Proto Armor ( Powered by electricity if TechReborn is installed. Free-energy otherwise. )
-Using-
Craft armors with these recipes:
You will also need to craft a magicite or find one in random treasure chests.
Before they can operate, they must be fueled and have magicite attached.
Open the cabinets with shift and right-click.
The slot on the far right is for the beam. Use a blaze rod for a fire beam or a snow ball for an ice beam.
After that, right-click to ride. Press 'V' to use the beams or drill.
You can restore your mech and carry it around if you hit it with a wrench.
-Ongoing issues-
I'm still figuring out why the beam will occasionally cause a nearby player to crash.
If its more of a problem than its worth, you can turn it off with "/gamerule beamDamage false"
"/gamerule beamFire" also exists if you want to disable fire starting.
-License & Sharing-
The code is available to reuse/modify under the MIT License.
You can use this in mod packs if you want. (Though keep in mind this is partly a fan work)
We're new to modding Minecraft and this is the first mod we have tried. We downloaded and installed Forge 1.17.1 and the latest JRE. We downloaded all your 1.17.1 jar files as well from the above links. Once we run Minecraft using Forge 1.17.1 when we look for the mods, the only ones we can see are the base Minecraft jar, the forge jar, and the geckolib jar. Do you have any idea why we can't see the other jar files?
I created a mods folder in my .minecraft %appdata% dir, which is where I dropped the files. The file permissions all look correct, and the ones that show up are set identical to the ones that don't.
We're new to modding Minecraft and this is the first mod we have tried. We downloaded and installed Forge 1.17.1 and the latest JRE. We downloaded all your 1.17.1 jar files as well from the above links. Once we run Minecraft using Forge 1.17.1 when we look for the mods, the only ones we can see are the base Minecraft jar, the forge jar, and the geckolib jar. Do you have any idea why we can't see the other jar files?
I created a mods folder in my .minecraft %appdata% dir, which is where I dropped the files. The file permissions all look correct, and the ones that show up are set identical to the ones that don't.
Magitek Mechs (1.0.14)
=============
Magic-infused mechs based on Final Fantasy 6's Magitek Armor.
Been nearly a decade but I brought it back.
-Download (Fabric)-
1.19: MagitekMechs 1.0.14
+ Fabric API 0.55.1
+ GeckoLib 3.1.0
optional: TechReborn 5.3.0
-Download (Forge)-
1.19: MagitekMechs 1.0.13
+ Forge Installer 41.0.17
+ GeckoLib 3.1.3
1.16.5: MagitekMechs 1.0.11
+ Forge Installer 36.2.23
+ GeckoLib 3.0.61
-Included-
-Using-
Craft armors with these recipes:
You will also need to craft a magicite or find one in random treasure chests.
Before they can operate, they must be fueled and have magicite attached.
Open the cabinets with shift and right-click.
The slot on the far right is for the beam. Use a blaze rod for a fire beam or a snow ball for an ice beam.
After that, right-click to ride. Press 'V' to use the beams or drill.
You can restore your mech and carry it around if you hit it with a wrench.
-Ongoing issues-
I'm still figuring out why the beam will occasionally cause a nearby player to crash.
If its more of a problem than its worth, you can turn it off with "/gamerule beamDamage false"
"/gamerule beamFire" also exists if you want to disable fire starting.
-License & Sharing-
The code is available to reuse/modify under the MIT License.
You can use this in mod packs if you want. (Though keep in mind this is partly a fan work)
Oh! Good to see this get another life. Thanks for reviving it.
Hello,
We're new to modding Minecraft and this is the first mod we have tried. We downloaded and installed Forge 1.17.1 and the latest JRE. We downloaded all your 1.17.1 jar files as well from the above links. Once we run Minecraft using Forge 1.17.1 when we look for the mods, the only ones we can see are the base Minecraft jar, the forge jar, and the geckolib jar. Do you have any idea why we can't see the other jar files?
I created a mods folder in my .minecraft %appdata% dir, which is where I dropped the files. The file permissions all look correct, and the ones that show up are set identical to the ones that don't.
We'd really like to try this mod!
Thanks,
KM
Very nice! Thanks for the revive!
It uses Fabric, not forge.
Ported this to 1.16.5 forge