Do you have to manually climb down all the way each time?
Leaving via Escape Rope is quick and easy, but going back down to the deeper "stratums" is quite the trek.
Especially if you're going for Gold Ore or deeper, phew!
that is the way that it works on the harvest moon games so you have to climb down all the way every time, also joshie and yulife did you guys will gonna add especial bachelorettes like the Witch princess and Keria ?
that is the way that it works on the harvest moon games so you have to climb down all the way every time, also joshie and yulife did you guys will gonna add especial bachelorettes like the Witch princess and Keria ?
When I actually do proper dating/marriage with an actual purpose(rather than just to say you did it xD), the witch princess will be in for sure. Not sure about the other.
So I had a crash with this mod, and I can't figure out why. I was using NEI/JEI, but it also crashed when I tried it using just Harvest Festival, so I have the crash report from just HF.
---- Minecraft Crash Report ----
WARNING: coremods are present:
HFTransformer (Harvest-Festival-1.10.2-0.5.11.jar)
Contact their authors BEFORE contacting forge
// I just don't know what went wrong
Time: 10/22/16 7:04 PM
Description: Exception ticking world
java.lang.IllegalArgumentException
at net.minecraft.util.WeightedRandom.func_76273_a(SourceFile:18)
at net.minecraft.util.WeightedRandom.func_76271_a(SourceFile:37)
at net.minecraftforge.common.ForgeHooks.getGrassSeed(ForgeHooks.java:145)
at net.minecraft.block.BlockTallGrass.getDrops(BlockTallGrass.java:200)
at net.minecraft.block.Block.func_180653_a(Block.java:544)
at net.minecraft.block.Block.func_176226_b(Block.java:537)
at net.minecraft.block.BlockBush.func_176475_e(BlockBush.java:65)
at net.minecraft.block.BlockBush.func_180650_b(BlockBush.java:58)
at net.minecraft.block.Block.func_180645_a(Block.java:480)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:471)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:220)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.util.WeightedRandom.func_76273_a(SourceFile:18)
at net.minecraft.util.WeightedRandom.func_76271_a(SourceFile:37)
at net.minecraftforge.common.ForgeHooks.getGrassSeed(ForgeHooks.java:145)
at net.minecraft.block.BlockTallGrass.getDrops(BlockTallGrass.java:200)
at net.minecraft.block.Block.func_180653_a(Block.java:544)
at net.minecraft.block.Block.func_176226_b(Block.java:537)
at net.minecraft.block.BlockBush.func_176475_e(BlockBush.java:65)
at net.minecraft.block.BlockBush.func_180650_b(BlockBush.java:58)
at net.minecraft.block.Block.func_180645_a(Block.java:480)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:471)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:220)
-- Affected level --
Details:
Level name: New World
All players: 1 total; [EntityPlayerMP['Digger_Miner'/1271, l='New World', x=-75.73, y=63.00, z=331.35]]
Chunk stats: ServerChunkCache: 489 Drop: 0
Level seed: 3029819318046411661
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-120,64,256), Chunk: (at 8,4,0 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 5082 game time, 5082 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 296090408 bytes (282 MB) / 868798464 bytes (828 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP 9.32 Powered by Forge 12.18.2.2099 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.2.2099.jar)
UCHIJAAAA Forge{12.18.2.2099} [Minecraft Forge] (forge-1.10.2-12.18.2.2099.jar)
UCHIJAAAA harvestfestival{0.5.11} [Harvest Festival] (Harvest-Festival-1.10.2-0.5.11.jar)
Loaded coremods (and transformers):
HFTransformer (Harvest-Festival-1.10.2-0.5.11.jar)
joshie.harvest.asm.HFTransformer
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Digger_Miner'/1271, l='New World', x=-75.73, y=63.00, z=331.35]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
please my its chrasing i have a last version of mod and last forge (1.10.2-12.18.2.2107) it say
2016-10-23 10:21:23,806 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2016-10-23 10:21:23,809 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[10:21:23] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:23] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:24] [main/INFO] [FML]: Forge Mod Loader version 12.18.2.2107 for Minecraft 1.10.2 loading
[10:21:24] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_101, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre1.8.0_101
[10:21:24] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[10:21:26] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
2016-10-23 10:21:27,533 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2016-10-23 10:21:27,552 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2016-10-23 10:21:27,554 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[10:21:27] [Client thread/INFO]: Setting user: rrt
