- Added new Carcano M91 TS Rifle
- Added new textures, models and animations for BATR
- Added new textures, models and animations for Blysk SMG
- Added new textures, models and animations for Kop-pal SMG
- Added new textures, models and animations for Breda Safat
- Added new textures, models and animations for Fiat Revelli
- Added new textures, models and animations for M2 Flamethrower
- Added new textures, models and animations for Flammenwerfer 34
- Added new textures, models and animations for Nambu Type 94
- Added new textures, models and animations for Nambu Type 14
- Added new skins for several weapons
- Added new Wz. 35 Anti-tank Rifle
- Added new Type 18 (Shotgun Variant)
- Added new Browning A5 (Auto-5) Shotgun
- Added new M1A1 Thompson SMG
- Added new M1928a1 Thompson SMG
- Added new flesh impact effects
- Added M2 Flamethrower Backpack
- Added Flammenwerfer 34 Backpack
- Added maximum ammo capacities for different magazine types
- Added the ability to shoot flamethrower backpacks
- Added No-Scope
- Player capes are now hidden while in a match
- Updated several classes to align with new weapons
- Fixed player's right hand facing the wrong direction
- Fixed player hands not positioned correctly on particular weapons
- Fixed reload animation not aligning with the held weapon
- Fixed reload sounds on Browning Hi-Power
- Fixed scope flare to be more consistent
- Fixed weapon rendering logic
- Fixed bullet snap sound effects not playing
- Fixed being unable to interact or attack through a barrier block
- Fixed incorrect items in several classes
- Fixed missing Thompson textures
- Fixed aim position of Luger pistol
- Fixed aim position of Panzerfaust
- Fixed post-fire sound effects for weapons
- Fixed German AT III using the incorrect primary weapon
- Fixed missing skin textures for the Carcano
- Fixed removing player from friends list not having visual feedback
- Fixed missing clip from Howell Rifle
- Removed anti-cheat layer that was causing false positives from resource packs
- Removed Solothurn AT Rifle
- Removed M1944 Rifle
- Updated to the latest version of Minecraft (1.20.6)
- Updated to the latest version of NeoForge (20.6.28-beta)
- Updated to the latest version of Geckolib (4.5.1)
- Added Brigades (Experimental Clans Feature)
- Added new Type 98 LMG
- Added new experimental blur effect while inspecting weapons
- Adjusted drop rates for specific rarities
- Replaced old daily challenges system with brand new system
- Decreased reload time for M30 shotgun
- Daily challenges now grant EXP reward rather than Emeralds
- Fixed daily challenges not resetting or refreshing correctly
- Fixed several cloud items not displaying the correct Minecraft item
- Fixed the bullet bones on the Howell model
- Fixed aim positions of several weapons
- Fixed position of items displayed in weapon crates
- Fixed Pustynya skin for PPS43
- Fixed animations for the Webley revolver
- Fixed equip animation for Trenchgun shotgun
- Fixed Bren MK1 LMG model
- Fixed sights on Sten, MP-3008 and KIS SMGs
- Updated to the latest version of NeoForge (20.6.42-beta)
- Set Prestige 1 as the first prestige level instead of Prestige 2
- Replaced Prestige Coins with Prestige Cards
- Made improvements to Gun Game HUD
- Increased Gun Game match time from 10 minutes to 15
- Fixed client-side crash in Gun Game
- Fixed Infected ending after round 29 instead of after round 30
- Fixed game sometimes failing to initialise correctly
- Fixed several occasions in which weapon animations freeze
- Fixed weapon animations playing within a GUI context
- Fixed callout text showing with blur effect
- Fixed bot path-finding around street lights and other blocks
- Updated to the latest version of NeoForge (20.6.61-beta)
- Added a new toggleable blur effect while viewing the in-match scoreboard
- Added a new toggleable bullet eject puff effect (Off by default)
- Added new 7TP Pelican Tank model and textures
- MG-42 now has two belts of 250 rounds instead of 4 belts of 75
- Team balancing now randomly flips which team the sorted players are added to
- Made improvements to crosshair rendering
- Joining an Infected match that is on round 5 or more will grant you $600 starting cash
- Fixed vehicles not summoning correctly
- Fixed Flak 88 and Type 96 not rendering correctly while operating
- Fixed the leave button not showing on the Brigades screen
- Fixed notification settings filling up with empty setting entries
- Fixed the armory background rendering upside down
- Fixed STG-44 having an incorrect ammunition count
- Fixed positional shake nodes not triggering
