This little mod has some useful tools for map/modpack makers, including:
Villager Trade Editor
Which, as you would imagine, lets you edit villager trades.
Spawner Editor
Lets you edit a spawner's stats, and change which mobs it can spawn with spawn eggs.
You can place up to 9 spawn eggs in the top left, which are mobs the spawner will randomly choose between:
You can then us the spawner editor item to place down more of the last spawner edited (since vanilla doesn't let you ctrl + middle click the spawner to get a spawner with nbt data... ):
Spawn Egg Maker
Creates a spawn egg from a mob, useful with the spawner editor above.
Potion Maker
Makes potions with any custom effects and color.
Should work with modded potions too! Sadly the vanilla saturation effect is still borked in potions (but works in the potion arrows strangely...)
Item Editor
Edits many things about items, like lore, enchantments, attributes, color (for leather armor and such), and other stats... this one does a lot.
Say you want to make a nice pair of boots like these:
Well it's actually not too hard with this item editor. Just grab a pair of leather boots, and edit the name and lore:
Then perhaps make them Unbreakable and give them a color:
(The hide flags is to hide enchantments, attributes and such, and the last two are for adventure mode block breaking/placing)
Then maybe give them an enchantment or two:
And finally customize the item attributes:
Entity Editor
Edits many things about entities, like name, equipment, attributes, and other stats. This one also does a lot.
Say to want to edit several stats about an entity:
If your entity is a living mob, you can also edit more things like:
Also a convenient way to edit the mob's equipped armor and held items, as well as their drop chances (from 0-1, with 2 meaning it will drop the exact item without trying to randomize the durability):
And finally a way to edit the mob's base stats, like max heath and speed:
Fight Starter
Lets you start a fight between two mobs (Like the boss spawners from chocolate quest did).
Like making two shulkers fight each other... hehe
Entity Stacker
Make entities ride other entities... much fun to be had with this one =)
NBT Checker
Copies item, mob, and tile entity NBT tags so you can use them in commands and loot tables.
No more manually copying output from /blockdata and /entitydata commands... =P
Tiny Spawner Maker
Turns a mob into a Tiny Spawner, which will turn back into that mob when a survival/adventure player gets near.
Mostly in case you have a structure mod that supports blocks but not entities
Just download this as a regular forge mod!
All of these items only work if you are in creative mode and opped. If you have suggestions for more gadgets, feel free to suggest! Also let me know if you find bugs.
Don't ask why the mod has a purple theme... I just made the first few items like that and went with it. XD
Yes you can use this in modpacks! That's what this is for. XD
This has been a pleasure to work with so far, I'm not sure I've ever seen a more user-friendly and fleshed out editor for any of these tools you've included(which I should add, I'd normally have to download an individual mod for each tool you've made). So, thanks again for this.
Quick suggestion - lore text and all sorts of cool stuff like that is possible, but I haven't seen anything letting me change the color/format of said text, which would really be cool. Another mod at one point allowed this by adding a button that placed "§" symbols in text boxes for you. I'd be great for adding more flavor to item names, mob names, lore text, container names, and so forth.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
This has been a pleasure to work with so far, I'm not sure I've ever seen a more user-friendly and fleshed out editor for any of these tools you've included(which I should add, I'd normally have to download an individual mod for each tool you've made). So, thanks again for this.
Quick suggestion - lore text and all sorts of cool stuff like that is possible, but I haven't seen anything letting me change the color/format of said text, which would really be cool. Another mod at one point allowed this by adding a button that placed "§" symbols in text boxes for you. I'd be great for adding more flavor to item names, mob names, lore text, container names, and so forth.
Hmm, not a bad idea with the sectional symbol. I was trying to think of a good way to do that earlier, but couldn't come up with anything as good as that. =)
Can this mod be safely uninstalled after making a map without breaking things? (except tiny spawner which WILL break) also are you looking forward to update this mod for 1.13?
Can this mod be safely uninstalled after making a map without breaking things? (except tiny spawner which WILL break) also are you looking forward to update this mod for 1.13?
Hey,
Yes, exactly. It is safe to uninstall unless you used tiny spawners (which are mostly meant for modpacks with structure mods that don't work with entities).
