When you tame any cat, it retains it skin rather than getting a random one.
Ocelots spawn in jungles, as usual. This means that tamed ocelots look like ocelots.
Every other texture variation spawns in villages.
All of the 1.14 skins are backported and available, as well as multiple custom skins and the otherwise unused "gray tabby" skin.
Tamed cats now have dye-able collars
There is a config setting to reduce the frequency of tamed cat/dog noises
There are config settings to increase or decrease the buffer where a following cat/dog/parrot will teleport to you, and others to disable following of any sort.
Ocelot-specific cats no longer avoid water, and non-Ocelot-type cats drop string on death
Cat behavior, such as how to tame them and creeper avoidance, is unchanged.
Take a look at some features in action:
Ocelots still spawn in jungles.
"Ordinary" cats roam villages.
Ocelots and cats retain their skin when tamed!
Tamed cats now have collars that can be dyed, similar to wolves!
Many new cat varieties! most are vanilla, one is vanilla but unused, and two are custom:
Are you tired of the same three domestic cat types? Have you wanted to obtain an Ocelot as a pet? Are you annoyed at cat sounds?
Then this mod is for you!
Get it here:
https://minecraft.curseforge.com/projects/not-enough-pets
Not Enough Pets features the following:
Take a look at some features in action:
Ocelots still spawn in jungles.
"Ordinary" cats roam villages.
Ocelots and cats retain their skin when tamed!
Tamed cats now have collars that can be dyed, similar to wolves!
Many new cat varieties! most are vanilla, one is vanilla but unused, and two are custom:
Check out my survival series, Galaxy Odyssey. You can download the modpack on the Technic launcher here!
My series also incorporates my mods: Village Names, ChocoCraft Plus, Not Enough Pets, and ASMC.
OLD MOD!!!!!!!!!!!!!!!
don't need after 1.14