[10:21:31] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:21:32] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:219]: ---- Minecraft Crash Report ----
WARNING: coremods are present:
HFTransformer (Harvest-Festival-1.10.2-0.5.13.jar)
Contact their authors BEFORE contacting forge
// Ouch. That hurt
Time: 23.10.16. 10.21
Description: Loading screen debug info
This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 47452416 bytes (45 MB) / 257929216 bytes (245 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
HFTransformer (Harvest-Festival-1.10.2-0.5.13.jar)
joshie.harvest.asm.HFTransformer
GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2869' Renderer: 'Intel(R) Q45/Q43 Express Chipset'
[10:21:32] [Client thread/INFO] [FML]: MinecraftForge v12.18.2.2107 Initialized
[10:21:32] [Client thread/INFO] [FML]: Replaced 232 ore recipes
[10:21:33] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[10:21:33] [Client thread/INFO] [FML]: Searching C:\Users\Admin\AppData\Roaming\.minecraft\mods for mods
[10:21:34] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[10:21:35] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, harvestfestival] at CLIENT
[10:21:35] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, harvestfestival] at SERVER
[10:21:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harvest Festival
[10:21:35] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Found 433 ObjectHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Found 2 ItemStackHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[10:21:36] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[10:21:37] [Client thread/INFO] [Harvest Festival]: Creating Harvest Festival Buildings!
[10:21:38] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:38] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:38] [Client thread/INFO] [FML]: Injecting itemstacks
[10:21:38] [Client thread/INFO] [FML]: Itemstack injection complete
[10:21:39] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Found status: AHEAD Target: null
[10:21:39] [Sound Library Loader/INFO]: Starting up SoundSystem...
[10:21:39] [Thread-8/INFO]: Initializing LWJGL OpenAL
[10:21:39] [Thread-8/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[10:21:40] [Thread-8/INFO]: OpenAL initialized.
[10:21:40] [Sound Library Loader/INFO]: Sound engine started
[10:21:42] [Client thread/INFO] [FML]: Max texture size: 4096
[10:21:42] [Client thread/INFO]: Created: 16x16 textures-atlas
[10:21:45] [Client thread/INFO] [FML]: Injecting itemstacks
[10:21:45] [Client thread/INFO] [FML]: Itemstack injection complete
[10:21:45] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[10:21:45] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harvest Festival
How to Open a chras report (sory if i am borig i play mc for 3 years but not look this stuf) and i like this mod MUCH, i watch mod showcase of popularmmos all Day and EVERY Day this is my favorite mod i hope this mod never stop to update because i see a Lots of moda tha are maked 2011 and still not updated i hope that didnt hapent to this mod and i have a one question can you add a more Animals for farms like pig horses and more and do you are making a new mod?
How to Open a chras report (sory if i am borig i play mc for 3 years but not look this stuf) and i like this mod MUCH, i watch mod showcase of popularmmos all Day and EVERY Day this is my favorite mod i hope this mod never stop to update because i see a Lots of moda tha are maked 2011 and still not updated i hope that didnt hapent to this mod and i have a one question can you add a more Animals for farms like pig horses and more and do you are making a new mod?
Animals will be added in the future Joshie and I make mariculture too
No there isn't. The time it would take isn't something I really have right now, spend that time working on the mod when I can. Feel free to ask here. Most things are explained by npcs either through the tutorial or randomly chatting to them ingame. (Except things that should remain hidden).
i started to get into this mod, and it looks pretty fun. only just built the first and only building with the carpenter and got myself a shipping box.
though i have to say that realizing im going to need 3000 gold for the next building, and the first crop and the junk thats spawning around give me 1 gold per item was a bit disheartening. looks like a lot of painful grinding to even get started.
i was also surprised that i couldnt sell the carpenter any building materials like wood and stone, or sell a lot of vanilla items like chicken eggs, apples and animal meat in the shipping box.
even if they wouldnt yield much, it would probably be a nice way to get started.
