The Meaning of Life, the Universe, and Everything.
Location:
The Underwhere
Join Date:
6/27/2015
Posts:
113
Location:
This does not concern you
Minecraft:
thefuzz1234555
Xbox:
Thefuzz1234555
Member Details
[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:gas_mask, types have been assigned on a best-effort guess: [PLAINS]
[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:vanqar, types have been assigned on a best-effort guess: [PLAINS, HOT]
I don't know if this is a problem or not just wanted to throw it out there though
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[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:gas_mask, types have been assigned on a best-effort guess: [PLAINS]
[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:vanqar, types have been assigned on a best-effort guess: [PLAINS, HOT]
I don't know if this is a problem or not just wanted to throw it out there though
question dose using the spawn item spawn whole chambers and what is the average size if so
If you are talking about documents, then you can Shift + right click it on the ground to place preview blocks. They will stay for some seconds, then disappear.
I saw the poll and voted, but I think we should have neither, I think you should think of something completely different. I don't have any ideas atm though.
Anyway, thought I'd get around to writing up about the new update:
The Monster Pot seems to spawn millions of babies at once for some reason.
The design of the test chamber means that when the button is pressed, all of the trapdoors get activated.
The Vermin God seems to summon very few vermin, I've never actually seen any come out of him, so maybe increase the rate on him.
SCP-096 always spawns a butterflies document as an item on the ground in this exact spot. No clue why this happens.
When angering the butterflies, only one (the one you attacked) of them pathfinds towards you. The others will still hurt you if you get close to them however. I also think you should get attacked for touching or going near the hives, and the hives should drop something interesting like a new crystal that can be used for something, or quartz, or something.
The tentacle monster thing seems to fail at spawning occasionally.
Overall, great update! Just obviously some bug fixes that need ironing out.
When playing scp:Containment Breach, one of the scp's that kept me on edge was SCP 372.
For functionality, make it basically the opposite of SCP 173,
So, whenever a player tries to look at him or catches any sort of glimpse of him, he instantly runs out of view.
This could add a creepy vibe to the mod, despite the fact that SCP 372 doesn't actually do anything.
Another scp that could be added to give that same kin of effect to the mod is SCP 650 which, again, in my opinion, wouldn't be the hardest SCP to implement
The thing to change 096'2 block behaviour.
Also could his A.I be revisited?
It's still really awesome but (for me at least) his AI was better in v2.02
[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:gas_mask, types have been assigned on a best-effort guess: [PLAINS]
[18:52:41] [Server thread/WARN] [FML]: No types have been added to Biome scp:vanqar, types have been assigned on a best-effort guess: [PLAINS, HOT]
I don't know if this is a problem or not just wanted to throw it out there though
Boot Device Not Found
Please install a operating system on your hard disk.
Hard Disk (#####)
F2 System Diagnostics
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What's the shadow liquid all about?
It's nothing to worry about
What is 096's block behaviour command?
There is no command, it's an option in settings.
Haunter's mechanic is broken.
If you look his way even through block, it will do the 'you spotted haunter'.
Please fix so this only happens when you actually see him
I noticed something similar for 173 aswell....
question dose using the spawn item spawn whole chambers and what is the average size if so
[img]https://www.minecraftforum.net/account/
If you are talking about documents, then you can Shift + right click it on the ground to place preview blocks. They will stay for some seconds, then disappear.
I saw the poll and voted, but I think we should have neither, I think you should think of something completely different. I don't have any ideas atm though.
Anyway, thought I'd get around to writing up about the new update:
The Monster Pot seems to spawn millions of babies at once for some reason.
The design of the test chamber means that when the button is pressed, all of the trapdoors get activated.
The Vermin God seems to summon very few vermin, I've never actually seen any come out of him, so maybe increase the rate on him.
SCP-096 always spawns a butterflies document as an item on the ground in this exact spot. No clue why this happens.
When angering the butterflies, only one (the one you attacked) of them pathfinds towards you. The others will still hurt you if you get close to them however. I also think you should get attacked for touching or going near the hives, and the hives should drop something interesting like a new crystal that can be used for something, or quartz, or something.
The tentacle monster thing seems to fail at spawning occasionally.
Overall, great update! Just obviously some bug fixes that need ironing out.
What about the haunter in the dark glitch where you spot him by looking in his direction and not by actually seeing it
Yes, we know about the glitch future.
Thanks and sorry if I got a bit persistent.
But I would like to suggest an SCP.
When playing scp:Containment Breach, one of the scp's that kept me on edge was SCP 372.
For functionality, make it basically the opposite of SCP 173,
So, whenever a player tries to look at him or catches any sort of glimpse of him, he instantly runs out of view.
This could add a creepy vibe to the mod, despite the fact that SCP 372 doesn't actually do anything.
Another scp that could be added to give that same kin of effect to the mod is SCP 650 which, again, in my opinion, wouldn't be the hardest SCP to implement
Maybe
my GUI (aka crosshair, item bar and menu) wount show up and this mod looks really good and i wanna try it but it wont work ;~; im on 1.12.2 btw
ik this is off topic but i need some help
The Monster Pot glitches out upon respawning into the world
Creators add gate A,B and scp documents pls.
This is amazing mod keep up the great work!
Boot Device Not Found
Please install a operating system on your hard disk.
Hard Disk (#####)
F2 System Diagnostics
For more information, please visit:
If you have Optifine, that is the cause.
I'm going to be deleting scp requests from now on.