I'm working on a 1.7.10 mod pack (because few of the intended mods have 1.8 releases), currently named HyperCraft. However, I need help with a few things:
1) recommended settings for mod configs
2) suggestions for mods to be added
3) stopping mods from having like 50,000,000,000 of one ore, one for each mod. I need one ore that is universal. Copper is a fantastic example between Meatallurgy, Galacticraft, BuildCraft, and the like.
Current mods/plans are here. Permissions haven't been gained quite yet, but I'll cross that bridge when I get there. So now that you're aware of what I've done, it's your turn to help. What I need's already been defined, so please help out if you can
You should definitely add minetweaker (modtweaker too), it allows you to change all crafting recipes and many other kinds of recipes. If I were you I would nerf the lucky block drops, the defaults are overpowered. Here is my config: http://pastebin.com/RAPcsjwi. You can't directly put it in your modpack, you'll have to modify a few things to make it work with your modpack.
You should definitely add minetweaker (modtweaker too), it allows you to change all crafting recipes and many other kinds of recipes. If I were you I would nerf the lucky block drops, the defaults are overpowered. Here is my config: http://pastebin.com/RAPcsjwi. You can't directly put it in your modpack, you'll have to modify a few things to make it work with your modpack.
Alright then, I'll look into it. personally, I like the default lucky block stuff. maybe because i tend to like overpowered stuff? perhaps. but thanks for commenting
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Hello there!
I'm working on a 1.7.10 mod pack (because few of the intended mods have 1.8 releases), currently named HyperCraft. However, I need help with a few things:
1) recommended settings for mod configs
2) suggestions for mods to be added
3) stopping mods from having like 50,000,000,000 of one ore, one for each mod. I need one ore that is universal. Copper is a fantastic example between Meatallurgy, Galacticraft, BuildCraft, and the like.
Current mods/plans are here. Permissions haven't been gained quite yet, but I'll cross that bridge when I get there. So now that you're aware of what I've done, it's your turn to help. What I need's already been defined, so please help out if you can
Thanks,
EDIT: problem 3 has been solved thanks to Mustang351c. Thanks mate! (Now I just have to actually DO it)
You should definitely add minetweaker (modtweaker too), it allows you to change all crafting recipes and many other kinds of recipes. If I were you I would nerf the lucky block drops, the defaults are overpowered. Here is my config: http://pastebin.com/RAPcsjwi. You can't directly put it in your modpack, you'll have to modify a few things to make it work with your modpack.
Alright then, I'll look into it. personally, I like the default lucky block stuff. maybe because i tend to like overpowered stuff? perhaps. but thanks for commenting
can an admin/mod delete this? I'm all set