Bonfires is a mod that brings bonfires from the Souls games to Minecraft. For those who have not played the Souls games, bonfires act like checkpoints which can be teleported to and will heal the player.
In this mod these bonfires can be created and named which then can be used to travel to any other bonfire in any dimension even mod dimensions. Using a bonfire will also set your spawn location like a bed.
It also adds the Estus Flask, which is essentially a multi use healing potion which is restored when using a bonfire.
The Coiled Sword, which is a component of bonfires, can be used as a sword which will set mobs on fire.
There are also 2 items which can be used to return to your spawn point, the Homeward Bone and the Coiled Sword Fragment.
Getting started
In 1.0.2+ you can get started with the mod without the need of looking at anything else just get killed by a mob to unlock the first advancement, which will guide you to the everything else in the mod and unlocking recipes for the recipe book.
Blocks, Items, Features and Crafting Recipes
With v1.0.2+ you can see all these recipes inside the recipe book added in Minecraft 1.12
To create a bonfire you need 2 items. A Pile of Bone and Ash and a Coiled Sword.
The Pile of Bone and Ash can be crafted like so, you can leave the top row empty and use the bottom row instead:
The items in the top are homeward bones. These are used to return to your spawn point but are consumed on use. Your spawn point is stored per dimension.
The items in the bottom are Piles of Ash which have a chance to drop from mobs when burnt to death.
Homeward Bones are crafted like so, this recipe is shapeless:
The Coiled Sword can be crafted like so:
Once you have both place the Pile of Bone and Ash on the ground and then right click it with the Coiled Sword. This will place the coiled sword on the pile creating a bonfire. Now to light the bonfire you simply right click the bonfire which will then allow you to name the bonfire. When naming the bonfire there is also the option to set the bonfire as private which will hide the bonfire from other players so they can't travel to it but can travel from it.
However, since bonfires are like teleporters they are only really useful if you make 2 of them.
If you destroy a bonfire it will drop a Coiled Sword Fragment which acts just like the Homeward Bone but is not consumed. It can also be used to create a Coiled Sword for less materials, this recipe is shapeless.
The Estus Flask when crafted has 3 uses which can be increased using Estus Shards. To reinforce the Estus Flask simply right click while holding an Estus Shard with the Estus Flask in your inventory. Drinking the Estus Flask will heal 3 hearts.
The Estus Flask is crafted like so, this recipe is shapeless:
And Estus Shards are crafted like so, this recipe is shapeless:
Lastly Ash Blocks can be crafted which act exactly like sand, this recipe is actually also shapeless but there's no way to tell that!
And of course a block will create 9 Piles of Ash, this recipe is shapeless
Commands
There are currently 2 commands added by Bonfires both of which are admin commands
/bonfires [parameter]
This command is used to display the bonfires in the world based on the filters given to it.
Bonfires are displayed in the chat with the name, UUID, owner and position
The filters include:
all - this filter takes no parameters, and will display every bonfire in the world. ex. /bonfires all
dim - this filter requires the dimension ID as a parameter and will display every bonfire in the given dimension. ex. /bonfires dim 0
name - this filter requires the name as a parameter and will display every bonfire that contains the given name in its name. ex. /bonfires name bonfire
owner - this filter requires the owner as a parameter and will display every bonfire created by the given owner. ex. /bonfires owner Wehavecookies56
radius - this filter requires the block radius as a parameter and will display every bonfire within the given radius of blocks. ex. /bonfires radius 10
/travel
This command will teleport the user of the command to the bonfire with the given UUID
The UUID of a bonfire can be found either using the /bonfires command or by hovering over the name of the bonfire in the travel menu in the bonfire GUI
Configuration
If you have any ideas for more config options please suggest more that could be added.
The config file is simply named bonfires.cfg
Render Text Above Bonfires (Default: true)
This config option is quite self explanatory, simply if set to true it will display the name of the bonfire above the block when looked at otherwise if set to false it will not. In v1.0.2+ this option can be changed within Forge's config GUI without restarting the game.
Bonfire Dimension Tab Icons
This config option is used to set the icon for the tab for associated dimension ID.
This will set the icon for the dimension with ID 2 to have the Coiled Sword from this mod as the icon for the tab, if the icon is not set or the item given doesn't exist the icon will be a map.
Pictures
Download
The newest version is v1.1.0 for Minecraft 1.12 and requires Minecraft Forge (1.12-14.21.1.2420 is recommended).
The newest version is v1.0.1 for Minecraft 1.11 and requires Minecraft Forge (1.11-13.19.1.2195 is recommended).
