune of Sloth
-Balanced Rune of Wrath
-Balanced Rune of Envy
-Balanced Rune of Pride
Cyclic:
-Balanced Throwing Torch
-Disabled Exchanger (Use Exchangers Mod)
-Reworked Magma Anvil
-Reworked Powerden Diamond Anvil
Draconic Evolution:
-Disabled Ore Generation in End, Nether, Overworld
-Draconium Ore dosent spawn anymore. To get draconium you have to fly to venus (T3 Rocket) and collect volcanic rocks. Afterwards they have to be processed in a fluid infuser with cryotheum ot crushed ice to obtain Draconium ore or nuggets. Questline follows later. t4/t5
Extended Crafting:
-Balanced Elite Crafting Table
-Balanced Ultimate Crafting Table
Extra Utilitis:
-Balanced and Reworked all Drums
-Reworked Stone Spikes
-Reworked Iron Spikes
-Reworked Gold Spikes
-Reworked Diamond Spikes
Galacticraft:
-Reworked Compressor
Industrial Foregoing:
-Reworked Rancher
Iron Backpacks:
-Reworked all Backpacks
Immersive Engeneering:
-Balanced Kiln
Minecraft:
-Moved Hoppers to Blacksmith's Workshop (+Rolling Machine Integration)
Mekanism:
-Reworked all basic machines
-Reworked Elite Energy Cube
-Reworked Ultimate Energy Cube
Mystical Agriculture:
-Reworked all Furnaces
Open Blocks:
-Readded all colored Elevators
-Reworked all Elevators and Rotating Elevator
-Removed DEV Null (Use /Dank/Null)
-Balanced Auto Anvil and moved to Blacksmith's Workshop
Refined Storage:
-Reworked Crafting Grid
RFTools:
-Reworked CPU Core 2000
Rockhounding Chemistry:
-Reworked Profiling Bench
-Changed Glass Pipe recipe
-Changed Casing recipe
Solar Flux Reborn:
-Reworked T4 Solar Panel [Empowerer integration]
-Reworked T5 Solar Panel [Empowerer integration]
-Reworked T6 Solar Panel [Empowerer integration]
-Reworked T6 Solar Panel [TAIGA integration]
Tinkers Construct & TAIGA:
-Added Castingtable recipe to fill empty cells with liquid crystalline
-Melting basalt blocks results now in 2 ingots
-Balanced Slime Boots
-Sharpening kits can no longer be used to increase the mining level. All Sharpening Kits re-enabled.
-Removed unused Tool Forges from JEI
-Tweaked and customized many mining levels
-Tweaked and customized a few damage values
Thermal Expansion:
-Balanced Augment: Triviation Chambre
-Balanced Augment: Auxilary Sievi
-Balanced Augment: Auxilary Reception Coil
-Balanced Void Satchel
-Reworked Signalum Watering Can
-Reworked Resonant Watering Can
Thaumcraft:
-Moved Void Armor & Tools to Blacksmith's Workshop
Simply Jetpacks:
-Reworked all Jetpacks
Configs:
-Changed the ammount of how many full backups to keep from 30 to 15 (Aroma Backup)
-A backup should no longer be done when the world gets loaded (Aroma Backup)
-Balanced all Infernal Mobs Configs
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2662643
This build differs from the main version and should provide better gameplay and optimized performance!
-Thaumcraft biomes will be replaced. Magical forest becomes normal forest with the biom label "plains"
-All Thaumcraft Items will be lost. (replace your tinker tool materials! thaumium etc.)
-There will be strange biom transitions to unexplored chunks!
-The world has on login a bunch of missing entries
-If you had dynamic trees enabled then all the trees will be gone after the update. The trunks leave a 1x1 hole where the root was before.
- Updated ALL Mods except Mowziesmobs because of laaaaag
- Removed 11 Mods
- Added 3 New Mods
- Server login should now be twice as fast
- Significant improvements in performance (but it's still a pretty heavy pack so don't expect vanilla performance..)
- Removed and replaced all Thaumcraft Quests
- Replaced all Thaumcraft quest rewards (hopefully)
- Minor changes in T0 Main - Questline
- 9 new structures (jungle temple, stone circle, spawn altars, big spawn altars etc.)
- 4 new underground structures (tomb, fall trap, underground nether portal, sarcophagus room)
- Wither Skeletons should no longer use bows
- New: /sethome and /back commands. It is not for free this costs hunger! Read new quest in T0
- Balanced all sprinklers, greenhouse glass etc.
- Balanced all Opencomputers Microchips + Chunkloader Upgrade
-And so much more... there are tons of changes in configs and settings that I can't write everything down.
-Dark Utilitis
-Open Computer
-Get Back to Home
-Thaumcraft
-ThaumicJei
-Rustic Thaumaturgy
-Dynamic Trees
-Dynamic Trees Thaumcraft
-Dynamic Trees Traverse
-Dynamic Surroundings (Just disabled)
-Some like it dry
-Coral Reef
-Galaxite
-RangedPumps
-Fixed random Particle EXPLOSION who have caused laaaag!
-Fixed missing recipe for Lapis Lazuli Plate
-Fixed wrong ingot output from mystical agriculture essences: Bronze, Silver, Lead, Electrum, Invar, Platinum
-Infusion Crystal could no longer be repaired in Cyclic Anvils or Blood Chests
-Cobalt & Ardite ore cant be brokenk with TNT or other explosives
Botania:
-Reworked Flower Pouch
-Petal Apothecary
-Reworked Powered Anvil
-Balanced Agression Charm
-Balanced Focus Sash
-Balanced Gluttony Charm
-Balanced Null Charm
-Balanced Portal Charm
-Balanced Sleep Charm
-Balanced Ender Tether
-Balanced Ender Hopper
-Disabled Timer (duplicatet)
-Reworked Cloth Recipe (Artisan Tool integration)
-Balanced Vacuum Hopper
-Disabled Auto Anvil from Openblocks and removed Quest + scripts
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2665722
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2667690
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2671049
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2675306
Hi Freebi!
I really enjoy your modpack and wanted to ask if/when/how many tier will get added to the main quest lines. Thanks in advance!
Murkl
Thank you! Glad you like it! I think tier 5 will be the last in the main line. But I don't know when I will start. I want first to fix some bugs and improve the last remaining recipes. =)
If you have further questions you can always come to my discord server.
https://discord.gg/eUajYmK
Freebi
Smash the Questbook Update Button in "Tier 0" to refresh Quest Data Base!
Changelog: https://minecraft.curseforge.com/projects/dungeons-dragons-and-space-shuttles/files/2681860
Hi,
We just set up a server on Lolnet, and I'm testing it out. Running into a problem early on with plates. Artisan's hammer and two ingots doesn't want to craft a copper plate. Switching to SP I don't have a problem, so it looks like just multiplayer. Any ideas?
You lost me at hunger overhaul and spice of life. These mods do nothing but add another layer of unnecessary grind.
So disable them? You have the power to do more then just complain.
So disable them? You have the power to do more then just complain.