- Fixed shake nodes rotation calculation
- Removed Flamethrowers from Infected vendor store
- Updated to the latest version of NeoForge (20.6.72-beta)
- Added Bastogne map to Domination
- Added clan tag to player nametag
- Added a new "lit" block-state for ceiling light and street lamp blocks
- Class names on the scoreboard now include class level
- Shake nodes can now be triggered via animation instructions
- Shake nodes can now be triggered via command
- Updated several different shake nodes
- Fixed formatting of clan members on the friends list
- Fixed a nameplate rendering crash
- Fixed FB Vis Sweieci skin
- Fixed Walther P38 bullet not ejecting
- Fixed Discord stats command not displaying the correct Discord link status
- Removed unnecessary MAC OS check to disable shaders
- Updated to the latest version of NeoForge (20.6.99-beta)
- Updated to the latest version of GeckoLib (4.5.3)
- Optimized bot AI and goal structure
- Bots can now suppress your cover for a short period of time
- Capture point siren is now toggled off by default
- Removed Flash from the map rotation
- Fixed block-breaking particles showing while punching a block with a weapon in hand
- Fixed vehicle tilt calculations using the wrong collision context
- Fixed Prestige prompt displaying the incorrect next prestige level
- Updated to Minecraft 1.21
- Updated to the latest version of NeoForge (21.0.21-beta)
- Updated to the latest version of GeckoLib (4.5.5)
- Added new vehicle sounds for car-like vehicles
- Added 'Frontier' skin for the Trenchgun by TNT1243
- Added 'Coachman' skin for the Winchester 1895 by CXLIII
- Fixed certain vehicles causing a client-side crash
- Fixed Willys Jeep typo in entity ID
- Fixed being able to use syringes on dead players
- Fixed Type 18 Karasu skin (coal)
- Fixed KIS Zolotoy skin
- Fixed A6M Zero and P51 Mustang animations and models
- Fixed F1 not hiding the entire game overlay
- Fixed dropping items in Bootcamp, causing them to disappear
- Updated to the latest version of NeoForge (21.0.146)
- Added new shared sound effects for shotgun
- Added new rattle audio effect for weapons
- Optimized temporary game data
- Optimized rendering for several prop block entities
- Made reductions to weapon audio pollution
- Fixed Type 18 Yuganda skin
- Fixed time of day not being set correctly
- Fixed player heads not ordered correctly on Domination and Conquest game modes
- Fixed blast doors, which are now blast-proof from explosives
- Fixed inconsistencies in hotbar scrolling
- Added new MAS-38 model, textures, animations and audio
- Added new skins for MAS-38
- Adjusted fire-rate of M1 Garand to match other light-rifle weapons
- Adjusted max health of Tiger Tank to 8
- Updated military document block texture and model
- Players live grenades are now discarded when switching teams
- Updated to the latest version of Minecraft (**1.21.1**)
- Updated to the latest version of NeoForge (**21.1.13**)
- Added **Storm** to Domination map rotation
- Added **Crossroads** to Domination map rotation
- Added **Argentan** to Domination map rotation
- Added new **Flash** to Domination map rotation
- Added new model, textures and animations for the Lebel Model 1886
- Added new model, textures and animations for the 1892 Revolver
- Added new model, textures and animations for the MAC mle 1931
- Added new model, textures and animations for the Pistolet Auto Modele 1935a
- Added new model, textures and animations for the Fusil 1917
- Added skins for M1928A1 Thompson
- Added Gold skin for PIAT
- Added Yes/No prompt for removing friends
- Increased magazine count of Fusil 1917 from 3 to 5
- Fixed bullet drop sound effects for revolver reload animations
- Fixed being able to sent multiple invites to brigade
- Fixed MP-40 Teur and Sten MK2 Highroller Skins
- Fixed reload animations for Breda Model 1930
- Updated to the latest version of NeoForge (21.1.22)
- Added Blue and Green variants of window shutters
- Optimised bot armor and backpack rendering
- Reduced shoot-back distance of several weapons
- Reduced 1st-person gun sway, especially while aiming
- Increased size of ironsights on M1 and M2 Carbines
- Fixed some wall decals rendering with incorrect offset
- Fixed magazine rotation for MAC 1931
- Fixed missing friend remove translation
- Fixed eject node position on ZB vz 26
- Fixed being able to fire aim-only weapons without being fully aimed
- Fixed Dirt and Grass blocks using incorrect bullet impact attributes
- Fixed black fade on challenges pull-out occurring even when not connected to cloud