It couldn't hurt to keep a backup of the world before you remove it, though, if you had any spawner, villager, or potions saved in the items from the mod.
Hey people!
This little mod has some useful tools for map/modpack makers, including:
Villager Trade Editor
Which, as you would imagine, lets you edit villager trades.
Spawner Editor
Lets you edit a spawner's stats, and change which mobs it can spawn with spawn eggs.
You can place up to 9 spawn eggs in the top left, which are mobs the spawner will randomly choose between:
You can then us the spawner editor item to place down more of the last spawner edited (since vanilla doesn't let you ctrl + middle click the spawner to get a spawner with nbt data... ):
Spawn Egg Maker
Creates a spawn egg from a mob, useful with the spawner editor above.
Potion Maker
Makes potions with any custom effects and color.
Should work with modded potions too! Sadly the vanilla saturation effect is still borked in potions (but works in the potion arrows strangely...)
Item Editor
Edits many things about items, like lore, enchantments, attributes, color (for leather armor and such), and other stats... this one does a lot.
Say you want to make a nice pair of boots like these:
Well it's actually not too hard with this item editor. Just grab a pair of leather boots, and edit the name and lore:
Then perhaps make them Unbreakable and give them a color:
(The hide flags is to hide enchantments, attributes and such, and the last two are for adventure mode block breaking/placing)
Then maybe give them an enchantment or two:
And finally customize the item attributes:
Entity Editor
Edits many things about entities, like name, equipment, attributes, and other stats. This one also does a lot.
Say to want to edit several stats about an entity:
If your entity is a living mob, you can also edit more things like:
Also a convenient way to edit the mob's equipped armor and held items, as well as their drop chances (from 0-1, with 2 meaning it will drop the exact item without trying to randomize the durability):
And finally a way to edit the mob's base stats, like max heath and speed:
Fight Starter
Lets you start a fight between two mobs (Like the boss spawners from chocolate quest did).
Like making two shulkers fight each other... hehe
Entity Stacker
Make entities ride other entities... much fun to be had with this one =)
NBT Checker
Copies item, mob, and tile entity NBT tags so you can use them in commands and loot tables.
No more manually copying output from /blockdata and /entitydata commands... =P
Tiny Spawner Maker
Turns a mob into a Tiny Spawner, which will turn back into that mob when a survival/adventure player gets near.
Mostly in case you have a structure mod that supports blocks but not entities
Just download this as a regular forge mod!
All of these items only work if you are in creative mode and opped. If you have suggestions for more gadgets, feel free to suggest! Also let me know if you find bugs.
Don't ask why the mod has a purple theme... I just made the first few items like that and went with it. XD
Yes you can use this in modpacks! That's what this is for. XD
Wow man, this is a great mod! Will be useful for the challenge games!
Amazing! This will be so useful when i start doing adventure maps!
I hope it will!
I was partially inspired to make this mod seeing your need for a villager trade editor in the challenge games.
Hey people!
I've uploaded a new version of the mod, which fixes it not loading in 1.12 and 1.12.1. Nothing else has changed.
Let me know if you find any bugs!
This has been a pleasure to work with so far, I'm not sure I've ever seen a more user-friendly and fleshed out editor for any of these tools you've included(which I should add, I'd normally have to download an individual mod for each tool you've made). So, thanks again for this.
Quick suggestion - lore text and all sorts of cool stuff like that is possible, but I haven't seen anything letting me change the color/format of said text, which would really be cool. Another mod at one point allowed this by adding a button that placed "§" symbols in text boxes for you. I'd be great for adding more flavor to item names, mob names, lore text, container names, and so forth.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
Hmm, not a bad idea with the sectional symbol. I was trying to think of a good way to do that earlier, but couldn't come up with anything as good as that. =)
Can this mod be safely uninstalled after making a map without breaking things? (except tiny spawner which WILL break) also are you looking forward to update this mod for 1.13?
Perseverance always pays. Sooner or later.
Hey,
Yes, exactly. It is safe to uninstall unless you used tiny spawners (which are mostly meant for modpacks with structure mods that don't work with entities).
It couldn't hurt to keep a backup of the world before you remove it, though, if you had any spawner, villager, or potions saved in the items from the mod.
holy crap this makes everything so easy suddenly, awesome work there friend, working with nbts never been so easy