This forge modification adds new unique enchantments to the game.
I've tried to make every next enchantment I add fit the Minecraft
style and to ensure that they were as balanced as possible.
I hope you will enjoy this modification!
Since version 1.0.0 this mod requires a Majrusz Library to work!
- Enchantment Against Humanity (max. 5lvl) (sword) (v0.1+)
Increases the damage against villagers, pillagers, witches and other players.
Incompatible with other damage enchantments. (sharpness etc.)
- Vengeance of Pufferfish (max. 2lvl) (sword) (v0.4+)
Every attack will inflict on target following debuffs: Poison IV, Hunger III, Nausea II.
Duration depends on enchantment level.
- Leech (sword) (v0.7+)
Every attack have a chance to steal random positive effect or half heart from enemy.
- Hunter (max. 3lvl) (bow) (v0.10+) Increases the number of items you receive. (it works like a Looting enchantment) Also the further away your enemy is, the more damage you cause.
- Favor of Elder Guardian (trident) (v0.10+) After successful hit, it attacks enemy with water laser beam that cannot be dodged or blocked. Works similarly to Elder Guardian's attack and inflicts doubled damage when both entities are in water.
- Dodge (max. 2lvl) (pants) (v0.1+)
Gives a chance to completely avoid any kind of damage.
Every successful dodge breaks your pants faster.
- Enlightenment (max. 2lvl) (armor) (v0.2+)
Increases the experience gained from any source.
Also raises the enchantment levels at the enchantment table (capped at level 30).
The bonus increases with each armor item that has this enchantment!
- Magic Protection (max. 4lvl) (armor) (v0.8+)
Protects against magical damage like Evoker Fangs, Guardian laser and Instant Damage potion.
- Phoenix Dive (max. 3lvl) (boots) (v0.3+)
Fall from a height causes the release of a wave of fire which damages and sets nearby enemies on fire.
While you hold the sneak key (def. SHIFT) you will jump higher at the expense of the durability of your shoes.
- Smelter (tools) (v0.6+)
When the block is destroyed it is automatically smelted.
Incompatible with Silk Touch.
- Gotta Mine Fast (tools) (v0.7+)
Increases the digging speed the longer you hold the left mouse button. (upto x4 after few minutes!)
- Telekinesis (tools) (v0.9+)
Adds the item directly to the inventory if possible when destroying blocks.
- Harvester (max. 3lvl) (hoe) (v1.0+) Gives the option of right-click harvesting and the chance to grow nearby crops.
+ added possibility of excluding unwanted enchantments
Update 0.6.0
+ new enchantment: Smelter (incompatible with Silk Touch)
+ new curse: Curse of Fatigue(incompatible with Efficiency)
+ general code optimalization & refactoring
+ now enchantments also works when holded by enemies (for example: knockback immunity after successful dodge)
+ Phoenix Dive now also produces particles when players is moving
+ added support for Enchantment Descriptions
+ fixed bug when the same enchantment might roll twice on single item
+ Enchantment Against Humanity now gives 2.5 damage bonus instead of 2.0 damage bonus (per level)(more like vanilla enchantments)
+ Enlightenment now also increases possible enchantment levels at enchanting table
+ new enchantment: Gotta Mine Fast
+ new enchantment: Leech
+ changed Smelter rarity level (from rare to uncommon)
+ reduced Smelter max enchantibility level
+ changed Vitality rarity level (from rare to uncommon)
+ fixed bug where game could crash when using Smelter enchantment
+ fixed bug when Immortality sometimes does not work
+ fixed crash when at least two entities have Phoenix Dive and one of them dies
+ fixed missing Fishing Fanatic enchantment name at 6 level (for 1.16+ minecraft version)
+ horse armors are now enchantable
+ new enchantment: Magic Protection
+ new enchantment: Swiftness
+ new enchantment: Horse Protection
+ Phoenix Dive damage now will automatically smelt food from animals on kill
+ support for JEI Enchantment Info mod
+ some english language changes