- Fixed bullets being unable to traverse specific barrier block types
- Updated to the latest version of GeckoLib (4.6.2)
- Added Kubelwagen vehicle
- Added new model and texture for Kubelwagen
- Added new scoreboard entry for displaying match streak
- Optimized acid ball particle rendering
- Optimized surrender paper particle rendering
- Improved EXP progress pop-up on main menu
- Fixed war cry prompt displaying even if client player is dead
- Fixed grown berry bush using incorrect flower box texture and model
- Fixed match streak data not being synced correctly
- Fixed crash when disconnecting from match while in 3rd person
- Fixed rendering of surrender paper particles
- Fixed vehicle rotation while a screen / menu is open
- Updated to the latest version of NeoForge (21.1.34)
- Made further improvements to bullet impact attributes
- Fixed rendering bugs affiliated with several tanks and tank-like props
- Fixed tank turret not de-rendering while driving in 1st person
- Fixed sprint causing weapon not to shoot after playing pre-sound
- Fixed experimental dynamic light not rendering
- Fixed reloads for MP-3008
- Fixed brigades not showing position number on scoreboard
- Fixed Italy Assault 5 class unlocking at 7,500 EXP instead of 10,000 EXP
- Fixed being kicked for AFK while in a vehicle
- Fixed vehicle machine gun functionality not dealing damage
- Fixed match summary chat causing player to become stuck
0.3.3.0a
- Added new Carcano M91 TS Rifle
- Added new textures, models and animations for BATR
- Added new textures, models and animations for Blysk SMG
- Added new textures, models and animations for Kop-pal SMG
- Added new textures, models and animations for Breda Safat
- Added new textures, models and animations for Fiat Revelli
- Added new textures, models and animations for M2 Flamethrower
- Added new textures, models and animations for Flammenwerfer 34
- Added new textures, models and animations for Nambu Type 94
- Added new textures, models and animations for Nambu Type 14
- Added new skins for several weapons
- Added new Wz. 35 Anti-tank Rifle
- Added new Type 18 (Shotgun Variant)
- Added new Browning A5 (Auto-5) Shotgun
- Added new M1A1 Thompson SMG
- Added new M1928a1 Thompson SMG
- Added new flesh impact effects
- Added M2 Flamethrower Backpack
- Added Flammenwerfer 34 Backpack
- Added maximum ammo capacities for different magazine types
- Added the ability to shoot flamethrower backpacks
- Added No-Scope
- Player capes are now hidden while in a match
- Updated several classes to align with new weapons
- Fixed player's right hand facing the wrong direction
- Fixed player hands not positioned correctly on particular weapons
- Fixed reload animation not aligning with the held weapon
- Fixed reload sounds on Browning Hi-Power
- Fixed scope flare to be more consistent
- Fixed weapon rendering logic
- Fixed bullet snap sound effects not playing
- Fixed being unable to interact or attack through a barrier block
- Fixed incorrect items in several classes
Update 0.3.3.1a Released!
- Increased aim-speed of pistol weapons
- Revamped back-end networking
- Fixed missing Thompson textures
- Fixed aim position of Luger pistol
- Fixed aim position of Panzerfaust
- Fixed post-fire sound effects for weapons
- Fixed German AT III using the incorrect primary weapon
- Fixed missing skin textures for the Carcano
- Fixed removing player from friends list not having visual feedback
- Fixed missing clip from Howell Rifle
- Removed anti-cheat layer that was causing false positives from resource packs
- Removed Solothurn AT Rifle
- Removed M1944 Rifle
Update 0.4.0.0a Released!
- Updated to the latest version of Minecraft (1.20.6)
- Updated to the latest version of NeoForge (20.6.28-beta)
- Updated to the latest version of Geckolib (4.5.1)
- Added Brigades (Experimental Clans Feature)
- Added new Type 98 LMG
- Added new experimental blur effect while inspecting weapons
- Adjusted drop rates for specific rarities
- Replaced old daily challenges system with brand new system
- Decreased reload time for M30 shotgun
- Daily challenges now grant EXP reward rather than Emeralds
- Fixed daily challenges not resetting or refreshing correctly
- Fixed several cloud items not displaying the correct Minecraft item
- Fixed the bullet bones on the Howell model
- Fixed aim positions of several weapons
- Fixed position of items displayed in weapon crates
- Fixed Pustynya skin for PPS43
- Fixed animations for the Webley revolver
- Fixed equip animation for Trenchgun shotgun
- Fixed Bren MK1 LMG model
- Fixed sights on Sten, MP-3008 and KIS SMGs
Update 0.4.0.2a Released!
