- Updated to the latest version of NeoForge for 1.21.1 (21.1.137)
- Added new wall variant of the power line block
- Added fire kills stat and achievements
- Added new intro screen
- Added Renault AHN vehicle entity
- Added new textures for Tiger tank and 7TP tank
- Added new textures for the Hedgehog and Mossy Hedgehog blocks
- Added a new model and texture for the desk microphone block
- Added new wood variants to a variety of blocks and props
- Added new models, textures and variants of shop wall signs
- Added a new model and textures for the Renault AHN
- Added a new model, animations and texture for the radio item
- Added a new model and texture for marble railing
- Added a new model and texture for the wall postbox block
- Added a new model and texture for the Ammo Crate and Medical Bag
- Added a new de-spawn effect to Ammo Crate and Medical Bag
- Added new Referral Coins, achieved by inviting players to the mod
- Added new Bren Mk II model, sounds, textures, skins and animations
- Added new desert texture variant to Kubel
- Added new texture variants to Citroen 11cv Traction Avant
- Switched damage of M1928a1 Thompson to match PPSH
- Swapped finish button with next button on armory UI
- Reduced close volume of non-client guns
- Made adjustments to Flak88 textures
- Made improvements to button and player list tool tips
- Made improvements to player online status info
- Made improvements to bipod functionality
- Made improvements to the auto-afk functionality
- Made improvements to smoke grenades
- Made improvements to collision and visual appearance of flower boxes
- Replaced Bren Mk I with new Mk II
- Renamed Ammo Bag to Ammo Crate
- Removed Compass UI element, which will be replaced
- Removed mine flag block
- Fixed rotation of spawn points when set
- Fixed rotation point of buckle on the Kbk wz29
- Fixed nameplate rendering while in a vehicle
- Fixed particles not spawning correctly for several weather effects
- Fixed client weather effects using player position instead of camera position
- Fixed map time not updating immediately
- Fixed biome water and sky colors not updating as expected
- Fixed equip animations when switching weapons
- Fixed death message for headshot by another entity
- Fixed Pelican tanks turret not functioning as expected
- Fixed ammo count for vehicle UI
- Fixed vehicle health bar for vehicle UI
- Fixed being able to look through smoke grenades while inside them
- Fixed missing textures from several weapons
- Fixed bicycle and swinging log model errors
- Fixed Japanese classes not populating correctly
- Fixed radio command spawn protection incorrectly using Y-axis
- Special thanks to Thlrd for creating new models, textures and variants of props and blocks
- Special thanks to RyanHCode for implementing a significant number of optimisations
- Special thanks to Blackfur for implementing new data-gen for block variants
- Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions
- Hand side is now forced to right-hand while in a match
- Vanilla shaders can no longer be disabled while in a match
- Reduced particle count for propelled explosives and explosions
- Fixed performance issues with several particle types
- Fixed pop-up for adrenaline syringe
- Fixed trophy offset on the main menu profile container
- Fixed translation key for French wine bottle block
- Fixed Bicycle and Wall Flag blocks not rendering correctly
- Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity
- Fixed reconnect progress bar displaying while in offline mode
- Fixed the "Report Player" button becoming deactivated while the cloud is offline
- Fixed capture point UI showing while dead
- Fixed in-match music tracks using incorrect sound source (Record)
- Fixed background blur not applying to cloud pop-up messages
- Added new health and health bar textures
- Added new team score top element textures
- Updated scope textures for several weapons
- Decreased duration of bullet impact smoke particles
- Made improvements to the team score top element
- Made improvements to capture point rendering
- Made Browning 30cal sound slightly beefier
- Fixed barrier blocks sometimes prevent melee combat
- Fixed kills and death stats being applied during warm-up
- Fixed random crash due to client body parts
- Fixed client player attempting to punch while holding a gun
Update 0.7.0.0b Released!
