The v1.3 update of Untamed Chaos is finally out! Sorry it took me so long to get it together; I've been distracted by other things lately. Anyway, this update not only fixes the Lycanite's crash issue, but updates a ton of other mods and fixing some issues with potions. However, there are other mod updates and config tweaks/rebalancing I wanted to include in this update, but since it was taking so long already, I decided to push v1.3 out sooner and save the rest of the updates and changes for v1.4; no idea when v1.4 will be though.
It has been a bit since I posted an update here (nearly 3 months >.>). I mentioned in my last post how I wasn't sure when v1.4 would be and was busy with other things. Well, recently I started working on the mod pack again!
So far, I have updated over 60 mods and I am still not done updating, but getting close. I also have been working on a bunch of various tweaks, like rebalancing the Doomlike Dungeon loot. I still need to further test many of the mod updates and have a lot of other tweaks planned, so still a lot to be done. But I have made a lot of progress so far and should have a v1.4 release sometime in October.
Remember like half a year ago when I said I was working on an update for the Mod Pack? Well, I finally finished and released it. It is a massive update with a ton of mod updates, some cuts and additions, and a lot of tweaks and new stuff, so I suggest you check the changelog to see all the changes.
Also, the mod pack is now not only on the FTB Launcher, but now it is on the Curse Launcher as well! Hopefully everyone enjoys the update. I do plan to do one final update in a few months to wrap up the pack before I move on from 1.7.10. But before then, I plan to do something about those other packs I never finished...
Well, v1.5 came quicker than expected! However, this is more of a fix than an update. I messed up when submitting the Launcher versions and forgot to note the change in Forge version, so they needed to update it to fix it. The Mod List and Manual Downloads are the same, so no need to update if you got that for v1.4.
Untamed Chaos v1.6, the final update, is now out; the launchers should have the update within a few days. The update is mostly mod updates and a few small tweaks, but it also contains a very important Multiplayer fix.
Sorry that the public release was delayed so long; after I finished my private release, a few more mods updated and I wanted to grab them before I did the final release. Speaking of which, the issue with Mekanism cables not powering Tesseracts should be fixed. But right after I uploaded the update, we discovered that the server version had a crash, and has since v1.3, due to Liquipacks. With this release, I downgraded the mod to the last working server version, which shouldn't cause any problems for existing worlds, and removed the faulty server downloads. Apologies to anyone who had server issues because of this; I will make sure to keep a better eye on SMP testing of future mod packs.
Anyway, I think that’s it for Untamed Chaos. Thanks for everyone who has supported the mod pack and hopefully you enjoyed it. Also, if you did follow my Let's Play of the mod pack, to go along with the final update I've added a link to the world download in the description of the final episode. As for what I'll be doing now that Untamed Chaos is over, I plan to go back and finish Moonlit Siege and Void Shadows to wrap up 1.7.10 and then move onto a new 1.8 mod pack, which is already in early testing. If you want to check out my other mod packs, links should be added to my signature as the packs are released.