- Updated to the latest version of NeoForge (20.6.42-beta)
- Set Prestige 1 as the first prestige level instead of Prestige 2
- Replaced Prestige Coins with Prestige Cards
- Made improvements to Gun Game HUD
- Increased Gun Game match time from 10 minutes to 15
- Fixed client-side crash in Gun Game
- Fixed Infected ending after round 29 instead of after round 30
- Fixed game sometimes failing to initialise correctly
- Fixed several occasions in which weapon animations freeze
- Fixed weapon animations playing within a GUI context
- Fixed callout text showing with blur effect
- Fixed bot path-finding around street lights and other blocks
- Made improvements to vanilla shader effects
Update 0.4.0.3a Released!
- Updated to the latest version of NeoForge (20.6.61-beta)
- Added a new toggleable blur effect while viewing the in-match scoreboard
- Added a new toggleable bullet eject puff effect (Off by default)
- Added new 7TP Pelican Tank model and textures
- MG-42 now has two belts of 250 rounds instead of 4 belts of 75
- Team balancing now randomly flips which team the sorted players are added to
- Made improvements to crosshair rendering
- Joining an Infected match that is on round 5 or more will grant you $600 starting cash
- Fixed vehicles not summoning correctly
- Fixed Flak 88 and Type 96 not rendering correctly while operating
- Fixed the leave button not showing on the Brigades screen
- Fixed notification settings filling up with empty setting entries
- Fixed the armory background rendering upside down
- Fixed STG-44 having an incorrect ammunition count
- Fixed positional shake nodes not triggering
- Fixed shake nodes rotation calculation
- Removed Flamethrowers from Infected vendor store
- Optimised weapon rendering
- Optimised UI rendering
- Optimised match effects rendering
Update 0.4.0.4a Released!
- Updated to the latest version of NeoForge (20.6.72-beta)
- Added Bastogne map to Domination
- Added clan tag to player nametag
- Added a new "lit" block-state for ceiling light and street lamp blocks
- Class names on the scoreboard now include class level
- Shake nodes can now be triggered via animation instructions
- Shake nodes can now be triggered via command
- Updated several different shake nodes
- Fixed formatting of clan members on the friends list
- Fixed a nameplate rendering crash
- Fixed FB Vis Sweieci skin
- Fixed Walther P38 bullet not ejecting
- Fixed Discord stats command not displaying the correct Discord link status
- Removed unnecessary MAC OS check to disable shaders
Update 0.4.0.5a Released!
- Updated to the latest version of NeoForge (20.6.99-beta)
- Updated to the latest version of GeckoLib (4.5.3)
- Optimized bot AI and goal structure
- Bots can now suppress your cover for a short period of time
- Capture point siren is now toggled off by default
- Removed Flash from the map rotation
- Fixed block-breaking particles showing while punching a block with a weapon in hand
- Fixed vehicle tilt calculations using the wrong collision context
- Fixed Prestige prompt displaying the incorrect next prestige level
Update 0.4.0.8a Released!
- Updated to the latest version of NeoForge (20.6.116)
- Updated to the latest version of GeckoLib (4.6.4)
- Added new Willys Jeep model, texture and animations
- Added Willys Jeep vehicle entity
- Optimized match & game logic
- Explosions no longer apply knock-back if the affected player is in a match
Update 0.5.0.0a Released!
- Updated to Minecraft 1.21
- Updated to the latest version of NeoForge (21.0.21-beta)
- Updated to the latest version of GeckoLib (4.5.5)
- Added new vehicle sounds for car-like vehicles
- Added 'Frontier' skin for the Trenchgun by TNT1243
- Added 'Coachman' skin for the Winchester 1895 by CXLIII
- Increased acceleration speed of Willys Jeep
- Enhanced bullet tracer rendering
- Fixed certain vehicles causing a client-side crash
- Fixed Willys Jeep typo in entity ID
- Fixed being able to use syringes on dead players
- Fixed Type 18 Karasu skin (coal)
- Fixed KIS Zolotoy skin
- Fixed A6M Zero and P51 Mustang animations and models
- Fixed F1 not hiding the entire game overlay
- Fixed dropping items in Bootcamp, causing them to disappear
Update 0.5.0.6a Released!
