If you encounter a problem or if you want to make a suggestion, do not hesitate to leave a comment and do not hesitate to offer me mods to which the shader can be supported , go to this Discord server
-Some color adjustement
-Fix water refraction
-Fix Deferred and Composite error on AMD GPU but bloom, and maybe diffuse lightning, have a issue now
-Improve Screen Space Reflection
-Improve water color, AO , exposure, and Depth Of Field
-Translucent blocks have absorption color
-Color adjustement again for more look natural
-Change OrenNayar Diffuse to Simple Lambert Diffuse
-Add Musk's Lens Flare(Not from Elon Musk c:) but not work correctly
-Little improve bloom
-Add Breath of the Wild tonemap vibrance
This shaders work on every version of Minecraft if your Optifine is up to date
Shader works with Nvidia graphics cards but does not work on AMD and Intel HD graphics cards
-Biome O Plenty
-Conquest Reforged
-Dynamic Trees
-Possibility to fix AMD error
-Add the 512 resolution in shadow for low PC
-Fix water refraction
-Fix Deferred and Composite error on AMD GPU but bloom, and maybe diffuse lightning, have a issue now
-Improve Screen Space Reflection
-Color adjustement again
-Nether support(WIP)
-Rewrite SSAO but i want change to another AO method for BETA 0.6
-Translucent blocks have absorption color
-Color adjustement again for more look natural
-Change OrenNayar Diffuse to Simple Lambert Diffuse
-Add Musk's Lens Flare(Not from Elon Musk c:) but not work correctly
-Little improve bloom
-Add Breath of the Wild tonemap vibrance
-Fix cloud shadow
-Post process adjustement
-Adjust wave water