+ russian version for the latest version
Update 0.10.0
+ new enchantment: Absorber(shield)
+ new enchantment: Hunter(bow)
+ new enchantment: Favor of Elder Guardian(trident)
+ project was updated to 1.16.4 minecraft version (previous version 1.16.3)
+ increased Phoenix Dive setting on fire time by 50%
+ added extra sound for Phoenix Dive (when jumping)
+ disabled Phoenix Dive particles when player is elytra flying
+ changed configuration file name
+ language fixes
+ fixed missing foot particles for Phoenix Dive
+ fixed bug with applying effects (Leech, Curse of Vampirism, Vengeance of Pufferfish)
+ refactoring & code optimalization
Update 0.10.1
- fixed bug which crashes the game on destroying any shield
- fixed bug that causes shields to always have the Absorber enchantment
- updated Russian language to current version (thanks to @chechnyacool488)
- added Korean language file (thanks to @0골덕0)
Update 0.10.2
+ fixed bug that was crashing the game caused by the Hunter enchantment
Update 0.10.3
+ added Italian language version (thanks to @giovyxz_00)
+ fixed wrong update and issue tracker URL
Update 1.0.0
+ added dependency on Majrusz Library mod
+ added new curse: Curse of Corrosion(idea by 0골덕0)
+ added new enchantment: Harvester
+ Favor of Elder Guardian water multiplier bonus now also works when it is raining
+ Hunter now reduces damage when enemy is too close
+ increased Favor of Elder Guardian damage from 5.0 to 6.0
+ increased Favor of Elder Guardian cooldown from 3.0s to 4.0s
+ decreased Favor of Elder Guardian water damage multiplier from 2.0x to 1.5x
+ fixed bug with Gotta Mine Fast on servers
+ enchantments have been grouped in the configuration file
+ added new config for Absorber: minimum required effect time to work
+ added new configs for Curse of Vampirism: duration and cooldown
+ added new config for Curse of Slowness: movement multiplier
+ added new config for Curse of Fatigue: mining multiplier
+ added new configs for Dodge: dodge chance, amount of damage and immunity duration
+ added new configs for Favor of Elder Guardian: damage, duration and damage multiplier when both entities are in water
+ added new configs for Fishing Fanatic: chance for level up, chance multiplier when it is raining and damage bonus
+ added new configs for Gotta Mine Fast: exponent and maximum duration bonus
+ added new configs for Hunter: minimum required distance and maximum damage penalty
- Enchantment Against Humanity (max. 5lvl) (sword) (v0.1+)
Increases the damage against villagers, pillagers, witches and other players.
Incompatible with other damage enchantments. (sharpness etc.)
- Vengeance of Pufferfish (max. 2lvl) (sword) (v0.4+)
Every attack will inflict on target following debuffs: Poison IV, Hunger III, Nausea II.
Duration depends on enchantment level.
- Leech (sword) (v0.7+)
Every attack have a chance to steal random positive effect or half heart from enemy.
- Hunter (max. 3lvl) (bow) (v0.10+)
Increases the number of items you receive. (it works like a Looting enchantment)
Also the further away your enemy is, the more damage you cause.
- Favor of Elder Guardian (trident) (v0.10+)
After successful hit, it attacks enemy with water laser beam that cannot be dodged or blocked.
Works similarly to Elder Guardian's attack and inflicts doubled damage when both entities are in water.
- Dodge (max. 2lvl) (pants) (v0.1+)
Gives a chance to completely avoid any kind of damage.
Every successful dodge breaks your pants faster.
- Enlightenment (max. 2lvl) (armor) (v0.2+)
Increases the experience gained from any source.
Also raises the enchantment levels at the enchantment table (capped at level 30).
The bonus increases with each armor item that has this enchantment!
- Magic Protection (max. 4lvl) (armor) (v0.8+)
Protects against magical damage like Evoker Fangs, Guardian laser and Instant Damage potion.
- Phoenix Dive (max. 3lvl) (boots) (v0.3+)
Fall from a height causes the release of a wave of fire which damages and sets nearby enemies on fire.