id also report a minor bug, though i have no idea what triggered it or if i can reproduce it. i received a scythe from the carpenters sister which instantly vanished from my inventory, when i tried to move it with my cursor.
i started to get into this mod, and it looks pretty fun. only just built the first and only building with the carpenter and got myself a shipping box.
though i have to say that realizing im going to need 3000 gold for the next building, and the first crop and the junk thats spawning around give me 1 gold per item was a bit disheartening. looks like a lot of painful grinding to even get started.
i was also surprised that i couldnt sell the carpenter any building materials like wood and stone, or sell a lot of vanilla items like chicken eggs, apples and animal meat in the shipping box.
even if they wouldnt yield much, it would probably be a nice way to get started.
id also report a minor bug, though i have no idea what triggered it or if i can reproduce it. i received a scythe from the carpenters sister which instantly vanished from my inventory, when i tried to move it with my cursor.
Many people have reported this "bug" but I have not ONCE been able to recreate it no matter how hard I try. I am always able to receive this item just fine. So until there's a day when I have it happen to me, there really isn't much I can do as I have NO idea whatsoever what the cause would be. I have tried to recreate it with mods and without. Can you give me your mod list along with what version of forge, and any other details. I think I'm going to start collecting data... And see if there's a common denominator.
Hmmm question, how are you closing the chat? Clicking pressing escape or what? Maybe something is causing it to fire client side but not server side.
Also the crops you get for the tutorial are literally just that. You're meant to complete that crops tutorial and then you'll start receiving proper crops, if starting in spring that's turnips which sell for 60 gold a piece. And you receive three of them for free which 1640 gold. So it's really not hard to get started. You're just trying to use the wrong things to do it! My concern with adding vanilla items is especially with mods they're easily farmable, so why would anyone bother making money my way when you can just set up a tree farm, quarry or mob spawner etc. I am considering allowing vanilla items to be sold next version but I'll probably increase the cost of things to compensate for the extra income. Only things that make sense of course. Don't know if i'll do it, i just need to work out the balance of costs.
Many people have reported this "bug" but I have not ONCE been able to recreate it no matter how hard I try. I am always able to receive this item just fine. So until there's a day when I have it happen to me, there really isn't much I can do as I have NO idea whatsoever what the cause would be. I have tried to recreate it with mods and without. Can you give me your mod list along with what version of forge, and any other details. I think I'm going to start collecting data... And see if there's a common denominator.
Hmmm question, how are you closing the chat? Clicking pressing escape or what? Maybe something is causing it to fire client side but not server side.
Also the crops you get for the tutorial are literally just that. You're meant to complete that crops tutorial and then you'll start receiving proper crops, if starting in spring that's turnips which sell for 60 gold a piece. And you receive three of them for free which 1640 gold. So it's really not hard to get started. You're just trying to use the wrong things to do it! My concern with adding vanilla items is especially with mods they're easily farmable, so why would anyone bother making money my way when you can just set up a tree farm, quarry or mob spawner etc. I am considering allowing vanilla items to be sold next version but I'll probably increase the cost of things to compensate for the extra income. Only things that make sense of course. Don't know if i'll do it, i just need to work out the balance of costs.
oh yea, sorry about that starting gold thing. i noticed quickly that when i grew the other crops, it was worth a lot more money. since they were also turnips, i just assumed that they were the same kind of crops and would also just be worth 1 gold each.
i tend to close the dialogue windows with escape. i used to scroll through them with spacebar, until i noticed i can just use the left mouse button.
it also happened with the tomatoes i got when i built the general store. just ended up cheating both items back in.
as far as balance for vanilla items goes, maybe it would be possible to add an inflation effect. if youre selling too much of the same item, it becomes less and less profitable, until youd have to sell like a stack of wood just to get 1 gold.
after a while of not selling this item, the price would slowly go back up again.
or vanilla resources would be sold to the townspeople directly with a daily or weekly limit to how much they buy. wood and stone sold to the capenter for example.
so it would be profitable to sell some items now and then, but not just set up a forestry tree farm and just sell ridiculous amounts of wood.