- Updated to the latest version of NeoForge for 1.21.1 (21.1.137)
- Added new wall variant of the power line block
- Added fire kills stat and achievements
- Added new intro screen
- Added Renault AHN vehicle entity
- Added new textures for Tiger tank and 7TP tank
- Added new textures for the Hedgehog and Mossy Hedgehog blocks
- Added a new model and texture for the desk microphone block
- Added new wood variants to a variety of blocks and props
- Added new models, textures and variants of shop wall signs
- Added a new model and textures for the Renault AHN
- Added a new model, animations and texture for the radio item
- Added a new model and texture for marble railing
- Added a new model and texture for the wall postbox block
- Added a new model and texture for the Ammo Crate and Medical Bag
- Added a new de-spawn effect to Ammo Crate and Medical Bag
- Added new Referral Coins, achieved by inviting players to the mod
- Added new Bren Mk II model, sounds, textures, skins and animations
- Added new desert texture variant to Kubel
- Added new texture variants to Citroen 11cv Traction Avant
- Switched damage of M1928a1 Thompson to match PPSH
- Swapped finish button with next button on armory UI
- Reduced close volume of non-client guns
- Made adjustments to Flak88 textures
- Made improvements to button and player list tool tips
- Made improvements to player online status info
- Made improvements to bipod functionality
- Made improvements to the auto-afk functionality
- Made improvements to smoke grenades
- Made improvements to collision and visual appearance of flower boxes
- Replaced Bren Mk I with new Mk II
- Renamed Ammo Bag to Ammo Crate
- Removed Compass UI element, which will be replaced
- Removed mine flag block
- Fixed rotation of spawn points when set
- Fixed rotation point of buckle on the Kbk wz29
- Fixed nameplate rendering while in a vehicle
- Fixed particles not spawning correctly for several weather effects
- Fixed client weather effects using player position instead of camera position
- Fixed map time not updating immediately
- Fixed biome water and sky colors not updating as expected
- Fixed equip animations when switching weapons
- Fixed death message for headshot by another entity
- Fixed Pelican tanks turret not functioning as expected
- Fixed ammo count for vehicle UI
- Fixed vehicle health bar for vehicle UI
- Fixed being able to look through smoke grenades while inside them
- Fixed missing textures from several weapons
- Fixed bicycle and swinging log model errors
- Fixed Japanese classes not populating correctly
- Fixed radio command spawn protection incorrectly using Y-axis
- Special thanks to Thlrd for creating new models, textures and variants of props and blocks
- Special thanks to RyanHCode for implementing a significant number of optimisations
- Special thanks to Blackfur for implementing new data-gen for block variants
- Special thanks to PhilGotPlayed, M7_Nobody and TechnoTheKing for their map changes and submissions
Update 0.7.0.1b Released!
- Hand side is now forced to right-hand while in a match
- Vanilla shaders can no longer be disabled while in a match
- Reduced particle count for propelled explosives and explosions
- Fixed performance issues with several particle types
- Fixed pop-up for adrenaline syringe
- Fixed trophy offset on the main menu profile container
- Fixed translation key for French wine bottle block
- Fixed Bicycle and Wall Flag blocks not rendering correctly
Update 0.7.0.2b Released!
- Added separate "Aim Sensitivity" setting for non-scoped aiming sensitivity
- Fixed reconnect progress bar displaying while in offline mode
- Fixed the "Report Player" button becoming deactivated while the cloud is offline
- Fixed capture point UI showing while dead
- Fixed in-match music tracks using incorrect sound source (Record)
- Fixed background blur not applying to cloud pop-up messages
Update 0.7.0.4b Released!
- Added new health and health bar textures
- Added new team score top element textures
- Updated scope textures for several weapons
- Decreased duration of bullet impact smoke particles
- Made improvements to the team score top element
- Made improvements to capture point rendering
- Made Browning 30cal sound slightly beefier
- Fixed barrier blocks sometimes prevent melee combat
- Fixed kills and death stats being applied during warm-up
- Fixed random crash due to client body parts
- Fixed client player attempting to punch while holding a gun