While you hold the sneak key (def. SHIFT) you will jump higher at the expense of the durability of your shoes.
- Smelter (tools) (v0.6+)
When the block is destroyed it is automatically smelted.
Incompatible with Silk Touch.
- Gotta Mine Fast (tools) (v0.7+)
Increases the digging speed the longer you hold the left mouse button. (upto x4 after few minutes!)
- Telekinesis (tools) (v0.9+)
Adds the item directly to the inventory if possible when destroying blocks.

- Harvester (max. 3lvl) (hoe) (v1.0+)
Gives the option of right-click harvesting and the chance to grow nearby crops.
- Fishing Fanatic (max. 6lvl) (fishing rod) (v0.1+)
Gives a chance to catch an additional items from fishing.
Every additional item gives you some extra experience and breaks your fishing rod faster.
Additional items are taken from default minecraft fishing loot table.
This enchantment works differently than others because to get it you have to either go fishing or find it in the game world!
Fishing when it is raining doubles the chance to improve the enchantment level.
- Vitality (max. 3lvl) (shield) (v0.2+)
With each level it increases the health of the player holding the shield.
The bonus is accumulated if two shields are held simultaneously.
- Immortality (shield) (v0.5+)
When you die holding shield with this enchantment you will cheat death.
Be careful, because in such a situation the shield is immediately destroyed!
- Absorber (shield) (v0.10+)
Shield absorbs all negative effects at the expense of durability.
- Horse Protection (max. 4lvl) (horse armor) (v0.8+)
Reduces the amount of damage received by the horse.
- Swiftness (max. 4lvl) (horse armor) (v0.8+)
Increases the horse's movement speed.
- Horse Frost Walker (max. 2lvl) (horse armor) (v0.9+)
Creates frosted ice blocks when horse is walking over water.
- Curse of Slowness (armor & shield) (v0.5+)
For each item you have equipped with this curse you will be moving slower!
- Curse of Fatigue (max. 3lvl) (tools) (v0.6+)
Reduces the player's digging speed with each level.
Incompatible with Efficiency.
- Curse of Incompatibility (v0.9+)
Makes it impossible for any enchantment to be placed on an item.
- Curse of Vampirism (armor) (v0.9+)
Weakens and sets the player on fire when he is outside during the day.
Makes the Leech enchantment stronger.
- Curse of Corrosion (armor) (v1.0+)
Gradually destroys the armor and hurts the owner when it comes into contact with water.
- each enchantment can be configured/disabled in the configuration file
- shields and horse armors are now enchantable
- support for Enchantment Descriptions
- support for JEI Enchantment Info
If you have any ideas for new enchantments or want to help me
with making support for other languages, write to me in private.
Supported languages:
- English
- Polish
- Russian (thanks to @chechnyacool488) (v0.8.3+)
- Korean (thanks to @0골덕0) (v0.10.1+)
- Italian (thanks to @giovyxz_00) (v0.10.3+)
Download links:
LATEST 1.16.4 VERSION (1.0.0)
LATEST 1.15.2 VERSION (0.8.1)
LATEST 1.12.2 VERSION (0.6.0)
Update 0.5.1
+ added possibility of excluding unwanted enchantments
Update 0.6.0
+ new enchantment: Smelter (incompatible with Silk Touch)
+ new curse: Curse of Fatigue (incompatible with Efficiency)
+ general code optimalization & refactoring
+ now enchantments also works when holded by enemies (for example: knockback immunity after successful dodge)
+ Phoenix Dive now also produces particles when players is moving
+ added support for Enchantment Descriptions
+ fixed bug when the same enchantment might roll twice on single item
+ Enchantment Against Humanity now gives 2.5 damage bonus instead of 2.0 damage bonus (per level)(more like vanilla enchantments)
Update 0.7.0
+ Enlightenment now also increases possible enchantment levels at enchanting table
+ new enchantment: Gotta Mine Fast
+ new enchantment: Leech
+ changed Smelter rarity level (from rare to uncommon)
+ reduced Smelter max enchantibility level
+ changed Vitality rarity level (from rare to uncommon)