there may also be the possibility to consider to just ignore automation from other mods. if youre using automated farms, then yea, youd basically just get everythign you want in no time. but it would also be no fun really.
whats the point of playing this mod, when youre not actually playing it and just auto feed into the shipping box with automated farms? people who want to play this would probably just play modpacks that arent heavy on automation anyways.
when i built the carpenter, i didnt have a very good idea of how the layout of my farm and house is going to look, and its a bit close. id prefer to moce it a bit away.
i also didnt expect the poultry to be an NPC house. i thought this is literally going to be a place for me to put my chickens, so i put it right next to my own house.
mistakes were made. would be nice if there was a feature to have the carpenter tear a house back down and you get the scroll back to place it somewhere else.
And does this include a pre build map?
Or do you just play in a normal minecraft map? I think it would be better with a pre made map with buildings allready place and stuff.. Like in harvest moon.
Yep and I like it that way.
that is the way that it works on the harvest moon games so you have to climb down all the way every time, also joshie and yulife did you guys will gonna add especial bachelorettes like the Witch princess and Keria ?
When I actually do proper dating/marriage with an actual purpose(rather than just to say you did it xD), the witch princess will be in for sure. Not sure about the other.
So I had a crash with this mod, and I can't figure out why. I was using NEI/JEI, but it also crashed when I tried it using just Harvest Festival, so I have the crash report from just HF.
---- Minecraft Crash Report ----
WARNING: coremods are present:
HFTransformer (Harvest-Festival-1.10.2-0.5.11.jar)
Contact their authors BEFORE contacting forge
// I just don't know what went wrong
Time: 10/22/16 7:04 PM
Description: Exception ticking world
java.lang.IllegalArgumentException
at net.minecraft.util.WeightedRandom.func_76273_a(SourceFile:18)
at net.minecraft.util.WeightedRandom.func_76271_a(SourceFile:37)
at net.minecraftforge.common.ForgeHooks.getGrassSeed(ForgeHooks.java:145)
at net.minecraft.block.BlockTallGrass.getDrops(BlockTallGrass.java:200)
at net.minecraft.block.Block.func_180653_a(Block.java:544)
at net.minecraft.block.Block.func_176226_b(Block.java:537)
at net.minecraft.block.BlockBush.func_176475_e(BlockBush.java:65)
at net.minecraft.block.BlockBush.func_180650_b(BlockBush.java:58)
at net.minecraft.block.Block.func_180645_a(Block.java:480)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:471)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:220)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at net.minecraft.util.WeightedRandom.func_76273_a(SourceFile:18)
at net.minecraft.util.WeightedRandom.func_76271_a(SourceFile:37)
at net.minecraftforge.common.ForgeHooks.getGrassSeed(ForgeHooks.java:145)
at net.minecraft.block.BlockTallGrass.getDrops(BlockTallGrass.java:200)
at net.minecraft.block.Block.func_180653_a(Block.java:544)
at net.minecraft.block.Block.func_176226_b(Block.java:537)
at net.minecraft.block.BlockBush.func_176475_e(BlockBush.java:65)
at net.minecraft.block.BlockBush.func_180650_b(BlockBush.java:58)
at net.minecraft.block.Block.func_180645_a(Block.java:480)
at net.minecraft.world.WorldServer.func_147456_g(WorldServer.java:471)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:220)
-- Affected level --
Details:
Level name: New World
All players: 1 total; [EntityPlayerMP['Digger_Miner'/1271, l='New World', x=-75.73, y=63.00, z=331.35]]
Chunk stats: ServerChunkCache: 489 Drop: 0
Level seed: 3029819318046411661
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-120,64,256), Chunk: (at 8,4,0 in -8,16; contains blocks -128,0,256 to -113,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 5082 game time, 5082 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 8.1 (amd64) version 6.3
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 296090408 bytes (282 MB) / 868798464 bytes (828 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
FML: MCP 9.32 Powered by Forge 12.18.2.2099 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.2.2099.jar)
UCHIJAAAA Forge{12.18.2.2099} [Minecraft Forge] (forge-1.10.2-12.18.2.2099.jar)
UCHIJAAAA harvestfestival{0.5.11} [Harvest Festival] (Harvest-Festival-1.10.2-0.5.11.jar)
Loaded coremods (and transformers):
HFTransformer (Harvest-Festival-1.10.2-0.5.11.jar)
joshie.harvest.asm.HFTransformer
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['Digger_Miner'/1271, l='New World', x=-75.73, y=63.00, z=331.35]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Update the mod. That was fixed in the latest version.