- Updated to the latest version of NeoForge (21.0.146)
- Added new shared sound effects for shotgun
- Added new rattle audio effect for weapons
- Optimized temporary game data
- Optimized rendering for several prop block entities
- Made reductions to weapon audio pollution
- Fixed Type 18 Yuganda skin
- Fixed time of day not being set correctly
- Fixed player heads not ordered correctly on Domination and Conquest game modes
- Fixed blast doors, which are now blast-proof from explosives
- Fixed inconsistencies in hotbar scrolling
Update 0.5.0.7a Released!
- Added new MAS-38 model, textures, animations and audio
- Added new skins for MAS-38
- Adjusted fire-rate of M1 Garand to match other light-rifle weapons
- Adjusted max health of Tiger Tank to 8
- Updated military document block texture and model
- Players live grenades are now discarded when switching teams
- Fixed incorrect rarities for several skins
Update 0.5.0.8a Released!
- Updated to the latest version of Minecraft (**1.21.1**)
- Updated to the latest version of NeoForge (**21.1.13**)
- Added **Storm** to Domination map rotation
- Added **Crossroads** to Domination map rotation
- Added **Argentan** to Domination map rotation
- Added new **Flash** to Domination map rotation
- Added new model, textures and animations for the Lebel Model 1886
- Added new model, textures and animations for the 1892 Revolver
- Added new model, textures and animations for the MAC mle 1931
- Added new model, textures and animations for the Pistolet Auto Modele 1935a
- Added new model, textures and animations for the Fusil 1917
- Added skins for M1928A1 Thompson
- Added Gold skin for PIAT
- Added Yes/No prompt for removing friends
- Increased magazine count of Fusil 1917 from 3 to 5
- Fixed bullet drop sound effects for revolver reload animations
- Fixed being able to sent multiple invites to brigade
- Fixed MP-40 Teur and Sten MK2 Highroller Skins
- Fixed reload animations for Breda Model 1930
Update 0.5.0.9a Released!
- Updated to the latest version of NeoForge (21.1.22)
- Added Blue and Green variants of window shutters
- Optimised bot armor and backpack rendering
- Reduced shoot-back distance of several weapons
- Reduced 1st-person gun sway, especially while aiming
- Increased size of ironsights on M1 and M2 Carbines
- Fixed some wall decals rendering with incorrect offset
- Fixed magazine rotation for MAC 1931
- Fixed missing friend remove translation
- Fixed eject node position on ZB vz 26
- Fixed being able to fire aim-only weapons without being fully aimed
- Fixed Dirt and Grass blocks using incorrect bullet impact attributes
- Fixed black fade on challenges pull-out occurring even when not connected to cloud
- Fixed bullets being unable to traverse specific barrier block types
Update 0.5.1.1a Released!
- Updated to the latest version of GeckoLib (4.6.2)
- Added Kubelwagen vehicle
- Added new model and texture for Kubelwagen
- Added new scoreboard entry for displaying match streak
- Optimized acid ball particle rendering
- Optimized surrender paper particle rendering
- Improved EXP progress pop-up on main menu
- Fixed war cry prompt displaying even if client player is dead
- Fixed grown berry bush using incorrect flower box texture and model
- Fixed match streak data not being synced correctly
- Fixed crash when disconnecting from match while in 3rd person
- Fixed rendering of surrender paper particles
- Fixed vehicle rotation while a screen / menu is open
Update 0.5.1.2a
- Updated to the latest version of NeoForge (21.1.34)
- Made further improvements to bullet impact attributes
- Fixed rendering bugs affiliated with several tanks and tank-like props
- Fixed tank turret not de-rendering while driving in 1st person
- Fixed sprint causing weapon not to shoot after playing pre-sound
- Fixed experimental dynamic light not rendering
- Fixed reloads for MP-3008
- Fixed brigades not showing position number on scoreboard
- Fixed Italy Assault 5 class unlocking at 7,500 EXP instead of 10,000 EXP
Update 0.5.1.4a
- Added ammo count to vehicle UI overlay
- Optimized vehicle seat iteration
- Fixed being kicked for AFK while in a vehicle
- Fixed vehicle machine gun functionality not dealing damage
- Fixed match summary chat causing player to become stuck
Update 0.5.1.5a Released!
- Added the ability to open the in-game menu while the match summary is present
- Added several new ambient bird sound effects
- Enhanced bullet snap audio
- Enhanced weapon core bass audio
- Removed old ambient bird sound effects