The Meaning of Life, the Universe, and Everything.
Join Date:
7/12/2014
Posts:
85
Location:
Germany
Minecraft:
NextInima
Member Details
.
_________________________________
This mod adds the 3 main hearts from the game "Binding Of Isaac: Rebirth" _________________________________
.
The Hearts included: Soul Hearts(Blue) - Absorb 2 damage (like a regular heart) and then disappear. Black Hearts(Black) - Absorb 2 damage and you do damage around to enemies around you when you lose that heart. Eternal Hearts(White) - Gain a new permanent red heart after not being damaged for 10 minutes.
Supported languages: French,Russian,Turkish,Chinese Simplified,English,German and Breton
After killing monsters, there's a low chance that they will drop one of the 3 hearts
If you walk over the heart item (or use it as an item, configurable) then you will get that heart added to you.
.
D:"Blackheart dropchance in percent 100 = 100%"=30.0 D:"Blueheart dropchance in percent 100 = 100%"=20.0 D:"Redheart dropchance in percent 100 = 100%"=0.0 D:"Whiteheart dropchance in percent 100 = 100%"=0.5
I:"MaxHearts the player could get(only Redhearts)"=20 B:"This Option enable the dropping of half Hearts. true/false"=false B:"This Option will let the Player take the Hearts as Item, so they have to use it to get the Heart. B:"This Option will set the boolean for blackheart Entity breaking Explosion. true/false"=false B:"This Option will set the boolean for blackheart block breaking Explosion. true/false"=false I:"Whiteheart time to get to a Redheart in secounds"=2000
B:"Enable this to make the Mod compitable with Thinkers Construct"=false B:"Should the Healthbar be hidden?(for modsupport). frue/false"=false B:"This Option enable the rendering of the Armourbar Background. true/false"=true
heartmod {
D:"Blacheart dropchance in percent 100 = 100%"=30.0
D:"Blueheart dropchance in percent 100 = 100%"=20.0
D:"Redheart dropchance in percent 100 = 100%"=0.0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
I:"Whiteheart time to get to a Redheart in secounds"=20
}
##########################################################################################################
# heartmodgeneral
#--------------------------------------------------------------------------------------------------------#
# GENERAL
##########################################################################################################
heartmodgeneral {
B:"This Option enable the dropping of half Hearts. true/false"=false
B:"This Option will let the Player take the Hearts as Item, so they have to use it to get the Heart. true/false"=false
B:"This Option will set the boolean for blackheart Explosion. true/false"=false
B:"This Option will set the boolean for blackheart block breaking Explosion. true/false"=false
The Meaning of Life, the Universe, and Everything.
Join Date:
7/12/2014
Posts:
85
Location:
Germany
Minecraft:
NextInima
Member Details
added Backgroundrendering for Armourbar, you can disable it in the config
fix the displaying of the Armourbar
fix the displaying when in creative
new config
##########################################################################################################
# binding of isaac heart mod dropchances
#--------------------------------------------------------------------------------------------------------#
# DROPCHANCES
##########################################################################################################
"binding of isaac heart mod dropchances" {
D:"Blackheart dropchance in percent 100 = 100%"=30.0
D:"Blueheart dropchance in percent 100 = 100%"=20.0
D:"Redheart dropchance in percent 100 = 100%"=0.0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
}
##########################################################################################################
# binding of isaac heart mod general
#--------------------------------------------------------------------------------------------------------#
# GENERAL
##########################################################################################################
"binding of isaac heart mod general" {
I:"Blackheart Damage "=10
B:"This Option enable the breaking of entitys like itemframes. true/false"=false
B:"This Option enable the dropping of half Hearts. true/false"=false
B:"This Option will let the Player take the Hearts as Item, so they have to use it to get the Heart. true/false"=false
B:"This Option will set the boolean for blackheart block breaking Explosion. true/false"=false
I:"Whiteheart time to get to a Redheart in secounds"=20
}
##########################################################################################################
# binding of isaac heart mod interface
#--------------------------------------------------------------------------------------------------------#
# Interface
##########################################################################################################
"binding of isaac heart mod interface" {
B:"This Option enable the rendering of the Armourbar Background. true/false"=true
The Meaning of Life, the Universe, and Everything.
Join Date:
7/12/2014
Posts:
85
Location:
Germany
Minecraft:
NextInima
Member Details
added config
I:"Max Blackhearts the player could get."=3
I:"Max Bluehearts the player could get."=3
I:"Max Redhearts the player could get."=20
I:"Max Whitehearts the player could get."=2
The Meaning of Life, the Universe, and Everything.