please my its chrasing i have a last version of mod and last forge (1.10.2-12.18.2.2107) it say
2016-10-23 10:21:23,806 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream

2016-10-23 10:21:23,809 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[10:21:23] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:23] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:23] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[10:21:24] [main/INFO] [FML]: Forge Mod Loader version 12.18.2.2107 for Minecraft 1.10.2 loading
[10:21:24] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_101, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre1.8.0_101
[10:21:24] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[10:21:24] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[10:21:26] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[10:21:26] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[10:21:27] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
2016-10-23 10:21:27,533 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2016-10-23 10:21:27,552 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2016-10-23 10:21:27,554 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[10:21:27] [Client thread/INFO]: Setting user: rrt
[10:21:31] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:21:32] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:219]: ---- Minecraft Crash Report ----
WARNING: coremods are present:
HFTransformer (Harvest-Festival-1.10.2-0.5.13.jar)
Contact their authors BEFORE contacting forge
// Ouch. That hurt
Time: 23.10.16. 10.21
Description: Loading screen debug info
This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_101, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 47452416 bytes (45 MB) / 257929216 bytes (245 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
HFTransformer (Harvest-Festival-1.10.2-0.5.13.jar)
joshie.harvest.asm.HFTransformer
GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2869' Renderer: 'Intel(R) Q45/Q43 Express Chipset'
[10:21:32] [Client thread/INFO] [FML]: MinecraftForge v12.18.2.2107 Initialized
[10:21:32] [Client thread/INFO] [FML]: Replaced 232 ore recipes
[10:21:33] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[10:21:33] [Client thread/INFO] [FML]: Searching C:\Users\Admin\AppData\Roaming\.minecraft\mods for mods
[10:21:34] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[10:21:35] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, harvestfestival] at CLIENT
[10:21:35] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, harvestfestival] at SERVER
[10:21:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harvest Festival
[10:21:35] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Found 433 ObjectHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Found 2 ItemStackHolder annotations
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:35] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:35] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[10:21:36] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[10:21:37] [Client thread/INFO] [Harvest Festival]: Creating Harvest Festival Buildings!
[10:21:38] [Client thread/INFO] [FML]: Applying holder lookups
[10:21:38] [Client thread/INFO] [FML]: Holder lookups applied
[10:21:38] [Client thread/INFO] [FML]: Injecting itemstacks
[10:21:38] [Client thread/INFO] [FML]: Itemstack injection complete
[10:21:39] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Found status: AHEAD Target: null
[10:21:39] [Sound Library Loader/INFO]: Starting up SoundSystem...
[10:21:39] [Thread-8/INFO]: Initializing LWJGL OpenAL
[10:21:39] [Thread-8/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[10:21:40] [Thread-8/INFO]: OpenAL initialized.
[10:21:40] [Sound Library Loader/INFO]: Sound engine started
[10:21:42] [Client thread/INFO] [FML]: Max texture size: 4096
[10:21:42] [Client thread/INFO]: Created: 16x16 textures-atlas
[10:21:45] [Client thread/INFO] [FML]: Injecting itemstacks
[10:21:45] [Client thread/INFO] [FML]: Itemstack injection complete
[10:21:45] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[10:21:45] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harvest Festival
Please post your crash report. That's a log and tells me nothing.
Also it's better to post long texts like that in spoilers.
Ice and Fire: Dragons in a whole new light
How to Open a chras report (sory if i am borig i play mc for 3 years but not look this stuf) and i like this mod MUCH, i watch mod showcase of popularmmos all Day and EVERY Day this is my favorite mod i hope this mod never stop to update because i see a Lots of moda tha are maked 2011 and still not updated i hope that didnt hapent to this mod and i have a one question can you add a more Animals for farms like pig horses and more and do you are making a new mod?
Some difirent mod if you have i love to try!!!!
