"Vanilla Immersion" is a mod that tries to bring an immersive experience to Vanilla Minecraft, just like the name suggests! This is achieved by removing any "pop-up" GUI from most blocks. Instead, you are able to directly interact with them from within the world, with your actual hands.
Note: This mod requires Shadowfacts' Forgelin to run, not the outdated mod for 1.8.9. Please use the latest version of Forgelin and immediately report any issues with newer versions of Forgelin/Kotlin.
Downloads
Features
Currently, the following set of blocks has received special treatment from this mod.
Crafting Table
Ever wondered what that grid on a crafting table is for? Exactly, you're supposed to craft on it! But unfortunately, right clicking with any item on the correct slot of the grid will just open a window, how annoying!
The Immersive Crafting Table has the following features:
Directly place items on the in-world crafting grid by right-clicking the appropriate slot
Left-clicking a slot (including the result) will remove the item it currently holds to your inventory
Sneaking while doing any click will perform the normal action, only with all items from a stack rather than only one of them
Full support for dragging, just like the Vanilla GUI
Integration with JEI
Automatic transfer of recipes available through clicking the question mark icon in the lower right-hand side corner
Limited support for automation through hoppers or other mods
On the north, south, west and east side of the crafting table items may be inserted into the adjacent ("middle") slots
Items may be inserted into the centre slot from the top face
Furnace
Just like the crafting table, the furnace can now be interacted with directly in the world. In addition to that, you can actually see inside the furnace now, if you ever wondered what's going in there when you smelt up those precious metals!
The Immersive Furnace has the following features:
Directly insert items into the respective slot (upper half for input, lower half for fuel)
Visual indication of remaining fuel (coal will turn lighter, i.e. into ash)
Parity with Vanilla automation-wise
Inserting items works just the same
"Extracting" items will have to be done through a hopper in front of the furnace since it will drop all smelting results into the world
Anvil
In Vanilla, the anvil isn't very impressive, just a collection of 4 grey cubes. With this mod, however, you can not only directly do your repairs in-world, you also get to use a hammer!
The Immersive Anvil has the following features:
Place inputs on the marked slot of the anvil
The object to be repaired/modified will go into the "pickaxe" slot
The modifier goes into the "ingot" slot
Place a hammer on the right-hand side of the anvil by using the marked slot
Items can be named by right clicking the front face of the anvil and by typing text, it will directly be displayed
The result of the operation can not be known before you work the inputs with a hammer
If the operation does work, your experience will be decreased by one level with every hit
The required amount of hits equals the required experience
Note that you may leave the anvil while performing an operation or even work on it together with friends if you do not have enough experience yourself
If you do not have enough experience or the operation does not work, you will hear the "item breaking" sound
Hammer
The hammer is a tool required to work materials on the anvil. It doe take damage from usage and has equivalent durability to other iron tools. To obtain a hammer, you simply have to use this crafting recipe:
Enchantment Table
The Vanilla enchantment table has a fancy book floating above it, but it doesn't do much expect floating and flipping its pages. How about actually seeing information about the available enchantments on there?
The Immersive Enchantment Table has the following features:
Insert the item to enchant and potential modifiers (i.e. lapis lazuli) into the table by right clicking it with them
Enchantments can be selected from each page, flipping the page is simply done by clicking the "button" or the left/right margin of the page
Information about required experience, lapis lazuli and a guaranteed enchantment can be found among the cryptic text on each page
Walking too far away from the table will close the book (just like Vanilla) and remove all items inserted
Upon clicking "Enchant", a process of about 6 seconds is started to perform the actual enchanting
Brewing Stand
In Vanilla, the Brewing Stand displays every potion you insert the same way. This mod changes the look and feel completely.
The Immersive Brewing Stand has the following features:
Insert/Extract potions/bottles into/from the stand by right clicking the corresponding "tubes" (your selection will be visible)
Insert/Extract the ingredient by right clicking the little "bowl" on top of the stand. Alternatively, drop the item on top of the bowl
Insert/Extract the fuel (i.e. blaze powder) by right clicking the "bowl" while it contains an ingredient
All automation capabilities from Vanilla are retained
Beacon
Vanilla Beacons have a few caveats. With this mod, you can tell from the outside of the beacon which effects are currently active and you can even disable the effects without having to destroy the block!