+ fixed bug where game could crash when using Smelter enchantment
+ fixed bug when Immortality sometimes does not work
+ fixed crash when at least two entities have Phoenix Dive and one of them dies
+ fixed missing Fishing Fanatic enchantment name at 6 level (for 1.16+ minecraft version)
Update 0.8.0
+ horse armors are now enchantable
+ new enchantment: Magic Protection
+ new enchantment: Swiftness
+ new enchantment: Horse Protection
+ Phoenix Dive damage now will automatically smelt food from animals on kill
+ support for JEI Enchantment Info mod
Update 0.8.1
+ doubled the chance to increase the level of Fishing Fanatic when a player is fishing while it is raining
+ fixed the bug that prevented the server from starting
+ fixed the bug that player could not fish properly
+ fixed missing text when player increased Fishing Fanatic level
+ added new mod logo
Update 0.8.2
+ added new configs for enchantments (modifiable chances, multipliers and bonuses)
+ changed Smelter maximum enchantment level (from 3 to 1)
+ fixed possible attribute crash
Update 0.8.3
+ removed redundant en_uk language file
+ added russian language support (thanks to @chechnyacool488)
Update 0.9.0
+ new enchantment: Horse Frost Walker
+ new enchantment: Telekinesis
+ new curse: Curse of Incompatibility
+ new curse: Curse of Vampirism
+ added to Leech increase in power when player have Curse of Vampirism
+ changes in previous version russian language
+ fixed Phoenix Dive setting on fire time (20 times longer than expected)
Update 0.9.1
+ some english language changes
+ russian version for the latest version
Update 0.10.0
+ new enchantment: Absorber (shield)
+ new enchantment: Hunter (bow)
+ new enchantment: Favor of Elder Guardian (trident)
+ project was updated to 1.16.4 minecraft version (previous version 1.16.3)
+ increased Phoenix Dive setting on fire time by 50%
+ added extra sound for Phoenix Dive (when jumping)
+ disabled Phoenix Dive particles when player is elytra flying
+ changed configuration file name
+ language fixes
+ fixed missing foot particles for Phoenix Dive
+ fixed bug with applying effects (Leech, Curse of Vampirism, Vengeance of Pufferfish)
+ refactoring & code optimalization
Update 0.10.1
- fixed bug which crashes the game on destroying any shield
- fixed bug that causes shields to always have the Absorber enchantment
- updated Russian language to current version (thanks to @chechnyacool488)
- added Korean language file (thanks to @0골덕0)
Update 0.10.2
+ fixed bug that was crashing the game caused by the Hunter enchantment
Update 0.10.3
+ added Italian language version (thanks to @giovyxz_00)
+ fixed wrong update and issue tracker URL
Update 1.0.0
+ added dependency on Majrusz Library mod
+ added new curse: Curse of Corrosion (idea by 0골덕0)
+ added new enchantment: Harvester
+ Favor of Elder Guardian water multiplier bonus now also works when it is raining
+ Hunter now reduces damage when enemy is too close
+ increased Favor of Elder Guardian damage from 5.0 to 6.0
+ increased Favor of Elder Guardian cooldown from 3.0s to 4.0s
+ decreased Favor of Elder Guardian water damage multiplier from 2.0x to 1.5x
+ fixed bug with Gotta Mine Fast on servers
+ enchantments have been grouped in the configuration file
+ added new config for Absorber: minimum required effect time to work
+ added new configs for Curse of Vampirism: duration and cooldown
+ added new config for Curse of Slowness: movement multiplier
+ added new config for Curse of Fatigue: mining multiplier
+ added new configs for Dodge: dodge chance, amount of damage and immunity duration
+ added new configs for Favor of Elder Guardian: damage, duration and damage multiplier when both entities are in water
+ added new configs for Fishing Fanatic: chance for level up, chance multiplier when it is raining and damage bonus
+ added new configs for Gotta Mine Fast: exponent and maximum duration bonus
+ added new configs for Hunter: minimum required distance and maximum damage penalty