The newest version is v1.0.1 for Minecraft 1.10.2 and requires Minecraft Forge (1.10.2-12.18.3.2185 is recommended).
It can be found on curse forge here:
Known issues
All the known issues are located here, if you do come accross one please report it here
Please make sure before reporting an issue that you are using the latest version and that it has not already been reported.
Can I use this in a modpack?
Of course! I would prefer if you credited me however, it is not required.
Planned Features
A system to share private bonfires through the UUID of the bonfire.
Add souls to which will work similarly to Dark Souls however souls will be spent on using the bonfire as a balancing feature.
Add primitive bonfires, one way cheaper bonfires which are assigned a bonfire to travel to when right clicked.
Potentially more things from the Souls games, combat features are unlikely to be added as this is more of a utility focused mod.
Big thanks to
Prohecy_Wrecker for creating new, better and amazing textures for everything in the mod!
So I made some modsupport for this mod, but if you want to use that as the default textures here you go along with a dropbox link of the textures and a screenshot of it
"Every galaxy I've traveled, all you species are the same, you all think you're the center of the universe, you havenoideahowwrongyouare." - Lockdown, Transformers Age of Extinction
So I made some modsupport for this mod, but if you want to use that as the default textures here you go along with a dropbox link of the textures and a screenshot of it
Those textures look really good, much better than mine. I'll make these the default textures and of course give full credit to you. Thanks for creating them!
Bonfires v1.1.0 has been released for Minecraft 1.12
Here's what changed:
Bonfires can now be made private, private bonfires only show in the travel menu for the creator of the bonfire, private bonfires can still be used by other players to travel to other bonfires but cannot travel to the private bonfires. Private bonfires have "(Private)" after the name of the bonfire to show they are private.
The tabs for each dimension now have icons which can be changed in the bonfires.cfg config file with support for mod dimensions and items for icons.
The creator of the bonfire is now displayed underneath the co-ords of the selected bonfire in the travel menu and show at the bottom of the bonfire GUI.
Bonfires v1.1.1 has been released for Minecraft 1.12
Here's what changed:
Fixed the tab icons config option, it works slightly differently which is shown on the main page of the mod, it is recommended to delete the bonfires.cfg config file before updating to this version
Bonfires v1.1.2 has been released for Minecraft 1.12
Here's what changed:
Fixed the server crashing when running it with this mod
Empty pages in the Bonfire menu no longer show, meaning that when the last page is filled a new page is shown only once there is another bonfire created to place in that page.
What the mod adds
Bonfires is a mod that brings bonfires from the Souls games to Minecraft. For those who have not played the Souls games, bonfires act like checkpoints which can be teleported to and will heal the player.
In this mod these bonfires can be created and named which then can be used to travel to any other bonfire in any dimension even mod dimensions. Using a bonfire will also set your spawn location like a bed.
It also adds the Estus Flask, which is essentially a multi use healing potion which is restored when using a bonfire.
The Coiled Sword, which is a component of bonfires, can be used as a sword which will set mobs on fire.
There are also 2 items which can be used to return to your spawn point, the Homeward Bone and the Coiled Sword Fragment.
Getting started
In 1.0.2+ you can get started with the mod without the need of looking at anything else just get killed by a mob to unlock the first advancement, which will guide you to the everything else in the mod and unlocking recipes for the recipe book.
Blocks, Items, Features and Crafting Recipes
With v1.0.2+ you can see all these recipes inside the recipe book added in Minecraft 1.12
To create a bonfire you need 2 items. A Pile of Bone and Ash and a Coiled Sword.
The Pile of Bone and Ash can be crafted like so, you can leave the top row empty and use the bottom row instead:
The items in the top are homeward bones. These are used to return to your spawn point but are consumed on use. Your spawn point is stored per dimension.
The items in the bottom are Piles of Ash which have a chance to drop from mobs when burnt to death.
Homeward Bones are crafted like so, this recipe is shapeless:
The Coiled Sword can be crafted like so:
Once you have both place the Pile of Bone and Ash on the ground and then right click it with the Coiled Sword. This will place the coiled sword on the pile creating a bonfire. Now to light the bonfire you simply right click the bonfire which will then allow you to name the bonfire. When naming the bonfire there is also the option to set the bonfire as private which will hide the bonfire from other players so they can't travel to it but can travel from it.
However, since bonfires are like teleporters they are only really useful if you make 2 of them.
