When maps were first added in minecraft back in beta 1.6, Notch said that he had an idea about the cave maps, although this doesn't mean that it was in upcoming features. And the idea is good indeed! However that would make finding caves no longer a challange meaning the maps to be a bit cheaty. My solve to this problem is decreasing the view radius aroung the player and being unnable to draw the map while moving on land above the sea level! Overall it looks as I imagined it back when I didn't know how to do coding. However the cavelayers are inverted meaning a one cave located underneath the over will draw above it. But I hope it's not a big deal since the most precious ores are located in the deepest caves.
This mod is an upcoming feature for The Right Branch of Development mod for 1.7.10, but I decided to include it in my 1.10 minimods as it deserves a separate topic. Also the mod was written in a few hours in vanilla code, so will it be so tough for Mojang to make our wish come true?
Here is the video explaining how it works:
Crafting Recipe
Installation instructions:
This is a non-forge mod so the way you install it may be a little unusual:
1.Download mcpatcher
2.Make sure you have a clean minecraft 1.10.jar installed in .minecraft/versions folder.
3.Run mcpatcher
4.Add the mod by linking the mod.zip archive.
5.Patch
6.Replace the json file with the one given in the main archive
7.Have fun!
Here is the video explaining how it works:
Crafting Recipe
Installation instructions:
This is a non-forge mod so the way you install it may be a little unusual:
1.Download mcpatcher
2.Make sure you have a clean minecraft 1.10.jar installed in .minecraft/versions folder.
3.Run mcpatcher
4.Add the mod by linking the mod.zip archive.
5.Patch
6.Replace the json file with the one given in the main archive
7.Have fun!
Download link:
Cave Maps 1.10