Join Date:
7/12/2014
Posts:
85
Location:
Germany
Minecraft:
NextInima
Member Details
rewrote the whole system, it should work with every mod out there
rebalanced the standard config to
"binding of isaac heart mod dropchances"
D:"Blackheart dropchance in percent 100 = 100%"=1.0
D:"Blueheart dropchance in percent 100 = 100%"=2.0
D:"Redheart dropchance in percent 100 = 100%"=0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
"binding of isaac heart mod general"
B:"Enable this to save the hearts when the player dies"=false
I:"Max Blackhearts the player could get."=20
I:"Max Bluehearts the player could get."=20
I:"Max Redhearts the player could get."=20
I:"Max Whitehearts the player could get."=20
I:"MaxHearts the player could get(only Redhearts)"=20
_________________________________
The Hearts included:
Soul Hearts(Blue) - Absorb 2 damage (like a regular heart) and then disappear.
Black Hearts(Black) - Absorb 2 damage and you do damage around to enemies around you when you lose that heart.
Eternal Hearts(White) - Gain a new permanent red heart after not being damaged for 10 minutes.
After killing monsters, there's a low chance that they will drop one of the 3 hearts
If you walk over the heart item (or use it as an item, configurable) then you will get that heart added to you.
D:"Blueheart dropchance in percent 100 = 100%"=20.0
D:"Redheart dropchance in percent 100 = 100%"=0.0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
B:"This Option enable the dropping of half Hearts. true/false"=false
B:"This Option will let the Player take the Hearts as Item, so they have to use it to get the Heart.
B:"This Option will set the boolean for blackheart Entity breaking Explosion. true/false"=false
B:"This Option will set the boolean for blackheart block breaking Explosion. true/false"=false
I:"Whiteheart time to get to a Redheart in secounds"=2000
B:"Should the Healthbar be hidden?(for modsupport). frue/false"=false
B:"This Option enable the rendering of the Armourbar Background. true/false"=true
added Config
##########################################################################################################
# heartmod
#--------------------------------------------------------------------------------------------------------#
# DROPCHANCES
##########################################################################################################
heartmod {
D:"Blacheart dropchance in percent 100 = 100%"=30.0
D:"Blueheart dropchance in percent 100 = 100%"=20.0
D:"Redheart dropchance in percent 100 = 100%"=0.0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
I:"Whiteheart time to get to a Redheart in secounds"=20
}
##########################################################################################################
# heartmodgeneral
#--------------------------------------------------------------------------------------------------------#
# GENERAL
##########################################################################################################
heartmodgeneral {
B:"This Option enable the dropping of half Hearts. true/false"=false
B:"This Option will let the Player take the Hearts as Item, so they have to use it to get the Heart. true/false"=false
B:"This Option will set the boolean for blackheart Explosion. true/false"=false
B:"This Option will set the boolean for blackheart block breaking Explosion. true/false"=false
+++++added Translation into German, English
now stable Release
download on Curseforgemodpage
added Discord link for Support
added Logo
added French,Russian,Turkish and Breton languages
download on Curse
added Backgroundrendering for Armourbar, you can disable it in the config
fix the displaying of the Armourbar
fix the displaying when in creative
added Chinese , made by qsefthuopq
Update
+added Withereffect display
+added Poisoneffect Display
+added config that you can use the vanilla render for the heartbar, but you will not so the Blue / black and white hearts if you use it.
Fix Goldenapple display isnt broken anymore
Update
+added config for MaxHearts DEFAULT are 20
rewrote the render thing, it works with all mods now.
+added config
B:"Enable this to make the Mod compitable with Thinkers Construct"=false
thanks to Fullskele who report that think
fix render hight of 3rd line
https://www.curseforge.com/minecraft/mc-mods/heartmod/files/2837287
renamed to modid boihm because you will get dc from server
https://www.curseforge.com/minecraft/mc-mods/heartmod/files/2837896
added new Artwork
added config
I:"Max Blackhearts the player could get."=3
I:"Max Bluehearts the player could get."=3
I:"Max Redhearts the player could get."=20
I:"Max Whitehearts the player could get."=2
fix render for armourbar
https://www.curseforge.com/minecraft/mc-mods/heartmod/files/2839264
rewrote the whole system, it should work with every mod out there
rebalanced the standard config to
"binding of isaac heart mod dropchances"
D:"Blackheart dropchance in percent 100 = 100%"=1.0
D:"Blueheart dropchance in percent 100 = 100%"=2.0
D:"Redheart dropchance in percent 100 = 100%"=0
D:"Whiteheart dropchance in percent 100 = 100%"=0.5
"binding of isaac heart mod general"
B:"Enable this to save the hearts when the player dies"=false
I:"Max Blackhearts the player could get."=20
I:"Max Bluehearts the player could get."=20
I:"Max Redhearts the player could get."=20
I:"Max Whitehearts the player could get."=20
I:"MaxHearts the player could get(only Redhearts)"=20
added new Artwork
what new artwork did you add?
https://www.youtube.com/c/brandynn
Sekai-Chan said:
This video was just as enjoyable as Technoblade’s I’ll sub to you.
*happiness noise*
https://www.youtube.com/watch?v=tSYuZbgeu7Y
i added my artwork of the forumpost to it, so i will not lose it anymore :S
reworked "B:"Enable this to make the Mod compitable with Thinkers Construct"=true"
https://www.curseforge.com/minecraft/mc-mods/heartmod/files/2976276