If you destroy a bonfire it will drop a Coiled Sword Fragment which acts just like the Homeward Bone but is not consumed. It can also be used to create a Coiled Sword for less materials, this recipe is shapeless.
The Estus Flask when crafted has 3 uses which can be increased using Estus Shards. To reinforce the Estus Flask simply right click while holding an Estus Shard with the Estus Flask in your inventory. Drinking the Estus Flask will heal 3 hearts.
The Estus Flask is crafted like so, this recipe is shapeless:
And Estus Shards are crafted like so, this recipe is shapeless:
Lastly Ash Blocks can be crafted which act exactly like sand, this recipe is actually also shapeless but there's no way to tell that!
And of course a block will create 9 Piles of Ash, this recipe is shapeless
Commands
There are currently 2 commands added by Bonfires both of which are admin commands
/bonfires [parameter]
This command is used to display the bonfires in the world based on the filters given to it.
Bonfires are displayed in the chat with the name, UUID, owner and position
The filters include:
/travel
This command will teleport the user of the command to the bonfire with the given UUID
The UUID of a bonfire can be found either using the /bonfires command or by hovering over the name of the bonfire in the travel menu in the bonfire GUI
Configuration
If you have any ideas for more config options please suggest more that could be added.
The config file is simply named bonfires.cfg
Render Text Above Bonfires (Default: true)
This config option is quite self explanatory, simply if set to true it will display the name of the bonfire above the block when looked at otherwise if set to false it will not. In v1.0.2+ this option can be changed within Forge's config GUI without restarting the game.
Bonfire Dimension Tab Icons
This config option is used to set the icon for the tab for associated dimension ID.
By default it is set to:
It takes the dimension ID then the item name so for example:
This will set the icon for the dimension with ID 2 to have the Coiled Sword from this mod as the icon for the tab, if the icon is not set or the item given doesn't exist the icon will be a map.
Pictures
Download
The newest version is v1.1.0 for Minecraft 1.12 and requires Minecraft Forge (1.12-14.21.1.2420 is recommended).
The newest version is v1.0.1 for Minecraft 1.11 and requires Minecraft Forge (1.11-13.19.1.2195 is recommended).
The newest version is v1.0.1 for Minecraft 1.10.2 and requires Minecraft Forge (1.10.2-12.18.3.2185 is recommended).
It can be found on curse forge here:
Known issues
All the known issues are located here, if you do come accross one please report it here
Please make sure before reporting an issue that you are using the latest version and that it has not already been reported.
Can I use this in a modpack?
Of course! I would prefer if you credited me however, it is not required.
Planned Features
Big thanks to
教えて教えてよその仕組みを。
Finally released!
Bonfires v1.0.1 has been released for Minecraft 1.10.2 and 1.11
Here's what changed:
Download it here
教えて教えてよその仕組みを。
So I made some modsupport for this mod, but if you want to use that as the default textures here you go along with a dropbox link of the textures and a screenshot of it
https://www.dropbox.com/s/tj3wtaoq5fzz623/Bonfires_MOD.zip?dl=0
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
Cool.
Those textures look really good, much better than mine. I'll make these the default textures and of course give full credit to you. Thanks for creating them!
教えて教えてよその仕組みを。
No problem, and if you need a texturer for your mods, I'll be glad to help whenever I has spare time as well
Jingle bells, decay and fails
The adventurers all died of fright.
Dungeons night, was never right
When the lich came in a sleigh.
By Sileo_Vulpes
This mod is rad! Good job dood.
His world shalt be entered on the day of legends.
Current avatar: Imp from Media Molecule's own Dreams
#TeamRowlet #TeamSun
FF14: Gold Zephzellian World: Zalera
My Characters
Hi! This is me, hello!
I'm Vevos! HIS INNER DEMON.
Get out! I'm Alice!
Hey! I'm Draco!
Please help my Pokemon grow: http://pfq.me/GoldHero101
Bonfires v1.0.2 has been released for Minecraft 1.12
Here's what changed:
I've finally found the time to update this mod so here it is.
The new textures were made by Prohecy_Wrecker and they look awesome, seriously thank you so much man
Download it here
教えて教えてよその仕組みを。
Bonfires v1.1.0 has been released for Minecraft 1.12
Here's what changed:
Yet another update released
Download it here
教えて教えてよその仕組みを。
Bonfires v1.1.1 has been released for Minecraft 1.12
Here's what changed:
Download it here as usual
教えて教えてよその仕組みを。
Bonfires v1.1.2 has been released for Minecraft 1.12
Here's what changed:
Download it here as usual
教えて教えてよその仕組みを。