Animals will be added in the future
The game works great, but quick question is there a wiki for this mod, i have a couple things i wanna know about.
No there isn't. The time it would take isn't something I really have right now, spend that time working on the mod when I can. Feel free to ask here. Most things are explained by npcs either through the tutorial or randomly chatting to them ingame. (Except things that should remain hidden).
i started to get into this mod, and it looks pretty fun. only just built the first and only building with the carpenter and got myself a shipping box.
though i have to say that realizing im going to need 3000 gold for the next building, and the first crop and the junk thats spawning around give me 1 gold per item was a bit disheartening. looks like a lot of painful grinding to even get started.
i was also surprised that i couldnt sell the carpenter any building materials like wood and stone, or sell a lot of vanilla items like chicken eggs, apples and animal meat in the shipping box.
even if they wouldnt yield much, it would probably be a nice way to get started.
id also report a minor bug, though i have no idea what triggered it or if i can reproduce it. i received a scythe from the carpenters sister which instantly vanished from my inventory, when i tried to move it with my cursor.
Many people have reported this "bug" but I have not ONCE been able to recreate it no matter how hard I try. I am always able to receive this item just fine. So until there's a day when I have it happen to me, there really isn't much I can do as I have NO idea whatsoever what the cause would be. I have tried to recreate it with mods and without. Can you give me your mod list along with what version of forge, and any other details. I think I'm going to start collecting data... And see if there's a common denominator.
Hmmm question, how are you closing the chat? Clicking pressing escape or what? Maybe something is causing it to fire client side but not server side.
Also the crops you get for the tutorial are literally just that. You're meant to complete that crops tutorial and then you'll start receiving proper crops, if starting in spring that's turnips which sell for 60 gold a piece. And you receive three of them for free which 1640 gold. So it's really not hard to get started. You're just trying to use the wrong things to do it! My concern with adding vanilla items is especially with mods they're easily farmable, so why would anyone bother making money my way when you can just set up a tree farm, quarry or mob spawner etc. I am considering allowing vanilla items to be sold next version but I'll probably increase the cost of things to compensate for the extra income. Only things that make sense of course. Don't know if i'll do it, i just need to work out the balance of costs.
oh yea, sorry about that starting gold thing. i noticed quickly that when i grew the other crops, it was worth a lot more money. since they were also turnips, i just assumed that they were the same kind of crops and would also just be worth 1 gold each.
i tend to close the dialogue windows with escape. i used to scroll through them with spacebar, until i noticed i can just use the left mouse button.
it also happened with the tomatoes i got when i built the general store. just ended up cheating both items back in.
as far as balance for vanilla items goes, maybe it would be possible to add an inflation effect. if youre selling too much of the same item, it becomes less and less profitable, until youd have to sell like a stack of wood just to get 1 gold.
after a while of not selling this item, the price would slowly go back up again.
or vanilla resources would be sold to the townspeople directly with a daily or weekly limit to how much they buy. wood and stone sold to the capenter for example.
so it would be profitable to sell some items now and then, but not just set up a forestry tree farm and just sell ridiculous amounts of wood.
there may also be the possibility to consider to just ignore automation from other mods. if youre using automated farms, then yea, youd basically just get everythign you want in no time. but it would also be no fun really.
whats the point of playing this mod, when youre not actually playing it and just auto feed into the shipping box with automated farms? people who want to play this would probably just play modpacks that arent heavy on automation anyways.
is there a way to move an NPC house?
when i built the carpenter, i didnt have a very good idea of how the layout of my farm and house is going to look, and its a bit close. id prefer to moce it a bit away.
i also didnt expect the poultry to be an NPC house. i thought this is literally going to be a place for me to put my chickens, so i put it right next to my own house.
mistakes were made. would be nice if there was a feature to have the carpenter tear a house back down and you get the scroll back to place it somewhere else.
how to open crash report pls!
This is great! i remember playing Harvest Moon in Minecraft using MCA as relationship and Custom NPC for shop
Gotta try this out
Any ETA on the roadmap?
And does this include a pre build map?
Or do you just play in a normal minecraft map? I think it would be better with a pre made map with buildings allready place and stuff.. Like in harvest moon.