The Immersive Beacon has the following features:
Right click any side of the beacon to enter "edit mode"
In edit mode, scroll while hovering over any of the faces displaying an icon to change the active effect
To select no effect or disable the beacon, simply select the barrier icon
To confirm your choice, right click again
To go back one step, right click the block while sneaking
Once you've confirmed all desired effects, the beacon will await its payment, signified by the pulsing of the centre crystal. Simply right click it while holding items valid for payment in your hand.
The active beacon displays its active effects on all sides
Planned Features
Immersive versions of the remaining Vanilla blocks, excluding chests, hoppers, droppers and dispensers as well as potential Minecart forms of any block. The former is due to the fact that managing these large inventories would just be tedious, the latter is not set in stone, immersive entity variants are unlikely though
Better/More Integration with JEI
Full support of 'R', 'U' and other key combos while hovering over an item on the crafting table, the furnace or the anvil
Configuration options
Permissions
You may freely use this mod in any mod pack (public or private) without explicitly asking the author for permission. Furthermore, the MIT license applies to this mod, so consult its text before asking any specific questions about redistribution etc.
Issues/Suggestions
If you have any issues with this mod or suggestions to improve it, kindly post them on the project's issue tracker. If you want to discuss your idea with the author, hop onto the EsperNet IRC and contact PaleoCrafter (may also PM the away nick PaleOff, messages will arrive either way).
Source/Contributing
The mod is distributed under the MIT license on GitHub. According to the license, this mod's code is to be understood as open source and hence is open to contributions and forks. If I ever abandon it, you're free to pick it up and continue my work. As long as I'm actively maintaining it, however, I encourage you to come with any suggestions you might have to me!
If you like my mod and want to support me, you might want to
Overview
"Vanilla Immersion" is a mod that tries to bring an immersive experience to Vanilla Minecraft, just like the name suggests! This is achieved by removing any "pop-up" GUI from most blocks. Instead, you are able to directly interact with them from within the world, with your actual hands.
Note: This mod requires Shadowfacts' Forgelin to run, not the outdated mod for 1.8.9. Please use the latest version of Forgelin and immediately report any issues with newer versions of Forgelin/Kotlin.
Downloads
Features
Currently, the following set of blocks has received special treatment from this mod.
Crafting Table
Ever wondered what that grid on a crafting table is for? Exactly, you're supposed to craft on it! But unfortunately, right clicking with any item on the correct slot of the grid will just open a window, how annoying!
The Immersive Crafting Table has the following features:
Furnace
Just like the crafting table, the furnace can now be interacted with directly in the world. In addition to that, you can actually see inside the furnace now, if you ever wondered what's going in there when you smelt up those precious metals!
The Immersive Furnace has the following features:
Anvil
In Vanilla, the anvil isn't very impressive, just a collection of 4 grey cubes. With this mod, however, you can not only directly do your repairs in-world, you also get to use a hammer!
The Immersive Anvil has the following features:
Hammer
The hammer is a tool required to work materials on the anvil. It doe take damage from usage and has equivalent durability to other iron tools. To obtain a hammer, you simply have to use this crafting recipe:
Enchantment Table
The Vanilla enchantment table has a fancy book floating above it, but it doesn't do much expect floating and flipping its pages. How about actually seeing information about the available enchantments on there?
The Immersive Enchantment Table has the following features:
Brewing Stand
In Vanilla, the Brewing Stand displays every potion you insert the same way. This mod changes the look and feel completely.
The Immersive Brewing Stand has the following features:
Beacon
Vanilla Beacons have a few caveats. With this mod, you can tell from the outside of the beacon which effects are currently active and you can even disable the effects without having to destroy the block!
The Immersive Beacon has the following features:
Planned Features
Permissions
You may freely use this mod in any mod pack (public or private) without explicitly asking the author for permission. Furthermore, the MIT license applies to this mod, so consult its text before asking any specific questions about redistribution etc.
Issues/Suggestions
If you have any issues with this mod or suggestions to improve it, kindly post them on the project's issue tracker. If you want to discuss your idea with the author, hop onto the EsperNet IRC and contact PaleoCrafter (may also PM the away nick PaleOff, messages will arrive either way).
Source/Contributing
The mod is distributed under the MIT license on GitHub. According to the license, this mod's code is to be understood as open source and hence is open to contributions and forks. If I ever abandon it, you're free to pick it up and continue my work. As long as I'm actively maintaining it, however, I encourage you to come with any suggestions you might have to me!
If you like my mod and want to support me, you might want to
First!!111eleven
I still can't believe you finally did start maintaining a mod on the regular