Elemental Conduits is finally here! It's been a while, but the mod that was posted on Reddit is now published. Currently, this is only available for MC 1.14 but if you would like me to work on it for other versions of MC, please just let me know!
Elemental Conduits is designed to complement the conduit in vanilla MC by adding a sky, flame, and ground conduit.
Sky Conduit:
When in range of the sky conduit, players receive the abilities of creative flight. As an added safety feature, when a player falls out of range of the sky conduit, the player will receive slow falling for 12 seconds. Which should be enough time for the player to land safely back to ground level if the conduit was built on the ground level.
When mobs are in range of a fully activated sky conduit, mobs will be thrown into the air to be killed by gravity. This effect will not occur if the mob is in water, as they will likely not take fall damage. This effect will also not occur as the vanilla conduit already has this effect.
Building the sky conduit is the same as the vanilla conduit, but does not need to be underwater and uses purpur blocks and pillars instead of prismarine.
Crafting Recipe:
The sky conduit is crafted with a Heart of The Sky in the center, surrounded by Shulker Shells with an Elytra at the bottom center. The Heart of The Sky only spawns in End City's.
Ground Conduit:
When in range of the ground conduit, players receive Haste. This effect will not occur if the player is wet (in water or rain) as the vanilla conduit already has this effect.
When mobs are in range of a fully activated ground conduit, mobs will be given the effect of slowness and be killed over time. This effect will not occur if the mob is in water, or is airborne, as the vanilla and sky conduit already have these effects.
Building the ground conduit is the same as the vanilla conduit, but does not need to be underwater and uses mossy cobblestone and mossy stone bricks instead of prismarine.
Crafting Recipe:
The ground conduit is crafted with a Heart of The Earth in the center, surrounded by Iron Pickaxes. The Heart of the Earth spawns in abandoned mine shafts, jungle temples, and dungeons.
Flame Conduit:
When in range of the flame conduit, players receive Fire Resistance. This effect will not occur if the player is in water.
When mobs are in range of a fully activated flame conduit, mobs will be set on fire. This effect will not occur if the mob is wet (in water or rain).
Building the flame conduit is the same as the vanilla conduit, but does not need to be underwater and uses Nether bricks and red Nether bricks instead of prismarine.
Crafting Recipe:
The flame conduit is crafted with an Eternal Flame in the center, surrounded by Magma Blocks. The Eternal Flame spawns in Nether fortresses.
Elemental Conduits is finally here! It's been a while, but the mod that was posted on Reddit is now published. Currently, this is only available for MC 1.14 but if you would like me to work on it for other versions of MC, please just let me know!
MC 1.14.4: Download Here!
Elemental Conduits is designed to complement the conduit in vanilla MC by adding a sky, flame, and ground conduit.
Sky Conduit:
When in range of the sky conduit, players receive the abilities of creative flight. As an added safety feature, when a player falls out of range of the sky conduit, the player will receive slow falling for 12 seconds. Which should be enough time for the player to land safely back to ground level if the conduit was built on the ground level.
When mobs are in range of a fully activated sky conduit, mobs will be thrown into the air to be killed by gravity. This effect will not occur if the mob is in water, as they will likely not take fall damage. This effect will also not occur as the vanilla conduit already has this effect.
Building the sky conduit is the same as the vanilla conduit, but does not need to be underwater and uses purpur blocks and pillars instead of prismarine.
Crafting Recipe:
The sky conduit is crafted with a Heart of The Sky in the center, surrounded by Shulker Shells with an Elytra at the bottom center. The Heart of The Sky only spawns in End City's.
Ground Conduit:
When in range of the ground conduit, players receive Haste. This effect will not occur if the player is wet (in water or rain) as the vanilla conduit already has this effect.
When mobs are in range of a fully activated ground conduit, mobs will be given the effect of slowness and be killed over time. This effect will not occur if the mob is in water, or is airborne, as the vanilla and sky conduit already have these effects.
Building the ground conduit is the same as the vanilla conduit, but does not need to be underwater and uses mossy cobblestone and mossy stone bricks instead of prismarine.
Crafting Recipe:
The ground conduit is crafted with a Heart of The Earth in the center, surrounded by Iron Pickaxes. The Heart of the Earth spawns in abandoned mine shafts, jungle temples, and dungeons.
Flame Conduit:
When in range of the flame conduit, players receive Fire Resistance. This effect will not occur if the player is in water.
When mobs are in range of a fully activated flame conduit, mobs will be set on fire. This effect will not occur if the mob is wet (in water or rain).
Building the flame conduit is the same as the vanilla conduit, but does not need to be underwater and uses Nether bricks and red Nether bricks instead of prismarine.
Crafting Recipe:
The flame conduit is crafted with an Eternal Flame in the center, surrounded by Magma Blocks. The Eternal Flame spawns in Nether fortresses.