Hi, I had a idea for Vampirism Integrations. Since vampires are weak to sunlight I was thinking could you make it you so Barako, The Sun Chief from Mowzie's Mobs could do more damage to vampires with his sun beam attacks. I don't how hard it could be to do that but I just think it would be cool.
When I level up with the Altar of Inspiration all my blood bottles fill up. I'm playing on 1.12.2 and vampirism 1.5.4, so later versions could have fixed it.
So there's this mod call Guard Villagers. You should make vampirism compatible with it. Example being you should be able to drink from guard villagers or have them turned into vampires.
Hey, I'm gonna suggest this here and on the curseforge page. Can you make the vampirism integrations mod work with MCA reborn? It's a new version of Minecraft Comes Alive and it would be really cool if you can make the vampirism mod work with it. It would probably be harder because (at least from what I know) the new villagers are actually a different mob and also don't use a skin for the whole body, but please do it if you can, it would be really fun to have vampire humanoid villagers, and possibly even use the hierarchy system in the MCA Reborn mod. I hope you consider it : )
For "Vampirism Integrations" mod I'm not sure if you still work on 1.12.2 but could there be an integration for the "Howling moon" mod https://www.curseforge.com/minecraft/mc-mods/howling-moon with the integration being that you can't be a vampire and a wolf at the same time. I am aware there is an addon for this mod that adds werewolf but that's only for the most lastest version of Minecraft.
could we get some integration with minecolonies please so that the colonists can get turned into vamps instead of being bled dry and so that we can build proper colonies inside of the vamp forest?
Hi, I had a idea for Vampirism Integrations. Since vampires are weak to sunlight I was thinking could you make it you so Barako, The Sun Chief from Mowzie's Mobs could do more damage to vampires with his sun beam attacks. I don't how hard it could be to do that but I just think it would be cool.
Is there any chance of getting Tektopia's villagers added to the Vampirism integration mod?
Could you add compatibility with MineColonies and other mods of the like for 1.16?
When I level up with the Altar of Inspiration all my blood bottles fill up. I'm playing on 1.12.2 and vampirism 1.5.4, so later versions could have fixed it.
MCA reborn has a 1.18 release out!
could you update vampire integrations to add the 1.12 features to 1.18?
https://www.curseforge.com/minecraft/mc-mods/minecraft-comes-alive-reborn
So there's this mod call Guard Villagers. You should make vampirism compatible with it. Example being you should be able to drink from guard villagers or have them turned into vampires.
https://www.curseforge.com/minecraft/mc-mods/guard-villagers
Hey, I'm gonna suggest this here and on the curseforge page. Can you make the vampirism integrations mod work with MCA reborn? It's a new version of Minecraft Comes Alive and it would be really cool if you can make the vampirism mod work with it. It would probably be harder because (at least from what I know) the new villagers are actually a different mob and also don't use a skin for the whole body, but please do it if you can, it would be really fun to have vampire humanoid villagers, and possibly even use the hierarchy system in the MCA Reborn mod. I hope you consider it : )
For "Vampirism Integrations" mod I'm not sure if you still work on 1.12.2 but could there be an integration for the "Howling moon" mod https://www.curseforge.com/minecraft/mc-mods/howling-moon with the integration being that you can't be a vampire and a wolf at the same time. I am aware there is an addon for this mod that adds werewolf but that's only for the most lastest version of Minecraft.
Примечание к Vampirism Integrations, добавьте интегрирование MCA Reborn в мод.
could we get some integration with minecolonies please so that the colonists can get turned into vamps instead of being bled dry and so that we can build proper colonies inside of the vamp forest?