This is my thread, welcome. I'll start by explaining what NV-Unreal Shaders is.
Nv-Unreal shaders are an edit of Robobo1221's shader (LINK HERE) with quality in mind. A performance test will be getting done before release 1.0 is finished. With that outta the way, my shader has a few changes from the base shaderpack (Robobo1221's shader) and those are listed below.
Different water normals (Waves)
DOF was enabled and adjusted
Underwater looks more realistic
VL is closer to the ground
That said, I should probably include some pictures so they'll be somewhere.