If mods conflict, MC should crash, then you can look at the crash report and see what the problem is. Until you make the modpack and run it, you won't know if you have ANY problems.
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"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
What mods does DivineRPG 1.12.2 conflict with?
Help please, I create my modpack.
Sorry for my English.
The only way to find that out is to create your modpack and run it. With the thousands of mods available, answering that question is impossible.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
And if I slow the modpack, then we can say which mods it conflicts with?
If mods conflict, MC should crash, then you can look at the crash report and see what the problem is. Until you make the modpack and run it, you won't know if you have ANY problems.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."
OK
The problem was in EnderIO